/* Copyright 2016-2020 Arisotura This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ // indirect LAN interface, powered by BSD sockets. #include #include #include #include "../Wifi.h" #include "LAN_Socket.h" #include "../Config.h" #ifdef __WIN32__ #include #include #define socket_t SOCKET #define sockaddr_t SOCKADDR #else #include #include #include #include #include #include #include #define socket_t int #define sockaddr_t struct sockaddr #define closesocket close #endif #ifndef INVALID_SOCKET #define INVALID_SOCKET (socket_t)-1 #endif namespace LAN_Socket { const u32 kSubnet = 0x0A400000; const u32 kServerIP = kSubnet | 0x01; const u32 kDNSIP = kSubnet | 0x02; const u32 kClientIP = kSubnet | 0x10; const u8 kServerMAC[6] = {0x00, 0xAB, 0x33, 0x28, 0x99, 0x44}; const u8 kDNSMAC[6] = {0x00, 0xAB, 0x33, 0x28, 0x99, 0x55}; u8 PacketBuffer[2048]; int PacketLen; volatile int RXNum; u16 IPv4ID; // TODO: UDP sockets // * use FIFO list // * assign new socket when seeing new IP/port typedef struct { u8 DestIP[4]; u16 SourcePort; u16 DestPort; u32 SeqNum; // sequence number for incoming frames u32 AckNum; // 0: unused // 1: connected u8 Status; socket_t Backend; } TCPSocket; typedef struct { u8 DestIP[4]; u16 SourcePort; u16 DestPort; socket_t Backend; struct sockaddr_in BackendAddr; } UDPSocket; TCPSocket TCPSocketList[16]; UDPSocket UDPSocketList[4]; int UDPSocketID = 0; bool Init() { // TODO: how to deal with cases where an adapter is unplugged or changes config?? //if (PCapLib) return true; //Lib = NULL; PacketLen = 0; RXNum = 0; IPv4ID = 1; memset(TCPSocketList, 0, sizeof(TCPSocketList)); memset(UDPSocketList, 0, sizeof(UDPSocketList)); UDPSocketID = 0; return true; } void DeInit() { for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { TCPSocket* sock = &TCPSocketList[i]; if (sock->Backend) closesocket(sock->Backend); } for (int i = 0; i < (sizeof(UDPSocketList)/sizeof(UDPSocket)); i++) { UDPSocket* sock = &UDPSocketList[i]; if (sock->Backend) closesocket(sock->Backend); } } void FinishUDPFrame(u8* data, int len) { u8* ipheader = &data[0xE]; u8* udpheader = &data[0x22]; // lengths *(u16*)&ipheader[2] = htons(len - 0xE); *(u16*)&udpheader[4] = htons(len - (0xE + 0x14)); // IP checksum u32 tmp = 0; for (int i = 0; i < 20; i += 2) tmp += ntohs(*(u16*)&ipheader[i]); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; *(u16*)&ipheader[10] = htons(tmp); // UDP checksum // (note: normally not mandatory, but some older sgIP versions require it) tmp = 0; tmp += ntohs(*(u16*)&ipheader[12]); tmp += ntohs(*(u16*)&ipheader[14]); tmp += ntohs(*(u16*)&ipheader[16]); tmp += ntohs(*(u16*)&ipheader[18]); tmp += ntohs(0x1100); tmp += (len-0x22); for (u8* i = udpheader; i < &udpheader[len-0x23]; i += 2) tmp += ntohs(*(u16*)i); if (len & 1) tmp += ntohs((u_short)udpheader[len-0x23]); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; if (tmp == 0) tmp = 0xFFFF; *(u16*)&udpheader[6] = htons(tmp); } void FinishTCPFrame(u8* data, int len) { u8* ipheader = &data[0xE]; u8* tcpheader = &data[0x22]; // lengths *(u16*)&ipheader[2] = htons(len - 0xE); // IP checksum u32 tmp = 0; for (int i = 0; i < 20; i += 2) tmp += ntohs(*(u16*)&ipheader[i]); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; *(u16*)&ipheader[10] = htons(tmp); u32 tcplen = ntohs(*(u16*)&ipheader[2]) - 0x14; // TCP checksum tmp = 0; tmp += ntohs(*(u16*)&ipheader[12]); tmp += ntohs(*(u16*)&ipheader[14]); tmp += ntohs(*(u16*)&ipheader[16]); tmp += ntohs(*(u16*)&ipheader[18]); tmp += ntohs(0x0600); tmp += tcplen; for (u8* i = tcpheader; i < &tcpheader[tcplen-1]; i += 2) tmp += ntohs(*(u16*)i); if (tcplen & 1) tmp += ntohs((u_short)tcpheader[tcplen-1]); while (tmp >> 16) tmp = (tmp & 0xFFFF) + (tmp >> 16); tmp ^= 0xFFFF; *(u16*)&tcpheader[16] = htons(tmp); } void HandleDHCPFrame(u8* data, int len) { u8 type = 0xFF; u32 transid = *(u32*)&data[0x2E]; u8* options = &data[0x11A]; for (;;) { if (options >= &data[len]) break; u8 opt = *options++; if (opt == 255) break; u8 len = *options++; switch (opt) { case 53: // frame type type = options[0]; break; } options += len; } if (type == 0xFF) { printf("DHCP: bad frame\n"); return; } printf("DHCP: frame type %d, transid %08X\n", type, transid); if (type == 1 || // discover type == 3) // request { u8 resp[512]; u8* out = &resp[0]; // ethernet memcpy(out, &data[6], 6); out += 6; memcpy(out, kServerMAC, 6); out += 6; *(u16*)out = htons(0x0800); out += 2; // IP u8* ipheader = out; *out++ = 0x45; *out++ = 0x00; *(u16*)out = 0; out += 2; // total length *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; *out++ = 0x00; *out++ = 0x00; *out++ = 0x80; // TTL *out++ = 0x11; // protocol (UDP) *(u16*)out = 0; out += 2; // checksum *(u32*)out = htonl(kServerIP); out += 4; // source IP if (type == 1) { *(u32*)out = htonl(0xFFFFFFFF); out += 4; // destination IP } else if (type == 3) { *(u32*)out = htonl(kClientIP); out += 4; // destination IP } // UDP u8* udpheader = out; *(u16*)out = htons(67); out += 2; // source port *(u16*)out = htons(68); out += 2; // destination port *(u16*)out = 0; out += 2; // length *(u16*)out = 0; out += 2; // checksum // DHCP u8* body = out; *out++ = 0x02; *out++ = 0x01; *out++ = 0x06; *out++ = 0x00; *(u32*)out = transid; out += 4; *(u16*)out = 0; out += 2; // seconds elapsed *(u16*)out = 0; out += 2; *(u32*)out = htonl(0x00000000); out += 4; // client IP *(u32*)out = htonl(kClientIP); out += 4; // your IP *(u32*)out = htonl(kServerIP); out += 4; // server IP *(u32*)out = htonl(0x00000000); out += 4; // gateway IP memcpy(out, &data[6], 6); out += 6; memset(out, 0, 10); out += 10; memset(out, 0, 192); out += 192; *(u32*)out = 0x63538263; out += 4; // DHCP magic // DHCP options *out++ = 53; *out++ = 1; *out++ = (type==1) ? 2 : 5; // DHCP type: offer/ack *out++ = 1; *out++ = 4; *(u32*)out = htonl(0xFFFFFF00); out += 4; // subnet mask *out++ = 3; *out++ = 4; *(u32*)out = htonl(kServerIP); out += 4; // router *out++ = 51; *out++ = 4; *(u32*)out = htonl(442030); out += 4; // lease time *out++ = 54; *out++ = 4; *(u32*)out = htonl(kServerIP); out += 4; // DHCP server *out++ = 6; *out++ = 4; *(u32*)out = htonl(kDNSIP); out += 4; // DNS (hax) *out++ = 0xFF; memset(out, 0, 20); out += 20; u32 framelen = (u32)(out - &resp[0]); if (framelen & 1) { *out++ = 0; framelen++; } FinishUDPFrame(resp, framelen); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; } } void HandleDNSFrame(u8* data, int len) { u8* ipheader = &data[0xE]; u8* udpheader = &data[0x22]; u8* dnsbody = &data[0x2A]; u32 srcip = ntohl(*(u32*)&ipheader[12]); u16 srcport = ntohs(*(u16*)&udpheader[0]); u16 id = ntohs(*(u16*)&dnsbody[0]); u16 flags = ntohs(*(u16*)&dnsbody[2]); u16 numquestions = ntohs(*(u16*)&dnsbody[4]); u16 numanswers = ntohs(*(u16*)&dnsbody[6]); u16 numauth = ntohs(*(u16*)&dnsbody[8]); u16 numadd = ntohs(*(u16*)&dnsbody[10]); printf("DNS: ID=%04X, flags=%04X, Q=%d, A=%d, auth=%d, add=%d\n", id, flags, numquestions, numanswers, numauth, numadd); // for now we only take 'simple' DNS requests if (flags & 0x8000) return; if (numquestions != 1 || numanswers != 0) return; u8 resp[1024]; u8* out = &resp[0]; // ethernet memcpy(out, &data[6], 6); out += 6; memcpy(out, kServerMAC, 6); out += 6; *(u16*)out = htons(0x0800); out += 2; // IP u8* resp_ipheader = out; *out++ = 0x45; *out++ = 0x00; *(u16*)out = 0; out += 2; // total length *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; *out++ = 0x00; *out++ = 0x00; *out++ = 0x80; // TTL *out++ = 0x11; // protocol (UDP) *(u16*)out = 0; out += 2; // checksum *(u32*)out = htonl(kDNSIP); out += 4; // source IP *(u32*)out = htonl(srcip); out += 4; // destination IP // UDP u8* resp_udpheader = out; *(u16*)out = htons(53); out += 2; // source port *(u16*)out = htons(srcport); out += 2; // destination port *(u16*)out = 0; out += 2; // length *(u16*)out = 0; out += 2; // checksum // DNS u8* resp_body = out; *(u16*)out = htons(id); out += 2; // ID *(u16*)out = htons(0x8000); out += 2; // flags *(u16*)out = htons(numquestions); out += 2; // num questions *(u16*)out = htons(numquestions); out += 2; // num answers *(u16*)out = 0; out += 2; // num authority *(u16*)out = 0; out += 2; // num additional u32 curoffset = 12; for (u16 i = 0; i < numquestions; i++) { if (curoffset >= (len-0x2A)) return; u8 bitlength = 0; while ((bitlength = dnsbody[curoffset++]) != 0) curoffset += bitlength; curoffset += 4; } u32 qlen = curoffset-12; if (qlen > 512) return; memcpy(out, &dnsbody[12], qlen); out += qlen; curoffset = 12; for (u16 i = 0; i < numquestions; i++) { // assemble the requested domain name u8 bitlength = 0; char domainname[256] = ""; int o = 0; while ((bitlength = dnsbody[curoffset++]) != 0) { if ((o+bitlength) >= 255) { // welp. atleast try not to explode. domainname[o++] = '\0'; break; } strncpy(&domainname[o], (const char *)&dnsbody[curoffset], bitlength); o += bitlength; curoffset += bitlength; if (dnsbody[curoffset] != 0) domainname[o++] = '.'; else domainname[o++] = '\0'; } u16 type = ntohs(*(u16*)&dnsbody[curoffset]); u16 cls = ntohs(*(u16*)&dnsbody[curoffset+2]); printf("- q%d: %04X %04X %s", i, type, cls, domainname); // get answer struct addrinfo dns_hint; struct addrinfo* dns_res; u32 addr_res; memset(&dns_hint, 0, sizeof(dns_hint)); dns_hint.ai_family = AF_INET; // TODO: other address types (INET6, etc) if (getaddrinfo(domainname, "0", &dns_hint, &dns_res) == 0) { struct addrinfo* p = dns_res; while (p) { struct sockaddr_in* addr = (struct sockaddr_in*)p->ai_addr; /*printf(" -> %d.