/* Copyright 2016-2019 Arisotura This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ // indirect LAN interface, powered by BSD sockets. #include #include #include #include "Wifi.h" #include "LAN_Socket.h" #include "../Config.h" #ifdef __WIN32__ #include #include #define socket_t SOCKET #define sockaddr_t SOCKADDR #else #include #include #include #include #include #define socket_t int #define sockaddr_t struct sockaddr #define closesocket close #endif #ifndef INVALID_SOCKET #define INVALID_SOCKET (socket_t)-1 #endif namespace LAN_Socket { u8 PacketBuffer[2048]; int PacketLen; volatile int RXNum; u16 IPv4ID; // TODO: UDP sockets // * use FIFO list // * assign new socket when seeing new IP/port typedef struct { u8 DestIP[4]; u16 DestPort; // 0: unused // 1: connected u8 Status; } TCPSocket; TCPSocket TCPSocketList[16]; bool Init() { // TODO: how to deal with cases where an adapter is unplugged or changes config?? //if (PCapLib) return true; //Lib = NULL; PacketLen = 0; RXNum = 0; IPv4ID = 1; memset(TCPSocketList, 0, sizeof(TCPSocketList)); return true; } void DeInit() { // } /*bool HandleIncomingIPFrame(u8* data, int len) { const u32 serverip = 0x0A404001; const u32 clientip = 0x0A404010; //if (memcmp(&data[0x1E], PCapAdapterData->IP_v4, 4)) // return false; u8 protocol = data[0x17]; //memcpy(&data[6], &PCapAdapterData->DHCP_MAC[0], 6); memcpy(&data[0], Wifi::GetMAC(), 6); data[6] = 0x00; data[7] = 0xAB; data[8] = 0x33; data[9] = 0x28; data[10] = 0x99; data[11] = 0x44; *(u32*)&data[0x1E] = htonl(clientip); u8* ipheader = &data[0xE]; u8* protoheader = &data[0x22]; // IP checksum u32 tmp = 0; *(u16*)&ipheader[10] = 0; for (int i = 0; i < 20; i += 2) tmp += ntohs(*(u16*)&ipheader[i]); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; *(u16*)&ipheader[10] = htons(tmp); if (protocol == 0x11) { u32 udplen = ntohs(*(u16*)&protoheader[4]); // UDP checksum tmp = 0; *(u16*)&protoheader[6] = 0; tmp += ntohs(*(u16*)&ipheader[12]); tmp += ntohs(*(u16*)&ipheader[14]); tmp += ntohs(*(u16*)&ipheader[16]); tmp += ntohs(*(u16*)&ipheader[18]); tmp += ntohs(0x1100); tmp += udplen; for (u8* i = protoheader; i < &protoheader[udplen-1]; i += 2) tmp += ntohs(*(u16*)i); if (udplen & 1) tmp += (protoheader[udplen-1] << 8); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; if (tmp == 0) tmp = 0xFFFF; *(u16*)&protoheader[6] = htons(tmp); } else if (protocol == 0x06) { u32 tcplen = ntohs(*(u16*)&ipheader[2]) - 0x14; u16 srcport = ntohs(*(u16*)&protoheader[0]); u16 dstport = ntohs(*(u16*)&protoheader[2]); u16 flags = ntohs(*(u16*)&protoheader[12]); // TODO: check if they send a FIN, I guess int sockid = -1; for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { TCPSocket* sock = &TCPSocketList[i]; if (sock->Status == 1 && !memcmp(&sock->DestIP, &ipheader[12], 4) && sock->DestPort == srcport) { sockid = i; break; } } if (sockid == -1) { return true; } // TCP checksum tmp = 0; *(u16*)&protoheader[16] = 0; tmp += ntohs(*(u16*)&ipheader[12]); tmp += ntohs(*(u16*)&ipheader[14]); tmp += ntohs(*(u16*)&ipheader[16]); tmp += ntohs(*(u16*)&ipheader[18]); tmp += ntohs(0x0600); tmp += tcplen; for (u8* i = protoheader; i < &protoheader[tcplen-1]; i += 2) tmp += ntohs(*(u16*)i); if (tcplen & 1) tmp += (protoheader[tcplen-1] << 8); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; *(u16*)&protoheader[16] = htons(tmp); } return false; }*/ /*void RXCallback(u_char* blarg, const struct pcap_pkthdr* header, const u_char* data) { while (PCapRXNum > 0); if (header->len > 2048-64) return; PCapPacketLen = header->len; memcpy(PCapPacketBuffer, data, PCapPacketLen); PCapRXNum = 1; if (!Config::DirectLAN) { u16 ethertype = ntohs(*(u16*)&data[0xC]); if (ethertype == 0x0800) // IPv4 { if (HandleIncomingIPFrame(PCapPacketBuffer, header->len)) PCapRXNum = 0; } } }*/ bool HandleDHCPFrame(u8* data, int len) { const u32 serverip = 0x0A404001; const u32 clientip = 0x0A404010; u8 type = 0xFF; u32 transid = *(u32*)&data[0x2E]; u8* options = &data[0x11A]; for (;;) { if (options >= &data[len]) break; u8 opt = *options++; if (opt == 255) break; u8 len = *options++; switch (opt) { case 53: // frame type type = options[0]; break; } options += len; } if (type == 0xFF) { printf("DHCP: bad frame\n"); return false; } printf("DHCP: frame type %d, transid %08X\n", type, transid); if (type == 1 || // discover type == 3) // request { u8 resp[512]; u8* out = &resp[0]; // ethernet memcpy(out, &data[6], 6); out += 6; *out++ = 0x00; *out++ = 0xAB; *out++ = 0x33; *out++ = 0x28; *out++ = 0x99; *out++ = 0x44; *(u16*)out = htons(0x0800); out += 2; // IP u8* ipheader = out; *out++ = 0x45; *out++ = 0x00; *(u16*)out = 0; out += 2; // total length *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; *out++ = 0x00; *out++ = 0x00; *out++ = 0x80; // TTL *out++ = 0x11; // protocol (UDP) *(u16*)out = 0; out += 2; // checksum *(u32*)out = htonl(serverip); out += 4; // source IP if (type == 1) { *(u32*)out = htonl(0xFFFFFFFF); out += 4; // destination IP } else if (type == 3) { *(u32*)out = htonl(clientip); out += 4; // destination IP } // UDP u8* udpheader = out; *(u16*)out = htons(67); out += 2; // source port *(u16*)out = htons(68); out += 2; // destination port *(u16*)out = 0; out += 2; // length *(u16*)out = 0; out += 2; // checksum // DHCP u8* body = out; *out++ = 0x02; *out++ = 0x01; *out++ = 0x06; *out++ = 0x00; *(u32*)out = transid; out += 4; *(u16*)out = 0; out += 2; // seconds elapsed *(u16*)out = 0; out += 2; *(u32*)out = htonl(0x00000000); out += 4; // client IP *(u32*)out = htonl(clientip); out += 4; // your IP *(u32*)out = htonl(serverip); out += 4; // server IP *(u32*)out = htonl(0x00000000); out += 4; // gateway IP memcpy(out, &data[6], 6); out += 6; memset(out, 0, 10); out += 10; memset(out, 0, 192); out += 192; *(u32*)out = 0x63538263; out += 4; // DHCP magic // DHCP options *out++ = 53; *out++ = 1; *out++ = (type==1) ? 2 : 5; // DHCP type: offer/ack *out++ = 1; *out++ = 4; *(u32*)out = htonl(0xFFFFFF00); out += 4; // subnet mask *out++ = 3; *out++ = 4; *(u32*)out = htonl(serverip); out += 4; // router *out++ = 51; *out++ = 4; *(u32*)out = htonl(442030); out += 4; // lease time *out++ = 54; *out++ = 4; *(u32*)out = htonl(serverip); out += 4; // DHCP server /*u8 numdns = 0; for (int i = 0; i < 8; i++) { if (*(u32*)&PCapAdapterData->DNS[i][0] != 0) numdns++; } *out++ = 6; *out++ = 4*numdns; for (int i = 0; i < 8; i++) { u32 dnsip = *(u32*)&PCapAdapterData->DNS[i][0]; if (dnsip != 0) { *(u32*)out = dnsip; out += 4; } }*/ *out++ = 6; *out++ = 4; *(u32*)out = htonl(0x08080808); out += 4; // DNS (hax) *out++ = 0xFF; memset(out, 0, 20); out += 20; // lengths u32 framelen = (u32)(out - &resp[0]); if (framelen & 1) { *out++ = 0; framelen++; } *(u16*)&ipheader[2] = htons(framelen - 0xE); *(u16*)&udpheader[4] = htons(framelen - (0xE + 0x14)); // IP checksum u32 tmp = 0; for (int i = 0; i < 20; i += 2) tmp += ntohs(*(u16*)&ipheader[i]); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; *(u16*)&ipheader[10] = htons(tmp); // UDP checksum // (note: normally not mandatory, but some older sgIP versions require it) tmp = 0; tmp += ntohs(*(u16*)&ipheader[12]); tmp += ntohs(*(u16*)&ipheader[14]); tmp += ntohs(*(u16*)&ipheader[16]); tmp += ntohs(*(u16*)&ipheader[18]); tmp += ntohs(0x1100); tmp += (u32)(out - udpheader); for (u8* i = udpheader; i < out; i += 2) tmp += ntohs(*(u16*)i); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; if (tmp == 0) tmp = 0xFFFF; *(u16*)&udpheader[6] = htons(tmp); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; return true; } return false; } bool HandleIPFrame(u8* data, int len) { const u32 serverip = 0x0A404001; const u32 clientip = 0x0A404010; u8 protocol = data[0x17]; // any kind of IPv4 frame that isn't DHCP // we do NAT and forward it to the network // like: // melonRouter -> host // destination MAC set to host MAC // source MAC set to melonRouter MAC //memcpy(&data[0], &PCapAdapterData->DHCP_MAC[0], 6); //memcpy(&data[6], &PCapAdapterData->MAC[0], 6); //*(u32*)&data[0x1A] = *(u32*)&PCapAdapterData->IP_v4[0]; u8* ipheader = &data[0xE]; u8* protoheader = &data[0x22]; // IP checksum u32 tmp = 0; *(u16*)&ipheader[10] = 0; for (int i = 0; i < 20; i += 2) tmp += ntohs(*(u16*)&ipheader[i]); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; *(u16*)&ipheader[10] = htons(tmp); if (protocol == 0x11) { u32 udplen = ntohs(*(u16*)&protoheader[4]); // UDP checksum tmp = 0; *(u16*)&protoheader[6] = 0; tmp += ntohs(*(u16*)&ipheader[12]); tmp += ntohs(*(u16*)&ipheader[14]); tmp += ntohs(*(u16*)&ipheader[16]); tmp += ntohs(*(u16*)&ipheader[18]); tmp += ntohs(0x1100); tmp += udplen; for (u8* i = protoheader; i < &protoheader[udplen]; i += 2) tmp += ntohs(*(u16*)i); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; if (tmp == 0) tmp = 0xFFFF; *(u16*)&protoheader[6] = htons(tmp); } else if (protocol == 0x06) { u32 tcplen = ntohs(*(u16*)&ipheader[2]) - 0x14; u16 srcport = ntohs(*(u16*)&protoheader[0]); u16 dstport = ntohs(*(u16*)&protoheader[2]); u16 flags = ntohs(*(u16*)&protoheader[12]); if (flags & 0x002) // SYN { int sockid = -1; for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { TCPSocket* sock = &TCPSocketList[i]; if (sock->Status == 1 && !memcmp(&sock->DestIP, &ipheader[16], 4) && sock->DestPort == dstport) { printf("LANMAGIC: duplicate TCP socket\n"); sockid = i; break; } } if (sockid == -1) { for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { TCPSocket* sock = &TCPSocketList[i]; if (sock->Status == 0) { sockid = i; break; } } } if (sockid == -1) { printf("LANMAGIC: !! TCP SOCKET LIST FULL\n"); return true; } printf("LANMAGIC: opening TCP socket #%d to %d.%d.%d.