/* Copyright 2016-2022 melonDS team This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef _WIN32 #include #include #include #include #include #ifndef APPLE #include #endif #endif #include #include "OpenGLSupport.h" #include "duckstation/gl/context.h" #include "main.h" #include "Input.h" #include "CheatsDialog.h" #include "EmuSettingsDialog.h" #include "InputConfig/InputConfigDialog.h" #include "VideoSettingsDialog.h" #include "CameraSettingsDialog.h" #include "AudioSettingsDialog.h" #include "FirmwareSettingsDialog.h" #include "PathSettingsDialog.h" #include "MPSettingsDialog.h" #include "WifiSettingsDialog.h" #include "InterfaceSettingsDialog.h" #include "ROMInfoDialog.h" #include "RAMInfoDialog.h" #include "TitleManagerDialog.h" #include "PowerManagement/PowerManagementDialog.h" #include "types.h" #include "version.h" #include "FrontendUtil.h" #include "OSD.h" #include "NDS.h" #include "NDSCart.h" #include "GBACart.h" #include "GPU.h" #include "SPU.h" #include "Wifi.h" #include "Platform.h" #include "LocalMP.h" #include "Config.h" #include "DSi_I2C.h" #include "Savestate.h" #include "main_shaders.h" #include "ROMManager.h" #include "ArchiveUtil.h" #include "CameraManager.h" #include "CLI.h" // TODO: uniform variable spelling const QString NdsRomMimeType = "application/x-nintendo-ds-rom"; const QStringList NdsRomExtensions { ".nds", ".srl", ".dsi", ".ids" }; const QString GbaRomMimeType = "application/x-gba-rom"; const QStringList GbaRomExtensions { ".gba", ".agb" }; // This list of supported archive formats is based on libarchive(3) version 3.6.2 (2022-12-09). const QStringList ArchiveMimeTypes { #ifdef ARCHIVE_SUPPORT_ENABLED "application/zip", "application/x-7z-compressed", "application/vnd.rar", // *.rar "application/x-tar", "application/x-compressed-tar", // *.tar.gz "application/x-xz-compressed-tar", "application/x-bzip-compressed-tar", "application/x-lz4-compressed-tar", "application/x-zstd-compressed-tar", "application/x-tarz", // *.tar.Z "application/x-lzip-compressed-tar", "application/x-lzma-compressed-tar", "application/x-lrzip-compressed-tar", "application/x-tzo", // *.tar.lzo #endif }; const QStringList ArchiveExtensions { #ifdef ARCHIVE_SUPPORT_ENABLED ".zip", ".7z", ".rar", ".tar", ".tar.gz", ".tgz", ".tar.xz", ".txz", ".tar.bz2", ".tbz2", ".tar.lz4", ".tlz4", ".tar.zst", ".tzst", ".tar.Z", ".taz", ".tar.lz", ".tar.lzma", ".tlz", ".tar.lrz", ".tlrz", ".tar.lzo", ".tzo", #endif }; bool RunningSomething; MainWindow* mainWindow; EmuThread* emuThread; int autoScreenSizing = 0; int videoRenderer; GPU::RenderSettings videoSettings; bool videoSettingsDirty; SDL_AudioDeviceID audioDevice; int audioFreq; bool audioMuted; SDL_cond* audioSync; SDL_mutex* audioSyncLock; SDL_AudioDeviceID micDevice; s16 micExtBuffer[2048]; u32 micExtBufferWritePos; u32 micWavLength; s16* micWavBuffer; CameraManager* camManager[2]; bool camStarted[2]; const struct { int id; float ratio; const char* label; } aspectRatios[] = { { 0, 1, "4:3 (native)" }, { 4, (5.f / 3) / (4.f / 3), "5:3 (3DS)"}, { 1, (16.f / 9) / (4.f / 3), "16:9" }, { 2, (21.f / 9) / (4.f / 3), "21:9" }, { 3, 0, "window" } }; void micCallback(void* data, Uint8* stream, int len); void audioCallback(void* data, Uint8* stream, int len) { len /= (sizeof(s16) * 2); // resample incoming audio to match the output sample rate int len_in = Frontend::AudioOut_GetNumSamples(len); s16 buf_in[1024*2]; int num_in; SDL_LockMutex(audioSyncLock); num_in = SPU::ReadOutput(buf_in, len_in); SDL_CondSignal(audioSync); SDL_UnlockMutex(audioSyncLock); if ((num_in < 1) || audioMuted) { memset(stream, 0, len*sizeof(s16)*2); return; } int margin = 6; if (num_in < len_in-margin) { int last = num_in-1; for (int i = num_in; i < len_in-margin; i++) ((u32*)buf_in)[i] = ((u32*)buf_in)[last]; num_in = len_in-margin; } Frontend::AudioOut_Resample(buf_in, num_in, (s16*)stream, len, Config::AudioVolume); } void audioMute() { int inst = Platform::InstanceID(); audioMuted = false; switch (Config::MPAudioMode) { case 1: // only instance 1 if (inst > 0) audioMuted = true; break; case 2: // only currently focused instance if (mainWindow != nullptr) audioMuted = !mainWindow->isActiveWindow(); break; } } void micOpen() { if (Config::MicInputType != 1) { micDevice = 0; return; } SDL_AudioSpec whatIwant, whatIget; memset(&whatIwant, 0, sizeof(SDL_AudioSpec)); whatIwant.freq = 44100; whatIwant.format = AUDIO_S16LSB; whatIwant.channels = 1; whatIwant.samples = 1024; whatIwant.callback = micCallback; micDevice = SDL_OpenAudioDevice(NULL, 1, &whatIwant, &whatIget, 0); if (!micDevice) { printf("Mic init failed: %s\n", SDL_GetError()); } else { SDL_PauseAudioDevice(micDevice, 0); } } void micClose() { if (micDevice) SDL_CloseAudioDevice(micDevice); micDevice = 0; } void micLoadWav(std::string name) { SDL_AudioSpec format; memset(&format, 0, sizeof(SDL_AudioSpec)); if (micWavBuffer) delete[] micWavBuffer; micWavBuffer = nullptr; micWavLength = 0; u8* buf; u32 len; if (!SDL_LoadWAV(name.c_str(), &format, &buf, &len)) return; const u64 dstfreq = 44100; int srcinc = format.channels; len /= ((SDL_AUDIO_BITSIZE(format.format) / 8) * srcinc); micWavLength = (len * dstfreq) / format.freq; if (micWavLength < 735) micWavLength = 735; micWavBuffer = new s16[micWavLength]; float res_incr = len / (float)micWavLength; float res_timer = 0; int res_pos = 0; for (int i = 0; i < micWavLength; i++) { u16 val = 0; switch (SDL_AUDIO_BITSIZE(format.format)) { case 8: val = buf[res_pos] << 8; break; case 16: if (SDL_AUDIO_ISBIGENDIAN(format.format)) val = (buf[res_pos*2] << 8) | buf[res_pos*2 + 1]; else val = (buf[res_pos*2 + 1] << 8) | buf[res_pos*2]; break; case 32: if (SDL_AUDIO_ISFLOAT(format.format)) { u32 rawval; if (SDL_AUDIO_ISBIGENDIAN(format.format)) rawval = (buf[res_pos*4] << 24) | (buf[res_pos*4 + 1] << 16) | (buf[res_pos*4 + 2] << 8) | buf[res_pos*4 + 3]; else rawval = (buf[res_pos*4 + 3] << 24) | (buf[res_pos*4 + 2] << 16) | (buf[res_pos*4 + 1] << 8) | buf[res_pos*4]; float fval = *(float*)&rawval; s32 ival = (s32)(fval * 0x8000); ival = std::clamp(ival, -0x8000, 0x7FFF); val = (s16)ival; } else if (SDL_AUDIO_ISBIGENDIAN(format.format)) val = (buf[res_pos*4] << 8) | buf[res_pos*4 + 1]; else val = (buf[res_pos*4 + 3] << 8) | buf[res_pos*4 + 2]; break; } if (SDL_AUDIO_ISUNSIGNED(format.format)) val ^= 0x8000; micWavBuffer[i] = val; res_timer += res_incr; while (res_timer >= 1.0) { res_timer -= 1.0; res_pos += srcinc; } } SDL_FreeWAV(buf); } void micCallback(void* data, Uint8* stream, int len) { s16* input = (s16*)stream; len /= sizeof(s16); int maxlen = sizeof(micExtBuffer) / sizeof(s16); if ((micExtBufferWritePos + len) > maxlen) { u32 len1 = maxlen - micExtBufferWritePos; memcpy(&micExtBuffer[micExtBufferWritePos], &input[0], len1*sizeof(s16)); memcpy(&micExtBuffer[0], &input[len1], (len - len1)*sizeof(s16)); micExtBufferWritePos = len - len1; } else { memcpy(&micExtBuffer[micExtBufferWritePos], input, len*sizeof(s16)); micExtBufferWritePos += len; } } void