%d.%d.%d", addr->sin_addr.S_un.S_un_b.s_b1, addr->sin_addr.S_un.S_un_b.s_b2, addr->sin_addr.S_un.S_un_b.s_b3, addr->sin_addr.S_un.S_un_b.s_b4);*/ //addr_res = addr->sin_addr.S_un.S_addr; addr_res = *(u32*)&addr->sin_addr; p = p->ai_next; } } else { printf(" shat itself :("); addr_res = 0; } printf("\n"); curoffset += 4; // TODO: betterer support // (under which conditions does the C00C marker work?) *(u16*)out = htons(0xC00C); out += 2; *(u16*)out = htons(type); out += 2; *(u16*)out = htons(cls); out += 2; *(u32*)out = htonl(3600); out += 4; // TTL (hardcoded for now) *(u16*)out = htons(4); out += 2; // address length *(u32*)out = addr_res; out += 4; // address } u32 framelen = (u32)(out - &resp[0]); if (framelen & 1) { *out++ = 0; framelen++; } FinishUDPFrame(resp, framelen); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; } void UDP_BuildIncomingFrame(UDPSocket* sock, u8* data, int len) { u8 resp[2048]; u8* out = &resp[0]; if (len > 1536) return; // ethernet memcpy(out, Wifi::GetMAC(), 6); out += 6; // hurf memcpy(out, kServerMAC, 6); out += 6; *(u16*)out = htons(0x0800); out += 2; // IP u8* resp_ipheader = out; *out++ = 0x45; *out++ = 0x00; *(u16*)out = 0; out += 2; // total length *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; *out++ = 0x00; *out++ = 0x00; *out++ = 0x80; // TTL *out++ = 0x11; // protocol (UDP) *(u16*)out = 0; out += 2; // checksum memcpy(out, sock->DestIP, 4); out += 4; // source IP *(u32*)out = htonl(kClientIP); out += 4; // destination IP // UDP u8* resp_tcpheader = out; *(u16*)out = htons(sock->DestPort); out += 2; // source port *(u16*)out = htons(sock->SourcePort); out += 2; // destination port *(u16*)out = htons(len+8); out += 2; // length of header+data *(u16*)out = 0; out += 2; // checksum memcpy(out, data, len); out += len; u32 framelen = (u32)(out - &resp[0]); FinishUDPFrame(resp, framelen); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; } void HandleUDPFrame(u8* data, int len) { u8* ipheader = &data[0xE]; u8* udpheader = &data[0x22]; // debug /*for (int j = 0; j < len; j += 16) { int rem = len - j; if (rem > 16) rem = 16; for (int i = 0; i < rem; i++) { printf("%02X ", data[i+j]); } printf("\n"); }*/ u16 srcport = ntohs(*(u16*)&udpheader[0]); u16 dstport = ntohs(*(u16*)&udpheader[2]); int sockid = -1; UDPSocket* sock; for (int i = 0; i < (sizeof(UDPSocketList)/sizeof(UDPSocket)); i++) { sock = &UDPSocketList[i]; if (sock->Backend != 0 && !memcmp(&sock->DestIP, &ipheader[16], 4) && sock->SourcePort == srcport && sock->DestPort == dstport) { sockid = i; break; } } if (sockid == -1) { sockid = UDPSocketID; sock = &UDPSocketList[sockid]; UDPSocketID++; if (UDPSocketID >= (sizeof(UDPSocketList)/sizeof(UDPSocket))) UDPSocketID = 0; if (sock->Backend != 0) { printf("LANMAGIC: closing previous UDP socket #%d\n", sockid); closesocket(sock->Backend); } sock->Backend = socket(AF_INET, SOCK_DGRAM, 0); memcpy(sock->DestIP, &ipheader[16], 4); sock->SourcePort = srcport; sock->DestPort = dstport; memset(&sock->BackendAddr, 0, sizeof(sock->BackendAddr)); sock->BackendAddr.sin_family = AF_INET; sock->BackendAddr.sin_port = htons(dstport); memcpy(&sock->BackendAddr.sin_addr, &ipheader[16], 4); /*if (bind(sock->Backend, (struct sockaddr*)&sock->BackendAddr, sizeof(sock->BackendAddr)) == -1) { printf("bind() shat itself :(\n"); }*/ printf("LANMAGIC: opening UDP socket #%d to %d.