/* Copyright 2016-2017 StapleButter This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #include #include #include #include #include "libui/ui.h" #include "../types.h" #include "../Config.h" #include "DlgInputConfig.h" extern SDL_Joystick* Joystick; namespace DlgInputConfig { uiWindow* win; uiAreaHandler areahandler; uiArea* keypresscatcher; int keyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2}; char keylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"}; int keymap[12]; int joymap[12]; int pollid; uiButton* pollbtn; void JoyMappingName(int id, char* str) { if (id < 0) { strcpy(str, "None"); return; } if (id & 0x100) { switch (id & 0xF) { case 0x1: strcpy(str, "Up"); break; case 0x2: strcpy(str, "Right"); break; case 0x4: strcpy(str, "Down"); break; case 0x8: strcpy(str, "Left"); break; } } else { sprintf(str, "Button %d", id+1); } } void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params) { } void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* evt) { } void OnAreaMouseCrossed(uiAreaHandler* handler, uiArea* area, int left) { } void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area) { } void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height) { } int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt) { if (pollid < 0) return 0; if (evt->Scancode == 0x38) // ALT return 0; if (evt->Modifiers == 0x2) // ALT+key return 0; if (pollid > 12) { if (pollid < 0x100) return 0; int id = pollid & 0xFF; if (id > 12) return 0; if (evt->Scancode != 0x1) // ESC { if (evt->Scancode == 0xE) // backspace joymap[id] = -1; else return 1; } char keyname[16]; JoyMappingName(joymap[id], keyname); uiButtonSetText(pollbtn, keyname); uiControlEnable(uiControl(pollbtn)); pollid = -1; uiControlSetFocus(uiControl(pollbtn)); return 1; } if (!evt->Up) { // set key. if (evt->Scancode != 0x1) // ESC keymap[pollid] = evt->Scancode; char* keyname = uiKeyName(keymap[pollid]); uiButtonSetText(pollbtn, keyname); uiControlEnable(uiControl(pollbtn)); uiFreeText(keyname); pollid = -1; uiControlSetFocus(uiControl(pollbtn)); } return 1; } Uint32 JoyPoll(Uint32 interval, void* param) { if (pollid < 0x100) return 0; int id = pollid & 0xFF; if (id > 12) return 0; SDL_JoystickUpdate(); SDL_Joystick* joy = Joystick; if (!joy) return 0; int nbuttons = SDL_JoystickNumButtons(joy); for (int i = 0; i < nbuttons; i++) { if (SDL_JoystickGetButton(joy, i)) { joymap[id] = i; char keyname[16]; JoyMappingName(joymap[id], keyname); uiButtonSetText(pollbtn, keyname); uiControlEnable(uiControl(pollbtn)); pollid = -1; uiControlSetFocus(uiControl(pollbtn)); return 0; } } u8 blackhat = SDL_JoystickGetHat(joy, 0); if (blackhat) { if (blackhat & 0x1) blackhat = 0x1; else if (blackhat & 0x2) blackhat = 0x2; else if (blackhat & 0x4) blackhat = 0x4; else blackhat = 0x8; joymap[id] = 0x100 | blackhat; char keyname[16]; JoyMappingName(joymap[id], keyname); uiButtonSetText(pollbtn, keyname); uiControlEnable(uiControl(pollbtn)); pollid = -1; uiControlSetFocus(uiControl(pollbtn)); return 0; } return 100; } void OnKeyStartConfig(uiButton* btn, void* data) { if (pollid != -1) { // TODO: handle this better? if (pollid <= 12) uiControlSetFocus(uiControl(keypresscatcher)); return; } int id = *(int*)data; pollid = id; pollbtn = btn; uiButtonSetText(btn, "[press key]"); uiControlDisable(uiControl(btn)); uiControlSetFocus(uiControl(keypresscatcher)); } void OnJoyStartConfig(uiButton* btn, void* data) { if (pollid != -1) { // TODO: handle this better? if (pollid <= 12) uiControlSetFocus(uiControl(keypresscatcher)); return; } int id = *(int*)data; pollid = id | 0x100; pollbtn = btn; uiButtonSetText(btn, "[press button]"); uiControlDisable(uiControl(btn)); SDL_AddTimer(100, JoyPoll, NULL); uiControlSetFocus(uiControl(keypresscatcher)); } int OnCloseWindow(uiWindow* window, void* blarg) { return 1; } void OnGetFocus(uiWindow* window, void* blarg) { if (pollid >= 0) uiControlSetFocus(uiControl(keypresscatcher)); } void OnLoseFocus(uiWindow* window, void* blarg) { } void OnCancel(uiButton* btn, void* blarg) { uiControlDestroy(uiControl(win)); } void OnOk(uiButton* btn, void* blarg) { memcpy(Config::KeyMapping, keymap, sizeof(int)*12); memcpy(Config::JoyMapping, joymap, sizeof(int)*12); Config::Save(); uiControlDestroy(uiControl(win)); } void Open() { pollid = -1; memcpy(keymap, Config::KeyMapping, sizeof(int)*12); memcpy(joymap, Config::JoyMapping, sizeof(int)*12); win = uiNewWindow("Input config - melonDS", 600, 400, 0, 0); uiWindowSetMargined(win, 1); uiWindowOnClosing(win, OnCloseWindow, NULL); uiWindowOnGetFocus(win, OnGetFocus, NULL); uiWindowOnLoseFocus(win, OnLoseFocus, NULL); areahandler.Draw = OnAreaDraw; areahandler.MouseEvent = OnAreaMouseEvent; areahandler.MouseCrossed = OnAreaMouseCrossed; areahandler.DragBroken = OnAreaDragBroken; areahandler.KeyEvent = OnAreaKeyEvent; areahandler.Resize = OnAreaResize; uiBox* top = uiNewVerticalBox(); uiWindowSetChild(win, uiControl(top)); uiControlHide(uiControl(top)); { uiBox* in_ctrl = uiNewHorizontalBox(); uiBoxAppend(top, uiControl(in_ctrl), 0); uiBoxSetPadded(in_ctrl, 1); uiGroup* g_key = uiNewGroup("Keyboard"); uiBoxAppend(in_ctrl, uiControl(g_key), 1); uiGrid* b_key = uiNewGrid(); uiGroupSetChild(g_key, uiControl(b_key)); const int width = 120; for (int i = 0; i < 12; i++) { int j = keyorder[i]; uiLabel* label = uiNewLabel(keylabels[j]); uiGridAppend(b_key, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter); uiControlSetMinSize(uiControl(label), width, 1); char* keyname = uiKeyName(Config::KeyMapping[j]); uiButton* btn = uiNewButton(keyname); uiGridAppend(b_key, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter); uiButtonOnClicked(btn, OnKeyStartConfig, &keyorder[i]); uiControlSetMinSize(uiControl(btn), width, 1); uiFreeText(keyname); } uiGroup* g_joy = uiNewGroup("Joystick"); uiBoxAppend(in_ctrl, uiControl(g_joy), 1); uiGrid* b_joy = uiNewGrid(); uiGroupSetChild(g_joy, uiControl(b_joy)); for (int i = 0; i < 12; i++) { int j = keyorder[i]; uiLabel* label = uiNewLabel(keylabels[j]); uiGridAppend(b_joy, uiControl(label), 0, i, 1, 1, 1, uiAlignStart, 1, uiAlignCenter); uiControlSetMinSize(uiControl(label), width, 1); char keyname[16]; JoyMappingName(Config::JoyMapping[j], keyname); uiButton* btn = uiNewButton(keyname); uiGridAppend(b_joy, uiControl(btn), 1, i, 1, 1, 1, uiAlignFill, 1, uiAlignCenter); uiButtonOnClicked(btn, OnJoyStartConfig, &keyorder[i]); uiControlSetMinSize(uiControl(btn), width, 1); } } uiLabel* filler = uiNewLabel(""); uiBoxAppend(top, uiControl(filler), 1); { uiBox* in_ctrl = uiNewHorizontalBox(); uiBoxSetPadded(in_ctrl, 1); uiBoxAppend(top, uiControl(in_ctrl), 0); uiLabel* dummy = uiNewLabel(""); uiBoxAppend(in_ctrl, uiControl(dummy), 1); keypresscatcher = uiNewArea(&areahandler); uiBoxAppend(in_ctrl, uiControl(keypresscatcher), 0); uiButton* btncancel = uiNewButton("Cancel"); uiButtonOnClicked(btncancel, OnCancel, NULL); uiBoxAppend(in_ctrl, uiControl(btncancel), 0); uiButton* btnok = uiNewButton("Ok"); uiButtonOnClicked(btnok, OnOk, NULL); uiBoxAppend(in_ctrl, uiControl(btnok), 0); } uiControlShow(uiControl(top)); uiControlShow(uiControl(win)); } }