micProcess() { int type = Config::MicInputType; bool cmd = Input::HotkeyDown(HK_Mic); if (type != 1 && !cmd) { type = 0; } switch (type) { case 0: // no mic Frontend::Mic_FeedSilence(); break; case 1: // host mic case 3: // WAV Frontend::Mic_FeedExternalBuffer(); break; case 2: // white noise Frontend::Mic_FeedNoise(); break; } } EmuThread::EmuThread(QObject* parent) : QThread(parent) { EmuStatus = 0; EmuRunning = 2; EmuPause = 0; RunningSomething = false; connect(this, SIGNAL(windowUpdate()), mainWindow->panelWidget, SLOT(repaint())); connect(this, SIGNAL(windowTitleChange(QString)), mainWindow, SLOT(onTitleUpdate(QString))); connect(this, SIGNAL(windowEmuStart()), mainWindow, SLOT(onEmuStart())); connect(this, SIGNAL(windowEmuStop()), mainWindow, SLOT(onEmuStop())); connect(this, SIGNAL(windowEmuPause()), mainWindow->actPause, SLOT(trigger())); connect(this, SIGNAL(windowEmuReset()), mainWindow->actReset, SLOT(trigger())); connect(this, SIGNAL(windowEmuFrameStep()), mainWindow->actFrameStep, SLOT(trigger())); connect(this, SIGNAL(windowLimitFPSChange()), mainWindow->actLimitFramerate, SLOT(trigger())); connect(this, SIGNAL(screenLayoutChange()), mainWindow->panelWidget, SLOT(onScreenLayoutChanged())); connect(this, SIGNAL(windowFullscreenToggle()), mainWindow, SLOT(onFullscreenToggled())); connect(this, SIGNAL(swapScreensToggle()), mainWindow->actScreenSwap, SLOT(trigger())); connect(this, SIGNAL(screenEmphasisToggle()), mainWindow, SLOT(onScreenEmphasisToggled())); static_cast(mainWindow->panel)->transferLayout(this); } void EmuThread::updateScreenSettings(bool filter, const WindowInfo& windowInfo, int numScreens, int* screenKind, float* screenMatrix) { screenSettingsLock.lock(); if (lastScreenWidth != windowInfo.surface_width || lastScreenHeight != windowInfo.surface_height) { if (oglContext) oglContext->ResizeSurface(windowInfo.surface_width, windowInfo.surface_height); lastScreenWidth = windowInfo.surface_width; lastScreenHeight = windowInfo.surface_height; } this->filter = filter; this->windowInfo = windowInfo; this->numScreens = numScreens; memcpy(this->screenKind, screenKind, sizeof(int)*numScreens); memcpy(this->screenMatrix, screenMatrix, sizeof(float)*numScreens*6); screenSettingsLock.unlock(); } void EmuThread::initOpenGL() { GL::Context* windowctx = mainWindow->getOGLContext(); oglContext = windowctx; oglContext->MakeCurrent(); OpenGL::BuildShaderProgram(kScreenVS, kScreenFS, screenShaderProgram, "ScreenShader"); GLuint pid = screenShaderProgram[2]; glBindAttribLocation(pid, 0, "vPosition"); glBindAttribLocation(pid, 1, "vTexcoord"); glBindFragDataLocation(pid, 0, "oColor"); OpenGL::LinkShaderProgram(screenShaderProgram); glUseProgram(pid); glUniform1i(glGetUniformLocation(pid, "ScreenTex"), 0); screenShaderScreenSizeULoc = glGetUniformLocation(pid, "uScreenSize"); screenShaderTransformULoc = glGetUniformLocation(pid, "uTransform"); // to prevent bleeding between both parts of the screen // with bilinear filtering enabled const int paddedHeight = 192*2+2; const float padPixels = 1.f / paddedHeight; const float vertices[] = { 0.f, 0.f, 0.f, 0.f, 0.f, 192.f, 0.f, 0.5f - padPixels, 256.f, 192.f, 1.f, 0.5f - padPixels, 0.f, 0.f, 0.f, 0.f, 256.f, 192.f, 1.f, 0.5f - padPixels, 256.f, 0.f, 1.f, 0.f, 0.f, 0.f, 0.f, 0.5f + padPixels, 0.f, 192.f, 0.f, 1.f, 256.f, 192.f, 1.f, 1.f, 0.f, 0.f, 0.f, 0.5f + padPixels, 256.f, 192.f, 1.f, 1.f, 256.f, 0.f, 1.f, 0.5f + padPixels }; glGenBuffers(1, &screenVertexBuffer); glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); glGenVertexArrays(1, &screenVertexArray); glBindVertexArray(screenVertexArray); glEnableVertexAttribArray(0); // position glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4*4, (void*)(0)); glEnableVertexAttribArray(1); // texcoord glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4*4, (void*)(2*4)); glGenTextures(1, &screenTexture); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, screenTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, paddedHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); // fill the padding u8 zeroData[256*4*4]; memset(zeroData, 0, sizeof(zeroData)); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192, 256, 2, GL_RGBA, GL_UNSIGNED_BYTE, zeroData); OSD::Init(true); oglContext->SetSwapInterval(Config::ScreenVSync ? Config::ScreenVSyncInterval : 0); } void EmuThread::deinitOpenGL() { glDeleteTextures(1, &screenTexture); glDeleteVertexArrays(1, &screenVertexArray); glDeleteBuffers(1, &screenVertexBuffer); OpenGL::DeleteShaderProgram(screenShaderProgram); OSD::DeInit(); oglContext->DoneCurrent(); oglContext = nullptr; lastScreenWidth = lastScreenHeight = -1; } void EmuThread::run() { u32 mainScreenPos[3]; NDS::Init(); mainScreenPos[0] = 0; mainScreenPos[1] = 0; mainScreenPos[2] = 0; autoScreenSizing = 0; videoSettingsDirty = false; videoSettings.Soft_Threaded = Config::Threaded3D != 0; videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor; videoSettings.GL_BetterPolygons = Config::GL_BetterPolygons; if (mainWindow->hasOGL) { initOpenGL(); videoRenderer = Config::_3DRenderer; } else { videoRenderer = 0; } GPU::InitRenderer(videoRenderer); GPU::SetRenderSettings(videoRenderer, videoSettings); SPU::SetInterpolation(Config::AudioInterp); Input::Init(); u32 nframes = 0; double perfCountsSec = 1.0 / SDL_GetPerformanceFrequency(); double lastTime = SDL_GetPerformanceCounter() * perfCountsSec; double frameLimitError = 0.0; double lastMeasureTime = lastTime; u32 winUpdateCount = 0, winUpdateFreq = 1; u8 dsiVolumeLevel = 0x1F; char melontitle[100]; while (EmuRunning != 0) { Input::Process(); if (Input::HotkeyPressed(HK_FastForwardToggle)) emit windowLimitFPSChange(); if (Input::HotkeyPressed(HK_Pause)) emit windowEmuPause(); if (Input::HotkeyPressed(HK_Reset)) emit windowEmuReset(); if (Input::HotkeyPressed(HK_FrameStep)) emit windowEmuFrameStep(); if (Input::HotkeyPressed(HK_FullscreenToggle)) emit windowFullscreenToggle(); if (Input::HotkeyPressed(HK_SwapScreens)) emit swapScreensToggle(); if (Input::HotkeyPressed(HK_SwapScreenEmphasis)) emit screenEmphasisToggle(); if (Input::HotkeyPressed(HK_SolarSensorDecrease)) { int level = GBACart::SetInput(GBACart::Input_SolarSensorDown, true); if (level != -1) { char msg[64]; sprintf(msg, "Solar sensor level: %d", level); OSD::AddMessage(0, msg); } } if (Input::HotkeyPressed(HK_SolarSensorIncrease)) { int level = GBACart::SetInput(GBACart::Input_SolarSensorUp, true); if (level != -1) { char msg[64]; sprintf(msg, "Solar sensor level: %d", level); OSD::AddMessage(0, msg); } } if (NDS::ConsoleType == 1) { double currentTime = SDL_GetPerformanceCounter() * perfCountsSec; // Handle power button if (Input::HotkeyDown(HK_PowerButton)) { DSi_BPTWL::SetPowerButtonHeld(currentTime); } else if (Input::HotkeyReleased(HK_PowerButton)) { DSi_BPTWL::SetPowerButtonReleased(currentTime); } // Handle volume buttons if (Input::HotkeyDown(HK_VolumeUp)) { DSi_BPTWL::SetVolumeSwitchHeld(DSi_BPTWL::volumeKey_Up); } else