%d.%d.%d:%d, srcport %d\n", sockid, ipheader[16], ipheader[17], ipheader[18], ipheader[19], dstport, srcport); } u16 udplen = ntohs(*(u16*)&udpheader[4]) - 8; printf("UDP: socket %d sending %d bytes\n", sockid, udplen); sendto(sock->Backend, (char*)&udpheader[8], udplen, 0, (struct sockaddr*)&sock->BackendAddr, sizeof(sock->BackendAddr)); } void TCP_SYNACK(TCPSocket* sock, u8* data, int len) { u8 resp[128]; u8* out = &resp[0]; u8* ipheader = &data[0xE]; u8* tcpheader = &data[0x22]; u32 seqnum = htonl(*(u32*)&tcpheader[4]); seqnum++; sock->AckNum = seqnum; //printf("SYNACK SEQ=%08X|%08X\n", sock->SeqNum, sock->AckNum); // ethernet memcpy(out, &data[6], 6); out += 6; memcpy(out, kServerMAC, 6); out += 6; *(u16*)out = htons(0x0800); out += 2; // IP u8* resp_ipheader = out; *out++ = 0x45; *out++ = 0x00; *(u16*)out = 0; out += 2; // total length *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; *out++ = 0x00; *out++ = 0x00; *out++ = 0x80; // TTL *out++ = 0x06; // protocol (TCP) *(u16*)out = 0; out += 2; // checksum *(u32*)out = *(u32*)&ipheader[16]; out += 4; // source IP *(u32*)out = *(u32*)&ipheader[12]; out += 4; // destination IP // TCP u8* resp_tcpheader = out; *(u16*)out = *(u16*)&tcpheader[2]; out += 2; // source port *(u16*)out = *(u16*)&tcpheader[0]; out += 2; // destination port *(u32*)out = htonl(sock->SeqNum); out += 4; sock->SeqNum++; // seq number *(u32*)out = htonl(seqnum); out += 4; // ack seq number *(u16*)out = htons(0x8012); out += 2; // flags (SYN+ACK) *(u16*)out = htons(0x7000); out += 2; // window size (uuuh) *(u16*)out = 0; out += 2; // checksum *(u16*)out = 0; out += 2; // urgent pointer // TCP options *out++ = 0x02; *out++ = 0x04; // max segment size *(u16*)out = htons(0x05B4); out += 2; *out++ = 0x01; *out++ = 0x01; *out++ = 0x04; *out++ = 0x02; // SACK permitted *out++ = 0x01; *out++ = 0x03; *out++ = 0x03; // window size *out++ = 0x08; u32 framelen = (u32)(out - &resp[0]); //if (framelen & 1) { *out++ = 0; framelen++; } FinishTCPFrame(resp, framelen); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; } void TCP_ACK(TCPSocket* sock, bool fin) { u8 resp[64]; u8* out = &resp[0]; u16 flags = 0x5010; if (fin) flags |= 0x0001; //printf("%sACK SEQ=%08X|%08X\n", fin?"FIN":" ", sock->SeqNum, sock->AckNum); // ethernet memcpy(out, Wifi::GetMAC(), 6); out += 6; memcpy(out, kServerMAC, 6); out += 6; *(u16*)out = htons(0x0800); out += 2; // IP u8* resp_ipheader = out; *out++ = 0x45; *out++ = 0x00; *(u16*)out = 0; out += 2; // total length *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; *out++ = 0x00; *out++ = 0x00; *out++ = 0x80; // TTL *out++ = 0x06; // protocol (TCP) *(u16*)out = 0; out += 2; // checksum *(u32*)out = *(u32*)&sock->DestIP; out += 4; // source IP *(u32*)out = htonl(kClientIP); out += 4; // destination IP // TCP u8* resp_tcpheader = out; *(u16*)out = htonl(sock->DestPort); out += 2; // source port *(u16*)out = htonl(sock->SourcePort); out += 2; // destination port *(u32*)out = htonl(sock->SeqNum); out += 4; // seq number *(u32*)out = htonl(sock->AckNum); out += 4; // ack seq number *(u16*)out = htons(flags); out += 2; // flags *(u16*)out = htons(0x7000); out += 2; // window size (uuuh) *(u16*)out = 0; out += 2; // checksum *(u16*)out = 0; out += 2; // urgent pointer u32 framelen = (u32)(out - &resp[0]); //if (framelen & 1) { *out++ = 0; framelen++; } FinishTCPFrame(resp, framelen); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; } void TCP_BuildIncomingFrame(TCPSocket* sock, u8* data, int len) { u8 resp[2048]; u8* out = &resp[0]; if (len > 1536) return; //printf("INCOMING SEQ=%08X|%08X\n", sock->SeqNum, sock->AckNum); // ethernet memcpy(out, Wifi::GetMAC(), 6); out += 6; // hurf memcpy(out, kServerMAC, 6); out += 6; *(u16*)out = htons(0x0800); out += 2; // IP u8* resp_ipheader = out; *out++ = 0x45; *out++ = 0x00; *(u16*)out = 0; out += 2; // total length *(u16*)out = htons(IPv4ID); out += 2; IPv4ID++; *out++ = 0x00; *out++ = 0x00; *out++ = 0x80; // TTL *out++ = 0x06; // protocol (TCP) *(u16*)out = 0; out += 2; // checksum memcpy(out, sock->DestIP, 4); out += 4; // source IP *(u32*)out = htonl(kClientIP); out += 4; // destination IP // TCP u8* resp_tcpheader = out; *(u16*)out = htons(sock->DestPort); out += 2; // source port *(u16*)out = htons(sock->SourcePort); out += 2; // destination port *(u32*)out = htonl(sock->SeqNum); out += 4; // seq number *(u32*)out = htonl(sock->AckNum); out += 4; // ack seq number *(u16*)out = htons(0x5018); out += 2; // flags (ACK, PSH) *(u16*)out = htons(0x7000); out += 2; // window size (uuuh) *(u16*)out = 0; out += 2; // checksum *(u16*)out = 0; out += 2; // urgent pointer memcpy(out, data, len); out += len; u32 framelen = (u32)(out - &resp[0]); FinishTCPFrame(resp, framelen); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; sock->SeqNum += len; } void HandleTCPFrame(u8* data, int len) { u8* ipheader = &data[0xE]; u8* tcpheader = &data[0x22]; u16 srcport = ntohs(*(u16*)&tcpheader[0]); u16 dstport = ntohs(*(u16*)&tcpheader[2]); u16 flags = ntohs(*(u16*)&tcpheader[12]); u32 tcpheaderlen = 4 * (flags >> 12); u32 tcplen = ntohs(*(u16*)&ipheader[2]) - 0x14; u32 tcpdatalen = tcplen - tcpheaderlen; /*printf("tcpflags=%04X header=%d data=%d seq=%08X|%08X\n", flags, tcpheaderlen, tcpdatalen, ntohl(*(u32*)&tcpheader[4]), ntohl(*(u32*)&tcpheader[8]));*/ if (flags & 0x002) // SYN { int sockid = -1; TCPSocket* sock; for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { sock = &TCPSocketList[i]; if (sock->Status != 0 && !memcmp(&sock->DestIP, &ipheader[16], 4) && sock->SourcePort == srcport && sock->DestPort == dstport) { printf("LANMAGIC: duplicate TCP socket\n"); sockid = i; break; } } if (sockid == -1) { for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { sock = &TCPSocketList[i]; if (sock->Status == 0) { sockid = i; break; } } } if (sockid == -1) { printf("LANMAGIC: !! TCP SOCKET LIST FULL\n"); return; } printf("LANMAGIC: opening TCP socket #%d to %d.