%d:%d\n", sockid, ipheader[16], ipheader[17], ipheader[18], ipheader[19], dstport); // keep track of it // (TODO: also keep track of source port?) TCPSocket* sock = &TCPSocketList[sockid]; sock->Status = 1; memcpy(sock->DestIP, &ipheader[16], 4); sock->DestPort = dstport; } else { int sockid = -1; for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { TCPSocket* sock = &TCPSocketList[i]; if (sock->Status == 1 && !memcmp(&sock->DestIP, &ipheader[16], 4) && sock->DestPort == dstport) { sockid = i; break; } } if (sockid == -1) { printf("LANMAGIC: bad TCP packet\n"); return true; } if (flags & 0x001) // FIN { // TODO: cleverer termination? // also timeout etc TCPSocketList[sockid].Status = 0; } } // TCP checksum tmp = 0; *(u16*)&protoheader[16] = 0; tmp += ntohs(*(u16*)&ipheader[12]); tmp += ntohs(*(u16*)&ipheader[14]); tmp += ntohs(*(u16*)&ipheader[16]); tmp += ntohs(*(u16*)&ipheader[18]); tmp += ntohs(0x0600); tmp += tcplen; for (u8* i = protoheader; i < &protoheader[tcplen]; i += 2) tmp += ntohs(*(u16*)i); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; if (tmp == 0) tmp = 0xFFFF; *(u16*)&protoheader[16] = htons(tmp); } return false; } bool HandleARPFrame(u8* data, int len) { const u32 serverip = 0x0A404001; const u32 clientip = 0x0A404010; u16 protocol = ntohs(*(u16*)&data[0x10]); if (protocol != 0x0800) return false; u16 op = ntohs(*(u16*)&data[0x14]); u32 targetip = ntohl(*(u32*)&data[0x26]); // TODO: handle ARP to the client // this only handles ARP to the DHCP/router if (op == 1 && targetip == serverip) { // opcode 1=req 2=reply // sender MAC // sender IP // target MAC // target IP u8 resp[64]; u8* out = &resp[0]; // ethernet memcpy(out, &data[6], 6); out += 6; *out++ = 0x00; *out++ = 0xAB; *out++ = 0x33; *out++ = 0x28; *out++ = 0x99; *out++ = 0x44; *(u16*)out = htons(0x0806); out += 2; // ARP *(u16*)out = htons(0x0001); out += 2; // hardware type *(u16*)out = htons(0x0800); out += 2; // protocol *out++ = 6; // MAC address size *out++ = 4; // IP address size *(u16*)out = htons(0x0002); out += 2; // opcode *out++ = 0x00; *out++ = 0xAB; *out++ = 0x33; *out++ = 0x28; *out++ = 0x99; *out++ = 0x44; *(u32*)out = htonl(targetip); out += 4; memcpy(out, &data[0x16], 6+4); out += 6+4; u32 framelen = (u32)(out - &resp[0]); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; return true; } return false; } bool HandlePacket(u8* data, int len) { u16 ethertype = ntohs(*(u16*)&data[0xC]); if (ethertype == 0x0800) // IPv4 { u8 protocol = data[0x17]; if (protocol == 0x11) // UDP { u16 srcport = ntohs(*(u16*)&data[0x22]); u16 dstport = ntohs(*(u16*)&data[0x24]); if (srcport == 68 && dstport == 67) // DHCP { printf("LANMAGIC: DHCP packet\n"); return HandleDHCPFrame(data, len); } } printf("LANMAGIC: IP packet\n"); return HandleIPFrame(data, len); } else if (ethertype == 0x0806) // ARP { printf("LANMAGIC: ARP packet\n"); return HandleARPFrame(data, len); } return false; } int SendPacket(u8* data, int len) { if (len > 2048) { printf("LAN_SendPacket: error: packet too long (%d)\n", len); return 0; } // TODO: blarg if (HandlePacket(data, len)) return len; return len; } int RecvPacket(u8* data) { int ret = 0; if (RXNum > 0) { memcpy(data, PacketBuffer, PacketLen); ret = PacketLen; RXNum = 0; } // TODO: check sockets return ret; } }