if (Input::HotkeyReleased(HK_VolumeUp)) { DSi_BPTWL::SetVolumeSwitchReleased(DSi_BPTWL::volumeKey_Up); } if (Input::HotkeyDown(HK_VolumeDown)) { DSi_BPTWL::SetVolumeSwitchHeld(DSi_BPTWL::volumeKey_Down); } else if (Input::HotkeyReleased(HK_VolumeDown)) { DSi_BPTWL::SetVolumeSwitchReleased(DSi_BPTWL::volumeKey_Down); } DSi_BPTWL::ProcessVolumeSwitchInput(currentTime); } if (EmuRunning == 1 || EmuRunning == 3) { EmuStatus = 1; if (EmuRunning == 3) EmuRunning = 2; // update render settings if needed // HACK: // once the fast forward hotkey is released, we need to update vsync // to the old setting again if (videoSettingsDirty || Input::HotkeyReleased(HK_FastForward)) { if (oglContext) { oglContext->SetSwapInterval(Config::ScreenVSync ? Config::ScreenVSyncInterval : 0); videoRenderer = Config::_3DRenderer; } #ifdef OGLRENDERER_ENABLED else #endif { videoRenderer = 0; } videoRenderer = oglContext ? Config::_3DRenderer : 0; videoSettingsDirty = false; videoSettings.Soft_Threaded = Config::Threaded3D != 0; videoSettings.GL_ScaleFactor = Config::GL_ScaleFactor; videoSettings.GL_BetterPolygons = Config::GL_BetterPolygons; GPU::SetRenderSettings(videoRenderer, videoSettings); } // process input and hotkeys NDS::SetKeyMask(Input::InputMask); if (Input::HotkeyPressed(HK_Lid)) { bool lid = !NDS::IsLidClosed(); NDS::SetLidClosed(lid); OSD::AddMessage(0, lid ? "Lid closed" : "Lid opened"); } // microphone input micProcess(); // auto screen layout if (Config::ScreenSizing == screenSizing_Auto) { mainScreenPos[2] = mainScreenPos[1]; mainScreenPos[1] = mainScreenPos[0]; mainScreenPos[0] = NDS::PowerControl9 >> 15; int guess; if (mainScreenPos[0] == mainScreenPos[2] && mainScreenPos[0] != mainScreenPos[1]) { // constant flickering, likely displaying 3D on both screens // TODO: when both screens are used for 2D only...??? guess = screenSizing_Even; } else { if (mainScreenPos[0] == 1) guess = screenSizing_EmphTop; else guess = screenSizing_EmphBot; } if (guess != autoScreenSizing) { autoScreenSizing = guess; emit screenLayoutChange(); } } // emulate u32 nlines = NDS::RunFrame(); if (ROMManager::NDSSave) ROMManager::NDSSave->CheckFlush(); if (ROMManager::GBASave) ROMManager::GBASave->CheckFlush(); if (!oglContext) { FrontBufferLock.lock(); FrontBuffer = GPU::FrontBuffer; FrontBufferLock.unlock(); } else { FrontBuffer = GPU::FrontBuffer; drawScreenGL(); } #ifdef MELONCAP MelonCap::Update(); #endif // MELONCAP if (EmuRunning == 0) break; winUpdateCount++; if (winUpdateCount >= winUpdateFreq && !oglContext) { emit windowUpdate(); winUpdateCount = 0; } bool fastforward = Input::HotkeyDown(HK_FastForward); if (fastforward && oglContext && Config::ScreenVSync) { oglContext->SetSwapInterval(0); } if (Config::DSiVolumeSync && NDS::ConsoleType == 1) { u8 volumeLevel = DSi_BPTWL::GetVolumeLevel(); if (volumeLevel != dsiVolumeLevel) { dsiVolumeLevel = volumeLevel; emit syncVolumeLevel(); } Config::AudioVolume = volumeLevel * (256.0 / 31.0); } if (Config::AudioSync && !fastforward && audioDevice) { SDL_LockMutex(audioSyncLock); while (SPU::GetOutputSize() > 1024) { int ret = SDL_CondWaitTimeout(audioSync, audioSyncLock, 500); if (ret == SDL_MUTEX_TIMEDOUT) break; } SDL_UnlockMutex(audioSyncLock); } double frametimeStep = nlines / (60.0 * 263.0); { bool limitfps = Config::LimitFPS && !fastforward; double practicalFramelimit = limitfps ? frametimeStep : 1.0 / 1000.0; double curtime = SDL_GetPerformanceCounter() * perfCountsSec; frameLimitError += practicalFramelimit - (curtime - lastTime); if (frameLimitError < -practicalFramelimit) frameLimitError = -practicalFramelimit; if (frameLimitError > practicalFramelimit) frameLimitError = practicalFramelimit; if (round(frameLimitError * 1000.0) > 0.0) { SDL_Delay(round(frameLimitError * 1000.0)); double timeBeforeSleep = curtime; curtime = SDL_GetPerformanceCounter() * perfCountsSec; frameLimitError -= curtime - timeBeforeSleep; } lastTime = curtime; } nframes++; if (nframes >= 30) { double time = SDL_GetPerformanceCounter() * perfCountsSec; double dt = time - lastMeasureTime; lastMeasureTime = time; u32 fps = round(nframes / dt); nframes = 0; float fpstarget = 1.0/frametimeStep; winUpdateFreq = fps / (u32)round(fpstarget); if (winUpdateFreq < 1) winUpdateFreq = 1; int inst = Platform::InstanceID(); if (inst == 0) sprintf(melontitle, "[%d/%.0f] melonDS " MELONDS_VERSION, fps, fpstarget); else sprintf(melontitle, "[%d/%.0f] melonDS (%d)", fps, fpstarget, inst+1); changeWindowTitle(melontitle); } } else { // paused nframes = 0; lastTime = SDL_GetPerformanceCounter() * perfCountsSec; lastMeasureTime = lastTime; emit windowUpdate(); EmuStatus = EmuRunning; int inst = Platform::InstanceID(); if (inst == 0) sprintf(melontitle, "melonDS " MELONDS_VERSION); else sprintf(melontitle, "melonDS (%d)", inst+1); changeWindowTitle(melontitle); SDL_Delay(75); if (oglContext) drawScreenGL(); int contextRequest = ContextRequest; if (contextRequest == 1) { initOpenGL(); ContextRequest = 0; } else if (contextRequest == 2) { deinitOpenGL(); ContextRequest = 0; } } } EmuStatus = 0; GPU::DeInitRenderer(); NDS::DeInit(); //Platform::LAN_DeInit(); } void EmuThread::changeWindowTitle(char* title) { emit windowTitleChange(QString(title)); } void EmuThread::emuRun() { EmuRunning = 1; EmuPause = 0; RunningSomething = true; // checkme emit windowEmuStart(); if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0); micOpen(); } void EmuThread::initContext() { ContextRequest = 1; while (ContextRequest != 0); } void EmuThread::deinitContext() { ContextRequest = 2; while (ContextRequest != 0); } void EmuThread::emuPause() { EmuPause++; if (EmuPause > 1) return; PrevEmuStatus = EmuRunning; EmuRunning = 2; while (EmuStatus != 2); if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1); micClose(); } void EmuThread::emuUnpause() { if (EmuPause < 1) return; EmuPause--; if (EmuPause > 0) return; EmuRunning = PrevEmuStatus; if (audioDevice) SDL_PauseAudioDevice(audioDevice, 0); micOpen(); } void EmuThread::emuStop() { EmuRunning = 0; EmuPause = 0; if (audioDevice) SDL_PauseAudioDevice(audioDevice, 1); micClose(); } void EmuThread::emuFrameStep() { if (EmuPause < 1) emit windowEmuPause(); EmuRunning = 3; } bool EmuThread::emuIsRunning() { return (EmuRunning == 1); } bool EmuThread::emuIsActive() { return (RunningSomething == 1); } void EmuThread::drawScreenGL() { int w = windowInfo.surface_width; int h = windowInfo.surface_height; float factor = windowInfo.surface_scale; glBindFramebuffer(GL_FRAMEBUFFER, 0); glDisable(GL_DEPTH_TEST); glDepthMask(false); glDisable(GL_BLEND); glDisable(GL_SCISSOR_TEST); glDisable(GL_STENCIL_TEST); glClear(GL_COLOR_BUFFER_BIT); glViewport(0, 0, w, h); glUseProgram(screenShaderProgram[2]); glUniform2f(screenShaderScreenSizeULoc, w / factor, h / factor); int frontbuf = FrontBuffer; glActiveTexture(GL_TEXTURE0); #ifdef OGLRENDERER_ENABLED if (GPU::Renderer != 0) { // hardware-accelerated render GPU::CurGLCompositor->BindOutputTexture(frontbuf); } else #endif { // regular render glBindTexture(GL_TEXTURE_2D, screenTexture); if (GPU::Framebuffer[frontbuf][0] && GPU::Framebuffer[frontbuf][1]) { glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 192, GL_RGBA, GL_UNSIGNED_BYTE, GPU::Framebuffer[frontbuf][0]); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192+2, 256, 192, GL_RGBA, GL_UNSIGNED_BYTE, GPU::Framebuffer[frontbuf][1]); } } screenSettingsLock.lock(); GLint filter = this->filter ? GL_LINEAR : GL_NEAREST; glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer); glBindVertexArray(screenVertexArray); for (int i = 0; i < numScreens; i++) { glUniformMatrix2x3fv(screenShaderTransformULoc, 1, GL_TRUE, screenMatrix[i]); glDrawArrays(GL_TRIANGLES, screenKind[i] == 0 ? 