%d.%d.%d:%d, srcport %d\n", sockid, ipheader[16], ipheader[17], ipheader[18], ipheader[19], dstport, srcport); // keep track of it sock->Status = 1; memcpy(sock->DestIP, &ipheader[16], 4); sock->DestPort = dstport; sock->SourcePort = srcport; sock->SeqNum = 0x13370000; sock->AckNum = 0; // open backend socket if (!sock->Backend) { sock->Backend = socket(AF_INET, SOCK_STREAM, 0); } struct sockaddr_in conn_addr; memset(&conn_addr, 0, sizeof(conn_addr)); conn_addr.sin_family = AF_INET; memcpy(&conn_addr.sin_addr, &ipheader[16], 4); conn_addr.sin_port = htons(dstport); if (connect(sock->Backend, (sockaddr*)&conn_addr, sizeof(conn_addr)) == -1) { printf("connect() shat itself :(\n"); } else { // acknowledge it TCP_SYNACK(sock, data, len); } } else { int sockid = -1; TCPSocket* sock; for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { sock = &TCPSocketList[i]; if (sock->Status != 0 && !memcmp(&sock->DestIP, &ipheader[16], 4) && sock->SourcePort == srcport && sock->DestPort == dstport) { sockid = i; break; } } if (sockid == -1) { printf("LANMAGIC: bad TCP packet\n"); return; } // TODO: check those u32 seqnum = ntohl(*(u32*)&tcpheader[4]); u32 acknum = ntohl(*(u32*)&tcpheader[8]); sock->SeqNum = acknum; sock->AckNum = seqnum + tcpdatalen; // send data over the socket if (tcpdatalen > 0) { u8* tcpdata = &tcpheader[tcpheaderlen]; printf("TCP: socket %d sending %d bytes (flags=%04X)\n", sockid, tcpdatalen, flags); send(sock->Backend, (char*)tcpdata, tcpdatalen, 0); // kind of a hack, there TCP_ACK(sock, false); } if (flags & 0x001) // FIN { // TODO: timeout etc printf("TCP: socket %d closing\n", sockid); sock->Status = 0; closesocket(sock->Backend); sock->Backend = 0; } } } void HandleARPFrame(u8* data, int len) { u16 protocol = ntohs(*(u16*)&data[0x10]); if (protocol != 0x0800) return; u16 op = ntohs(*(u16*)&data[0x14]); u32 targetip = ntohl(*(u32*)&data[0x26]); // TODO: handle ARP to the client // this only handles ARP to the DHCP/router if (op == 1) { // opcode 1=req 2=reply // sender MAC // sender IP // target MAC // target IP const u8* targetmac; if (targetip == kServerIP) targetmac = kServerMAC; else if (targetip == kDNSIP) targetmac = kDNSMAC; else return; u8 resp[64]; u8* out = &resp[0]; // ethernet memcpy(out, &data[6], 6); out += 6; memcpy(out, kServerMAC, 6); out += 6; *(u16*)out = htons(0x0806); out += 2; // ARP *(u16*)out = htons(0x0001); out += 2; // hardware type *(u16*)out = htons(0x0800); out += 2; // protocol *out++ = 6; // MAC address size *out++ = 4; // IP address size *(u16*)out = htons(0x0002); out += 2; // opcode memcpy(out, targetmac, 6); out += 6; *(u32*)out = htonl(targetip); out += 4; memcpy(out, &data[0x16], 6+4); out += 6+4; u32 framelen = (u32)(out - &resp[0]); // TODO: if there is already a packet queued, this will overwrite it // that being said, this will only happen during DHCP setup, so probably // not a big deal PacketLen = framelen; memcpy(PacketBuffer, resp, PacketLen); RXNum = 1; } else { printf("wat??