/* Copyright 2016-2019 Arisotura This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #include #include #include #include "libui/ui.h" #include "../types.h" #include "PlatformConfig.h" #include "DlgAudioSettings.h" void MicLoadWav(char* path); namespace DlgAudioSettings { bool opened; uiWindow* win; uiSlider* slVolume; uiRadioButtons* rbMicInputType; uiEntry* txMicWavPath; int oldvolume; int OnCloseWindow(uiWindow* window, void* blarg) { opened = false; return 1; } void OnVolumeChanged(uiSlider* slider, void* blarg) { Config::AudioVolume = uiSliderValue(slVolume); } void OnMicWavBrowse(uiButton* btn, void* blarg) { char* file = uiOpenFile(win, "WAV file (*.wav)|*.wav|Any file|*.*", NULL); if (!file) { return; } uiEntrySetText(txMicWavPath, file); uiFreeText(file); } void OnCancel(uiButton* btn, void* blarg) { Config::AudioVolume = oldvolume; uiControlDestroy(uiControl(win)); opened = false; } void OnOk(uiButton* btn, void* blarg) { Config::AudioVolume = uiSliderValue(slVolume); Config::MicInputType = uiRadioButtonsSelected(rbMicInputType); char* wavpath = uiEntryText(txMicWavPath); strncpy(Config::MicWavPath, wavpath, 511); uiFreeText(wavpath); Config::Save(); if (Config::MicInputType == 3) MicLoadWav(Config::MicWavPath); uiControlDestroy(uiControl(win)); opened = false; } void Open() { if (opened) { uiControlSetFocus(uiControl(win)); return; } opened = true; win = uiNewWindow("Audio settings - melonDS", 400, 100, 0, 0, 0); uiWindowSetMargined(win, 1); uiWindowOnClosing(win, OnCloseWindow, NULL); uiBox* top = uiNewVerticalBox(); uiWindowSetChild(win, uiControl(top)); uiBoxSetPadded(top, 1); { uiGroup* grp = uiNewGroup("Audio output"); uiBoxAppend(top, uiControl(grp), 0); uiGroupSetMargined(grp, 1); uiBox* in_ctrl = uiNewVerticalBox(); uiGroupSetChild(grp, uiControl(in_ctrl)); uiLabel* label_vol = uiNewLabel("Volume:"); uiBoxAppend(in_ctrl, uiControl(label_vol), 0); slVolume = uiNewSlider(0, 256); uiSliderOnChanged(slVolume, OnVolumeChanged, NULL); uiBoxAppend(in_ctrl, uiControl(slVolume), 0); } { uiGroup* grp = uiNewGroup("Microphone input"); uiBoxAppend(top, uiControl(grp), 0); uiGroupSetMargined(grp, 1); uiBox* in_ctrl = uiNewVerticalBox(); uiGroupSetChild(grp, uiControl(in_ctrl)); rbMicInputType = uiNewRadioButtons(); uiRadioButtonsAppend(rbMicInputType, "None"); uiRadioButtonsAppend(rbMicInputType, "Microphone"); uiRadioButtonsAppend(rbMicInputType, "White noise"); uiRadioButtonsAppend(rbMicInputType, "WAV file:"); uiBoxAppend(in_ctrl, uiControl(rbMicInputType), 0); uiBox* path_box = uiNewHorizontalBox(); uiBoxAppend(in_ctrl, uiControl(path_box), 0); txMicWavPath = uiNewEntry(); uiBoxAppend(path_box, uiControl(txMicWavPath), 1); uiButton* path_browse = uiNewButton("..."); uiButtonOnClicked(path_browse, OnMicWavBrowse, NULL); uiBoxAppend(path_box, uiControl(path_browse), 0); } { uiBox* in_ctrl = uiNewHorizontalBox(); uiBoxSetPadded(in_ctrl, 1); uiBoxAppend(top, uiControl(in_ctrl), 0); uiLabel* dummy = uiNewLabel(""); uiBoxAppend(in_ctrl, uiControl(dummy), 1); uiButton* btncancel = uiNewButton("Cancel"); uiButtonOnClicked(btncancel, OnCancel, NULL); uiBoxAppend(in_ctrl, uiControl(btncancel), 0); uiButton* btnok = uiNewButton("Ok"); uiButtonOnClicked(btnok, OnOk, NULL); uiBoxAppend(in_ctrl, uiControl(btnok), 0); } if (Config::AudioVolume < 0) Config::AudioVolume = 0; else if (Config::AudioVolume > 256) Config::AudioVolume = 256; oldvolume = Config::AudioVolume; uiSliderSetValue(slVolume, Config::AudioVolume); uiRadioButtonsSetSelected(rbMicInputType, Config::MicInputType); uiEntrySetText(txMicWavPath, Config::MicWavPath); uiControlShow(uiControl(win)); } }