0 : 2*3, 2*3); } screenSettingsLock.unlock(); OSD::Update(); OSD::DrawGL(w, h); oglContext->SwapBuffers(); } ScreenHandler::ScreenHandler(QWidget* widget) { widget->setMouseTracking(true); widget->setAttribute(Qt::WA_AcceptTouchEvents); QTimer* mouseTimer = setupMouseTimer(); widget->connect(mouseTimer, &QTimer::timeout, [=] { if (Config::MouseHide) widget->setCursor(Qt::BlankCursor);}); } ScreenHandler::~ScreenHandler() { mouseTimer->stop(); } void ScreenHandler::screenSetupLayout(int w, int h) { int sizing = Config::ScreenSizing; if (sizing == 3) sizing = autoScreenSizing; float aspectTop, aspectBot; for (auto ratio : aspectRatios) { if (ratio.id == Config::ScreenAspectTop) aspectTop = ratio.ratio; if (ratio.id == Config::ScreenAspectBot) aspectBot = ratio.ratio; } if (aspectTop == 0) aspectTop = ((float) w / h) / (4.f / 3.f); if (aspectBot == 0) aspectBot = ((float) w / h) / (4.f / 3.f); Frontend::SetupScreenLayout(w, h, Config::ScreenLayout, Config::ScreenRotation, sizing, Config::ScreenGap, Config::IntegerScaling != 0, Config::ScreenSwap != 0, aspectTop, aspectBot); numScreens = Frontend::GetScreenTransforms(screenMatrix[0], screenKind); } QSize ScreenHandler::screenGetMinSize(int factor = 1) { bool isHori = (Config::ScreenRotation == 1 || Config::ScreenRotation == 3); int gap = Config::ScreenGap * factor; int w = 256 * factor; int h = 192 * factor; if (Config::ScreenSizing == 4 || Config::ScreenSizing == 5) { return QSize(w, h); } if (Config::ScreenLayout == 0) // natural { if (isHori) return QSize(h+gap+h, w); else return QSize(w, h+gap+h); } else if (Config::ScreenLayout == 1) // vertical { if (isHori) return QSize(h, w+gap+w); else return QSize(w, h+gap+h); } else if (Config::ScreenLayout == 2) // horizontal { if (isHori) return QSize(h+gap+h, w); else return QSize(w+gap+w, h); } else // hybrid { if (isHori) return QSize(h+gap+h, 3*w + (int)ceil((4*gap) / 3.0)); else return QSize(3*w + (int)ceil((4*gap) / 3.0), h+gap+h); } } void ScreenHandler::screenOnMousePress(QMouseEvent* event) { event->accept(); if (event->button() != Qt::LeftButton) return; int x = event->pos().x(); int y = event->pos().y(); if (Frontend::GetTouchCoords(x, y, false)) { touching = true; NDS::TouchScreen(x, y); } } void ScreenHandler::screenOnMouseRelease(QMouseEvent* event) { event->accept(); if (event->button() != Qt::LeftButton) return; if (touching) { touching = false; NDS::ReleaseScreen(); } } void ScreenHandler::screenOnMouseMove(QMouseEvent* event) { event->accept(); showCursor(); if (!(event->buttons() & Qt::LeftButton)) return; if (!touching) return; int x = event->pos().x(); int y = event->pos().y(); if (Frontend::GetTouchCoords(x, y, true)) NDS::TouchScreen(x, y); } void ScreenHandler::screenHandleTablet(QTabletEvent* event) { event->accept(); switch(event->type()) { case QEvent::TabletPress: case QEvent::TabletMove: { int x = event->x(); int y = event->y(); if (Frontend::GetTouchCoords(x, y, event->type()==QEvent::TabletMove)) { touching = true; NDS::TouchScreen(x, y); } } break; case QEvent::TabletRelease: if (touching) { NDS::ReleaseScreen(); touching = false; } break; } } void ScreenHandler::screenHandleTouch(QTouchEvent* event) { event->accept(); switch(event->type()) { case QEvent::TouchBegin: case QEvent::TouchUpdate: if (event->touchPoints().length() > 0) { QPointF lastPosition = event->touchPoints().first().lastPos(); int x = (int)lastPosition.x(); int y = (int)lastPosition.y(); if (Frontend::GetTouchCoords(x, y, event->type()==QEvent::TouchUpdate)) { touching = true; NDS::TouchScreen(x, y); } } break; case QEvent::TouchEnd: if (touching) { NDS::ReleaseScreen(); touching = false; } break; } } void ScreenHandler::showCursor() { mainWindow->panelWidget->setCursor(Qt::ArrowCursor); mouseTimer->start(); } QTimer* ScreenHandler::setupMouseTimer() { mouseTimer = new QTimer(); mouseTimer->setSingleShot(true); mouseTimer->setInterval(Config::MouseHideSeconds*1000); mouseTimer->start(); return mouseTimer; } ScreenPanelNative::ScreenPanelNative(QWidget* parent) : QWidget(parent), ScreenHandler(this) { screen[0] = QImage(256, 192, QImage::Format_RGB32); screen[1] = QImage(256, 192, QImage::Format_RGB32); screenTrans[0].reset(); screenTrans[1].reset(); OSD::Init(false); } ScreenPanelNative::~ScreenPanelNative() { OSD::DeInit(); } void ScreenPanelNative::setupScreenLayout() { int w = width(); int h = height(); screenSetupLayout(w, h); for (int i = 0; i < numScreens; i++) { float* mtx = screenMatrix[i]; screenTrans[i].setMatrix(mtx[0], mtx[1], 0.f, mtx[2], mtx[3], 0.f, mtx[4], mtx[5], 1.f); } } void ScreenPanelNative::paintEvent(QPaintEvent* event) { QPainter painter(this); // fill background painter.fillRect(event->rect(), QColor::fromRgb(0, 0, 0)); if (emuThread->emuIsActive()) { emuThread->FrontBufferLock.lock(); int frontbuf = emuThread->FrontBuffer; if (!GPU::Framebuffer[frontbuf][0] || !GPU::Framebuffer[frontbuf][1]) { emuThread->FrontBufferLock.unlock(); return; } memcpy(screen[0].scanLine(0), GPU::Framebuffer[frontbuf][0], 256 * 192 * 4); memcpy(screen[1].scanLine(0), GPU::Framebuffer[frontbuf][1], 256 * 192 * 4); emuThread->FrontBufferLock.unlock(); painter.setRenderHint(QPainter::SmoothPixmapTransform, Config::ScreenFilter != 0); QRect screenrc(0, 0, 256, 192); for (int i = 0; i < numScreens; i++) { painter.setTransform(screenTrans[i]); painter.drawImage(screenrc, screen[screenKind[i]]); } } OSD::Update(); OSD::DrawNative(painter); } void ScreenPanelNative::resizeEvent(QResizeEvent* event) { setupScreenLayout(); } void ScreenPanelNative::mousePressEvent(QMouseEvent* event) { screenOnMousePress(event); } void ScreenPanelNative::mouseReleaseEvent(QMouseEvent* event) { screenOnMouseRelease(event); } void ScreenPanelNative::mouseMoveEvent(QMouseEvent* event) { screenOnMouseMove(event); } void ScreenPanelNative::tabletEvent(QTabletEvent* event) { screenHandleTablet(event); } bool ScreenPanelNative::event(QEvent* event) { if (event->type() == QEvent::TouchBegin || event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchUpdate) { screenHandleTouch((QTouchEvent*)event); return true; } return QWidget::event(event); } void