\n"); } } void HandlePacket(u8* data, int len) { u16 ethertype = ntohs(*(u16*)&data[0xC]); if (ethertype == 0x0800) // IPv4 { u8 protocol = data[0x17]; if (protocol == 0x11) // UDP { u16 srcport = ntohs(*(u16*)&data[0x22]); u16 dstport = ntohs(*(u16*)&data[0x24]); if (srcport == 68 && dstport == 67) // DHCP { printf("LANMAGIC: DHCP packet\n"); return HandleDHCPFrame(data, len); } else if (dstport == 53 && htonl(*(u32*)&data[0x1E]) == kDNSIP) // DNS { printf("LANMAGIC: DNS packet\n"); return HandleDNSFrame(data, len); } printf("LANMAGIC: UDP packet %d->%d\n", srcport, dstport); return HandleUDPFrame(data, len); } else if (protocol == 0x06) // TCP { printf("LANMAGIC: TCP packet\n"); return HandleTCPFrame(data, len); } else printf("LANMAGIC: unsupported IP protocol %02X\n", protocol); } else if (ethertype == 0x0806) // ARP { printf("LANMAGIC: ARP packet\n"); return HandleARPFrame(data, len); } else printf("LANMAGIC: unsupported ethernet type %04X\n", ethertype); } int SendPacket(u8* data, int len) { if (len > 2048) { printf("LAN_SendPacket: error: packet too long (%d)\n", len); return 0; } HandlePacket(data, len); return len; } int RecvPacket(u8* data) { int ret = 0; if (RXNum > 0) { memcpy(data, PacketBuffer, PacketLen); ret = PacketLen; RXNum = 0; } for (int i = 0; i < (sizeof(TCPSocketList)/sizeof(TCPSocket)); i++) { TCPSocket* sock = &TCPSocketList[i]; if (sock->Status != 1) continue; fd_set fd; struct timeval tv; FD_ZERO(&fd); FD_SET(sock->Backend, &fd); tv.tv_sec = 0; tv.tv_usec = 0; if (!select(sock->Backend+1, &fd, 0, 0, &tv)) { continue; } u8 recvbuf[1024]; int recvlen = recv(sock->Backend, (char*)recvbuf, 1024, 0); if (recvlen < 1) { if (recvlen == 0) { // socket has closed from the other side printf("TCP: socket %d closed from other side\n", i); sock->Status = 2; TCP_ACK(sock, true); } continue; } printf("TCP: socket %d receiving %d bytes\n", i, recvlen); TCP_BuildIncomingFrame(sock, recvbuf, recvlen); // debug /*for (int j = 0; j < recvlen; j += 16) { int rem = recvlen - j; if (rem > 16) rem = 16; for (int k = 0; k < rem; k++) { printf("%02X ", recvbuf[k+j]); } printf("\n"); }*/ //recvlen = recv(sock->Backend, (char*)recvbuf, 1024, 0); //if (recvlen == 0) printf("it closed immediately after\n"); } for (int i = 0; i < (sizeof(UDPSocketList)/sizeof(UDPSocket)); i++) { UDPSocket* sock = &UDPSocketList[i]; if (sock->Backend == 0) continue; fd_set fd; struct timeval tv; FD_ZERO(&fd); FD_SET(sock->Backend, &fd); tv.tv_sec = 0; tv.tv_usec = 0; if (!select(sock->Backend+1, &fd, 0, 0, &tv)) { continue; } u8 recvbuf[1024]; sockaddr_t fromAddr; socklen_t fromLen = sizeof(sockaddr_t); int recvlen = recvfrom(sock->Backend, (char*)recvbuf, 1024, 0, &fromAddr, &fromLen); if (recvlen < 1) continue; if (fromAddr.sa_family != AF_INET) continue; struct sockaddr_in* fromAddrIn = (struct sockaddr_in*)&fromAddr; if (memcmp(&fromAddrIn->sin_addr, sock->DestIP, 4)) continue; if (ntohs(fromAddrIn->sin_port) != sock->DestPort) continue; printf("UDP: socket %d receiving %d bytes\n", i, recvlen); UDP_BuildIncomingFrame(sock, recvbuf, recvlen); } return ret; } }