ScreenPanelNative::onScreenLayoutChanged() { setMinimumSize(screenGetMinSize()); setupScreenLayout(); } ScreenPanelGL::ScreenPanelGL(QWidget* parent) : QWidget(parent), ScreenHandler(this) { setAutoFillBackground(false); setAttribute(Qt::WA_NativeWindow, true); setAttribute(Qt::WA_NoSystemBackground, true); setAttribute(Qt::WA_PaintOnScreen, true); setAttribute(Qt::WA_KeyCompression, false); setFocusPolicy(Qt::StrongFocus); setMinimumSize(screenGetMinSize()); } ScreenPanelGL::~ScreenPanelGL() {} bool ScreenPanelGL::createContext() { std::optional windowInfo = getWindowInfo(); std::array versionsToTry = { GL::Context::Version{GL::Context::Profile::Core, 4, 3}, GL::Context::Version{GL::Context::Profile::Core, 3, 2}}; if (windowInfo.has_value()) { glContext = GL::Context::Create(*getWindowInfo(), versionsToTry); glContext->DoneCurrent(); } return glContext != nullptr; } qreal ScreenPanelGL::devicePixelRatioFromScreen() const { const QScreen* screen_for_ratio = window()->windowHandle()->screen(); if (!screen_for_ratio) screen_for_ratio = QGuiApplication::primaryScreen(); return screen_for_ratio ? screen_for_ratio->devicePixelRatio() : static_cast(1); } int ScreenPanelGL::scaledWindowWidth() const { return std::max(static_cast(std::ceil(static_cast(width()) * devicePixelRatioFromScreen())), 1); } int ScreenPanelGL::scaledWindowHeight() const { return std::max(static_cast(std::ceil(static_cast(height()) * devicePixelRatioFromScreen())), 1); } std::optional ScreenPanelGL::getWindowInfo() { WindowInfo wi; // Windows and Apple are easy here since there's no display connection. #if defined(_WIN32) wi.type = WindowInfo::Type::Win32; wi.window_handle = reinterpret_cast(winId()); #elif defined(__APPLE__) wi.type = WindowInfo::Type::MacOS; wi.window_handle = reinterpret_cast(winId()); #else QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface(); const QString platform_name = QGuiApplication::platformName(); if (platform_name == QStringLiteral("xcb")) { wi.type = WindowInfo::Type::X11; wi.display_connection = pni->nativeResourceForWindow("display", windowHandle()); wi.window_handle = reinterpret_cast(winId()); } else if (platform_name == QStringLiteral("wayland")) { wi.type = WindowInfo::Type::Wayland; QWindow* handle = windowHandle(); if (handle == nullptr) return std::nullopt; wi.display_connection = pni->nativeResourceForWindow("display", handle); wi.window_handle = pni->nativeResourceForWindow("surface", handle); } else { qCritical() << "Unknown PNI platform " << platform_name; return std::nullopt; } #endif wi.surface_width = static_cast(scaledWindowWidth()); wi.surface_height = static_cast(scaledWindowHeight()); wi.surface_scale = static_cast(devicePixelRatioFromScreen()); return wi; } QPaintEngine* ScreenPanelGL::paintEngine() const { return nullptr; } void ScreenPanelGL::setupScreenLayout() { int w = width(); int h = height(); screenSetupLayout(w, h); if (emuThread) transferLayout(emuThread); } void ScreenPanelGL::resizeEvent(QResizeEvent* event) { setupScreenLayout(); QWidget::resizeEvent(event); } void ScreenPanelGL::mousePressEvent(QMouseEvent* event) { screenOnMousePress(event); } void ScreenPanelGL::mouseReleaseEvent(QMouseEvent* event) { screenOnMouseRelease(event); } void ScreenPanelGL::mouseMoveEvent(QMouseEvent* event) { screenOnMouseMove(event); } void ScreenPanelGL::tabletEvent(QTabletEvent* event) { screenHandleTablet(event); } bool ScreenPanelGL::event(QEvent* event) { if (event->type() == QEvent::TouchBegin || event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchUpdate) { screenHandleTouch((QTouchEvent*)event); return true; } return QWidget::event(event); } void ScreenPanelGL::transferLayout(EmuThread* thread) { std::optional windowInfo = getWindowInfo(); if (windowInfo.has_value()) thread->updateScreenSettings(Config::ScreenFilter, *windowInfo, numScreens, screenKind, &screenMatrix[0][0]); } void ScreenPanelGL::onScreenLayoutChanged() { setMinimumSize(screenGetMinSize()); setupScreenLayout(); } static bool FileExtensionInList(const QString& filename, const QStringList& extensions, Qt::CaseSensitivity cs = Qt::CaseInsensitive) { return std::any_of(extensions.cbegin(), extensions.cend(), [&](const auto& ext) { return filename.endsWith(ext, cs); }); } static bool MimeTypeInList(const QMimeType& mimetype, const QStringList& superTypeNames) { return std::any_of(superTypeNames.cbegin(), superTypeNames.cend(), [&](const auto& superTypeName) { return mimetype.inherits(superTypeName); }); } static bool NdsRomByExtension(const QString& filename) { return FileExtensionInList(filename, NdsRomExtensions); } static bool GbaRomByExtension(const QString& filename) { return FileExtensionInList(filename, GbaRomExtensions); } static bool SupportedArchiveByExtension(const QString& filename) { return FileExtensionInList(filename, ArchiveExtensions); } static bool NdsRomByMimetype(const QMimeType& mimetype) { return mimetype.inherits(NdsRomMimeType); } static bool GbaRomByMimetype(const QMimeType& mimetype) { return mimetype.inherits(GbaRomMimeType); } static bool SupportedArchiveByMimetype(const QMimeType& mimetype) { return MimeTypeInList(mimetype, ArchiveMimeTypes); } static bool FileIsSupportedFiletype(const QString& filename, bool insideArchive = false) { if (NdsRomByExtension(filename) || GbaRomByExtension(filename) || SupportedArchiveByExtension(filename)) return true; const auto matchmode = insideArchive ? QMimeDatabase::MatchExtension : QMimeDatabase::MatchDefault; const QMimeType mimetype = QMimeDatabase().mimeTypeForFile(filename, matchmode); return NdsRomByMimetype(mimetype) || GbaRomByMimetype(mimetype) || SupportedArchiveByMimetype(mimetype); } #ifndef _WIN32 static int signalFd[2]; QSocketNotifier *signalSn; static void signalHandler(int) { char a = 1; write(signalFd[0], &a, sizeof(a)); } #endif MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent) { #ifndef _WIN32 if (socketpair(AF_UNIX, SOCK_STREAM, 0, signalFd)) { qFatal("Couldn't create socketpair"); } signalSn = new QSocketNotifier(signalFd[1], QSocketNotifier::Read, this); connect(signalSn, SIGNAL(activated(int)), this, SLOT(onQuit())); struct sigaction sa; sa.sa_handler = signalHandler; sigemptyset(&sa.sa_mask); sa.sa_flags = 0; sa.sa_flags |= SA_RESTART; sigaction(SIGINT, &sa, 0); #endif oldW = Config::WindowWidth; oldH = Config::WindowHeight; oldMax = Config::WindowMaximized; setWindowTitle("melonDS " MELONDS_VERSION); setAttribute(Qt::WA_DeleteOnClose); setAcceptDrops(true); setFocusPolicy(Qt::ClickFocus); int inst = Platform::InstanceID(); QMenuBar* menubar = new QMenuBar(); { QMenu* menu = menubar->addMenu("File"); actOpenROM = menu->addAction("Open ROM..."); connect(actOpenROM, &QAction::triggered, this, &MainWindow::onOpenFile); actOpenROM->setShortcut(QKeySequence(QKeySequence::StandardKey::Open)); /*actOpenROMArchive = menu->addAction("Open ROM inside archive..."); connect(actOpenROMArchive, &QAction::triggered, this, &MainWindow::onOpenFileArchive); actOpenROMArchive->setShortcut(QKeySequence(Qt::Key_O | Qt::CTRL | Qt::SHIFT));*/ recentMenu = menu->addMenu("Open recent"); for (int i = 0; i < 10; ++i) { std::string item = Config::RecentROMList[i]; if (!item.empty()) recentFileList.push_back(QString::fromStdString(item)); } updateRecentFilesMenu(); //actBootFirmware = menu->addAction("Launch DS menu"); actBootFirmware = menu->addAction("Boot firmware"); connect(actBootFirmware, &QAction::triggered, this, &MainWindow::onBootFirmware); menu->addSeparator(); actCurrentCart = menu->addAction("DS slot: " + ROMManager::CartLabel()); actCurrentCart->setEnabled(false); actInsertCart = menu->addAction("Insert cart..."); connect(actInsertCart, &QAction::triggered, this, &MainWindow::onInsertCart); actEjectCart = menu->addAction("Eject cart"); connect(actEjectCart, &QAction::triggered, this, &MainWindow::onEjectCart); menu->addSeparator(); actCurrentGBACart = menu->addAction("GBA slot: " + ROMManager::GBACartLabel()); actCurrentGBACart->setEnabled(false); actInsertGBACart = menu->addAction("Insert ROM cart..."); connect(actInsertGBACart, &QAction::triggered, this, &MainWindow::onInsertGBACart); { QMenu* submenu = menu->addMenu("Insert add-on cart"); actInsertGBAAddon[0] = submenu->addAction("Memory expansion"); actInsertGBAAddon[0]->setData(QVariant(NDS::GBAAddon_RAMExpansion)); connect(actInsertGBAAddon[0], &QAction::triggered, this, &MainWindow::onInsertGBAAddon); } actEjectGBACart = menu->addAction("Eject cart"); connect(actEjectGBACart, &QAction::triggered, this, &MainWindow::onEjectGBACart); menu->addSeparator(); actImportSavefile = menu->addAction("Import savefile"); connect(actImportSavefile, &QAction::triggered, this, &MainWindow::onImportSavefile); menu->addSeparator(); { QMenu* submenu = menu->addMenu("Save state"); for (int i = 1; i < 9; i++) { actSaveState[i] = submenu->addAction(QString("%1").arg(i)); actSaveState[i]->setShortcut(QKeySequence(Qt::ShiftModifier | (Qt::Key_F1+i-1))); actSaveState[i]->setData(QVariant(i)); connect(actSaveState[i], &QAction::triggered, this, &MainWindow::onSaveState); } actSaveState[0] = submenu->addAction("File..."); actSaveState[0]->setShortcut(QKeySequence(Qt::ShiftModifier | Qt::Key_F9)); actSaveState[0]->setData(QVariant(0)); connect(actSaveState[0], &QAction::triggered, this, &MainWindow::onSaveState); } { QMenu* submenu = menu->addMenu("Load state"); for (int i = 1; i < 9; i++) { actLoadState[i] = submenu->addAction(QString("%1").arg(i)); actLoadState[i]->setShortcut(QKeySequence(Qt::Key_F1+i-1)); actLoadState[i]->setData(QVariant(i)); connect(actLoadState[i], &QAction::triggered, this, &MainWindow::onLoadState); } actLoadState[0] = submenu->addAction("File..."); actLoadState[0]->setShortcut(QKeySequence(Qt::Key_F9)); actLoadState[0]->setData(QVariant(0)); connect(actLoadState[0], &QAction::triggered, this, &MainWindow::onLoadState); } actUndoStateLoad = menu->addAction("Undo state load"); actUndoStateLoad->setShortcut(QKeySequence(Qt::Key_F12)); connect(actUndoStateLoad, &QAction::triggered, this, &MainWindow::onUndoStateLoad); menu->addSeparator(); actQuit = menu->addAction("Quit"); connect(actQuit, &QAction::triggered, this, &MainWindow::onQuit); } { QMenu* menu = menubar->addMenu("System"); actPause = menu->addAction("Pause"); actPause->setCheckable(true); connect(actPause, &QAction::triggered, this, &MainWindow::onPause); actReset = menu->addAction("Reset"); connect(actReset, &QAction::triggered, this, &MainWindow::onReset); actStop = menu->addAction("Stop"); connect(actStop, &QAction::triggered, this, &MainWindow::onStop); actFrameStep = menu->addAction("Frame step"); connect(actFrameStep, &QAction::triggered, this, &MainWindow::onFrameStep); menu->addSeparator(); actPowerManagement = menu->addAction("Power management"); connect(actPowerManagement, &QAction::triggered, this, &MainWindow::onOpenPowerManagement); menu->addSeparator(); actEnableCheats = menu->addAction("Enable cheats"); actEnableCheats->setCheckable(true); connect(actEnableCheats, &QAction::triggered, this, &MainWindow::onEnableCheats); //if (inst == 0) { actSetupCheats = menu->addAction("Setup cheat codes"); actSetupCheats->setMenuRole(QAction::NoRole); connect(actSetupCheats, &QAction::triggered, this, &MainWindow::onSetupCheats); menu->addSeparator(); actROMInfo = menu->addAction("ROM info"); connect(actROMInfo, &QAction::triggered, this, &MainWindow::onROMInfo); actRAMInfo = menu->addAction("RAM search"); connect(actRAMInfo, &QAction::triggered, this, &MainWindow::onRAMInfo); actTitleManager = menu->addAction("Manage DSi titles"); connect(actTitleManager, &QAction::triggered, this, &MainWindow::onOpenTitleManager); } { menu->addSeparator(); QMenu* submenu = menu->addMenu("Multiplayer"); actMPNewInstance = submenu->addAction("Launch new instance"); connect(actMPNewInstance, &QAction::triggered, this, &MainWindow::onMPNewInstance); } } { QMenu* menu = menubar->addMenu("Config"); actEmuSettings = menu->addAction("Emu settings"); connect(actEmuSettings, &QAction::triggered, this, &MainWindow::onOpenEmuSettings); #ifdef __APPLE__ actPreferences = menu->addAction("Preferences..."); connect(actPreferences, &QAction::triggered, this, &MainWindow::onOpenEmuSettings); actPreferences->setMenuRole(QAction::PreferencesRole); #endif actInputConfig = menu->addAction("Input and hotkeys"); connect(actInputConfig, &QAction::triggered, this, &MainWindow::onOpenInputConfig); actVideoSettings = menu->addAction("Video settings"); connect(actVideoSettings, &QAction::triggered, this, &MainWindow::onOpenVideoSettings); actCameraSettings = menu->addAction("Camera settings"); connect(actCameraSettings, &QAction::triggered, this, &MainWindow::onOpenCameraSettings); actAudioSettings = menu->addAction("Audio settings"); connect(actAudioSettings, &QAction::triggered, this, &MainWindow::onOpenAudioSettings); actMPSettings = menu->addAction("Multiplayer settings"); connect(actMPSettings, &QAction::triggered, this, &MainWindow::onOpenMPSettings); actWifiSettings = menu->addAction("Wifi settings"); connect(actWifiSettings, &QAction::triggered, this, &MainWindow::onOpenWifiSettings); actFirmwareSettings = menu->addAction("Firmware settings"); connect(actFirmwareSettings, &QAction::triggered, this, &MainWindow::onOpenFirmwareSettings); actInterfaceSettings = menu->addAction("Interface settings"); connect(actInterfaceSettings, &QAction::triggered, this, &MainWindow::onOpenInterfaceSettings); actPathSettings = menu->addAction("Path settings"); connect(actPathSettings, &QAction::triggered, this, &MainWindow::onOpenPathSettings); { QMenu* submenu = menu->addMenu("Savestate settings"); actSavestateSRAMReloc = submenu->addAction("Separate savefiles"); actSavestateSRAMReloc->setCheckable(true); connect(actSavestateSRAMReloc, &QAction::triggered, this, &MainWindow::onChangeSavestateSRAMReloc); } menu->addSeparator(); { QMenu* submenu = menu->addMenu("Screen size"); for (int i = 0; i < 4; i++) { int data = i+1; actScreenSize[i] = submenu->addAction(QString("%1x").arg(data)); actScreenSize[i]->setData(QVariant(data)); connect(actScreenSize[i], &QAction::triggered, this, &MainWindow::onChangeScreenSize); } } { QMenu* submenu = menu->addMenu("Screen rotation"); grpScreenRotation = new QActionGroup(submenu); for (int i = 0; i < 4; i++) { int data = i*90; actScreenRotation[i] = submenu->addAction(QString("%1°").arg(data)); actScreenRotation[i]->setActionGroup(grpScreenRotation); actScreenRotation[i]->setData(QVariant(i)); actScreenRotation[i]->setCheckable(true); } connect(grpScreenRotation, &QActionGroup::triggered, this, &MainWindow::onChangeScreenRotation); } { QMenu* submenu = menu->addMenu("Screen gap"); grpScreenGap = new QActionGroup(submenu); const int screengap[] = {0, 1, 8, 64, 90, 128}; for (int i = 0; i < 6; i++) { int data = screengap[i]; actScreenGap[i] = submenu->addAction(QString("%1 px").arg(data)); actScreenGap[i]->setActionGroup(grpScreenGap); actScreenGap[i]->setData(QVariant(data)); actScreenGap[i]->setCheckable(true); } connect(grpScreenGap, &QActionGroup::triggered, this, &MainWindow::onChangeScreenGap); } { QMenu* submenu = menu->addMenu("Screen layout"); grpScreenLayout = new QActionGroup(submenu); const char* screenlayout[] = {"Natural", "Vertical", "Horizontal", "Hybrid"}; for (int i = 0; i < 4; i++) { actScreenLayout[i] = submenu->addAction(QString(screenlayout[i])); actScreenLayout[i]->setActionGroup(grpScreenLayout); actScreenLayout[i]->setData(QVariant(i)); actScreenLayout[i]->setCheckable(true); } connect(grpScreenLayout, &QActionGroup::triggered, this, &MainWindow::onChangeScreenLayout); submenu->addSeparator(); actScreenSwap = submenu->addAction("Swap screens"); actScreenSwap->setCheckable(true); connect(actScreenSwap, &QAction::triggered, this, &MainWindow::onChangeScreenSwap); } { QMenu* submenu = menu->addMenu("Screen sizing"); grpScreenSizing = new QActionGroup(submenu); const char* screensizing[] = {"Even", "Emphasize top", "Emphasize bottom", "Auto", "Top only", "Bottom only"}; for (int i = 0; i < screenSizing_MAX; i++) { actScreenSizing[i] = submenu->addAction(QString(screensizing[i])); actScreenSizing[i]->setActionGroup(grpScreenSizing); actScreenSizing[i]->setData(QVariant(i)); actScreenSizing[i]->setCheckable(true); } connect(grpScreenSizing, &QActionGroup::triggered, this, &MainWindow::onChangeScreenSizing); submenu->addSeparator(); actIntegerScaling = submenu->addAction("Force integer scaling"); actIntegerScaling->setCheckable(true); connect(actIntegerScaling, &QAction::triggered, this, &MainWindow::onChangeIntegerScaling); } { QMenu* submenu = menu->addMenu("Aspect ratio"); grpScreenAspectTop = new QActionGroup(submenu); grpScreenAspectBot = new QActionGroup(submenu); actScreenAspectTop = new QAction*[sizeof(aspectRatios) / sizeof(aspectRatios[0])]; actScreenAspectBot = new QAction*[sizeof(aspectRatios) / sizeof(aspectRatios[0])]; for (int i = 0; i < 2; i++) { QActionGroup* group = grpScreenAspectTop; QAction** actions = actScreenAspectTop; if (i == 1) { group = grpScreenAspectBot; submenu->addSeparator(); actions = actScreenAspectBot; } for (int j = 0; j < sizeof(aspectRatios) / sizeof(aspectRatios[0]); j++) { auto ratio = aspectRatios[j]; QString label = QString("%1 %2").arg(i ? "Bottom" : "Top", ratio.label); actions[j] = submenu->addAction(label); actions[j]->setActionGroup(group); actions[j]->setData(QVariant(ratio.id)); actions[j]->setCheckable(true); } connect(group, &QActionGroup::triggered, this, &MainWindow::onChangeScreenAspect); } } actScreenFiltering = menu->addAction("Screen filtering"); actScreenFiltering->setCheckable(true); connect(actScreenFiltering, &QAction::triggered, this, &MainWindow::onChangeScreenFiltering); actShowOSD = menu->addAction("Show OSD"); actShowOSD->setCheckable(true); connect(actShowOSD, &QAction::triggered, this, &MainWindow::onChangeShowOSD); menu->addSeparator(); actLimitFramerate = menu->addAction("Limit framerate"); actLimitFramerate->setCheckable(true); connect(actLimitFramerate, &QAction::triggered, this, &MainWindow::onChangeLimitFramerate); actAudioSync = menu->addAction("Audio sync"); actAudioSync->setCheckable(true); connect(actAudioSync, &QAction::triggered, this, &MainWindow::onChangeAudioSync); } setMenuBar(menubar); resize(Config::WindowWidth, Config::WindowHeight); if (Config::FirmwareUsername == "Arisotura") actMPNewInstance->setText("Fart"); #ifdef Q_OS_MAC QPoint screenCenter = screen()->availableGeometry().center(); QRect frameGeo = frameGeometry(); frameGeo.moveCenter(screenCenter); move(frameGeo.topLeft()); #endif if (oldMax) showMaximized(); else show(); createScreenPanel(); actEjectCart->setEnabled(false); actEjectGBACart->setEnabled(false); if (Config::ConsoleType == 1) { actInsertGBACart->setEnabled(false); for (int i = 0; i < 1; i++) actInsertGBAAddon[i]->setEnabled(false); } for (int i = 0; i < 9; i++) { actSaveState[i]->setEnabled(false); actLoadState[i]->setEnabled(false); } actUndoStateLoad->setEnabled(false); actImportSavefile->setEnabled(false); actPause->setEnabled(false); actReset->setEnabled(false); actStop->setEnabled(false); actFrameStep->setEnabled(false); actPowerManagement->setEnabled(false); actSetupCheats->setEnabled(false); actTitleManager->setEnabled(!Config::DSiNANDPath.empty()); actEnableCheats->setChecked(Config::EnableCheats); actROMInfo->setEnabled(false); actRAMInfo->setEnabled(false); actSavestateSRAMReloc->setChecked(Config::SavestateRelocSRAM); actScreenRotation[Config::ScreenRotation]->setChecked(true); for (int i = 0; i < 6; i++) { if (actScreenGap[i]->data().toInt() == Config::ScreenGap) { actScreenGap[i]->setChecked(true); break; } } actScreenLayout[Config::ScreenLayout]->setChecked(true); actScreenSizing[Config::ScreenSizing]->setChecked(true); actIntegerScaling->setChecked(Config::IntegerScaling); actScreenSwap->setChecked(Config::ScreenSwap); for (int i = 0; i < sizeof(aspectRatios) / sizeof(aspectRatios[0]); i++) { if (Config::ScreenAspectTop == aspectRatios[i].id) actScreenAspectTop[i]->setChecked(true); if (Config::ScreenAspectBot == aspectRatios[i].id) actScreenAspectBot[i]->setChecked(true); } actScreenFiltering->setChecked(Config::ScreenFilter); actShowOSD->setChecked(Config::ShowOSD); actLimitFramerate->setChecked(Config::LimitFPS); actAudioSync->setChecked(Config::AudioSync); if (inst > 0) { actEmuSettings->setEnabled(false); actVideoSettings->setEnabled(false); actMPSettings->setEnabled(false); actWifiSettings->setEnabled(false); actInterfaceSettings->setEnabled(false); #ifdef __APPLE__ actPreferences->setEnabled(false); #endif // __APPLE__ } } MainWindow::~MainWindow() { } void MainWindow::closeEvent(QCloseEvent* event) { if (hasOGL) { // we intentionally don't unpause here emuThread->emuPause(); emuThread->deinitContext(); } QMainWindow::closeEvent(event); } void MainWindow::createScreenPanel() { hasOGL = (Config::ScreenUseGL != 0) || (Config::_3DRenderer != 0); if (hasOGL) { ScreenPanelGL* panelGL = new ScreenPanelGL(this); panelGL->show(); panel = panelGL; panelWidget = panelGL; panelGL->createContext(); } if (!hasOGL) { ScreenPanelNative* panelNative = new ScreenPanelNative(this); panel = panelNative; panelWidget = panelNative; panelWidget->show(); } setCentralWidget(panelWidget); connect(this, SIGNAL(screenLayoutChange()), panelWidget, SLOT(onScreenLayoutChanged())); emit screenLayoutChange(); } GL::Context* MainWindow::getOGLContext() { if (!hasOGL) return nullptr; ScreenPanelGL* glpanel = static_cast(panel); return glpanel->getContext(); } void MainWindow::resizeEvent(QResizeEvent* event) { int w = event->size().width(); int h = event->size().height(); if (!isFullScreen()) { // this is ugly // thing is, when maximizing the window, we first receive the resizeEvent // with a new size matching the screen, then the changeEvent telling us that // the maximized flag was updated oldW = Config::WindowWidth; oldH = Config::WindowHeight; oldMax = isMaximized(); Config::WindowWidth = w; Config::WindowHeight = h; } } void MainWindow::changeEvent(QEvent* event) { if (isMaximized() && !oldMax) { Config::WindowWidth = oldW; Config::WindowHeight = oldH; } Config::WindowMaximized = isMaximized() ? 1:0; } void MainWindow::keyPressEvent(QKeyEvent* event) { if (event->isAutoRepeat()) return; // TODO!! REMOVE ME IN RELEASE BUILDS!! //if (event->key() == Qt::Key_F11) NDS::debug(0); Input::KeyPress(event); } void MainWindow::keyReleaseEvent(QKeyEvent* event) { if (event->isAutoRepeat()) return; Input::KeyRelease(event); } void MainWindow::dragEnterEvent(QDragEnterEvent* event) { if (!event->mimeData()->hasUrls()) return; QList urls = event->mimeData()->urls(); if (urls.count() > 1) return; // not handling more than one file at once QString filename = urls.at(0).toLocalFile(); if (FileIsSupportedFiletype(filename)) event->acceptProposedAction(); } void MainWindow::dropEvent(QDropEvent* event) { if (!event->mimeData()->hasUrls()) return; QList urls = event->mimeData()->urls(); if (urls.count() > 1) return; // not handling more than one file at once emuThread->emuPause(); if (!verifySetup()) { emuThread->emuUnpause(); return; } const QStringList file = splitArchivePath(urls.at(0).toLocalFile(), false); if (file.isEmpty()) { emuThread->emuUnpause(); return; } const QString filename = file.last(); const bool romInsideArchive = file.size() > 1; const auto matchMode = romInsideArchive ? QMimeDatabase::MatchExtension : QMimeDatabase::MatchDefault; const QMimeType mimetype = QMimeDatabase().mimeTypeForFile(filename, matchMode); if (NdsRomByExtension(filename) || NdsRomByMimetype(mimetype)) { if (!ROMManager::LoadROM(file, true)) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "Failed to load the DS ROM."); emuThread->emuUnpause(); return; } const QString barredFilename = file.join('|'); recentFileList.removeAll(barredFilename); recentFileList.prepend(barredFilename); updateRecentFilesMenu(); NDS::Start(); emuThread->emuRun(); updateCartInserted(false); } else if (GbaRomByExtension(filename) || GbaRomByMimetype(mimetype)) { if (!ROMManager::LoadGBAROM(file)) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "Failed to load the GBA ROM."); emuThread->emuUnpause(); return; } emuThread->emuUnpause(); updateCartInserted(true); } else { QMessageBox::critical(this, "melonDS", "The file could not be recognized as a DS or GBA ROM."); emuThread->emuUnpause(); return; } } void MainWindow::focusInEvent(QFocusEvent* event) { audioMute(); } void MainWindow::focusOutEvent(QFocusEvent* event) { audioMute(); } void MainWindow::onAppStateChanged(Qt::ApplicationState state) { if (state == Qt::ApplicationInactive) { if (Config::PauseLostFocus && emuThread->emuIsRunning()) emuThread->emuPause(); } else if (state == Qt::ApplicationActive) { if (Config::PauseLostFocus && !pausedManually) emuThread->emuUnpause(); } } bool MainWindow::verifySetup() { QString res = ROMManager::VerifySetup(); if (!res.isEmpty()) { QMessageBox::critical(this, "melonDS", res); return false; } return true; } bool MainWindow::preloadROMs(QStringList file, QStringList gbafile, bool boot) { if (!verifySetup()) { return false; } bool gbaloaded = false; if (!gbafile.isEmpty()) { if (!ROMManager::LoadGBAROM(gbafile)) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "Failed to load the GBA ROM."); return false; } gbaloaded = true; } bool ndsloaded = false; if (!file.isEmpty()) { if (!ROMManager::LoadROM(file, true)) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "Failed to load the ROM."); return false; } recentFileList.removeAll(file.join("|")); recentFileList.prepend(file.join("|")); updateRecentFilesMenu(); ndsloaded = true; } if (boot) { if (ndsloaded) { NDS::Start(); emuThread->emuRun(); } else { onBootFirmware(); } } updateCartInserted(false); if (gbaloaded) { updateCartInserted(true); } return true; } QStringList MainWindow::splitArchivePath(const QString& filename, bool useMemberSyntax) { if (filename.isEmpty()) return {}; #ifdef ARCHIVE_SUPPORT_ENABLED if (useMemberSyntax) { const QStringList filenameParts = filename.split('|'); if (filenameParts.size() > 2) { QMessageBox::warning(this, "melonDS", "This path contains too many '|'."); return {}; } if (filenameParts.size() == 2) { const QString archive = filenameParts.at(0); if (!QFileInfo(archive).exists()) { QMessageBox::warning(this, "melonDS", "This archive does not exist."); return {}; } const QString subfile = filenameParts.at(1); if (!Archive::ListArchive(archive).contains(subfile)) { QMessageBox::warning(this, "melonDS", "This archive does not contain the desired file."); return {}; } return filenameParts; } } #endif if (!QFileInfo(filename).exists()) { QMessageBox::warning(this, "melonDS", "This ROM file does not exist."); return {}; } #ifdef ARCHIVE_SUPPORT_ENABLED if (SupportedArchiveByExtension(filename) || SupportedArchiveByMimetype(QMimeDatabase().mimeTypeForFile(filename))) { const QString subfile = pickFileFromArchive(filename); if (subfile.isEmpty()) return {}; return { filename, subfile }; } #endif return { filename }; } QString MainWindow::pickFileFromArchive(QString archiveFileName) { QVector archiveROMList = Archive::ListArchive(archiveFileName); if (archiveROMList.size() <= 1) { if (!archiveROMList.isEmpty() && archiveROMList.at(0) == "OK") QMessageBox::warning(this, "melonDS", "This archive is empty."); else QMessageBox::critical(this, "melonDS", "This archive could not be read. It may be corrupt or you don't have the permissions."); return QString(); } archiveROMList.removeFirst(); const auto notSupportedRom = [&](const auto& filename){ if (NdsRomByExtension(filename) || GbaRomByExtension(filename)) return false; const QMimeType mimetype = QMimeDatabase().mimeTypeForFile(filename, QMimeDatabase::MatchExtension); return !(NdsRomByMimetype(mimetype) || GbaRomByMimetype(mimetype)); }; archiveROMList.erase(std::remove_if(archiveROMList.begin(), archiveROMList.end(), notSupportedRom), archiveROMList.end()); if (archiveROMList.isEmpty()) { QMessageBox::warning(this, "melonDS", "This archive does not contain any supported ROMs."); return QString(); } if (archiveROMList.size() == 1) return archiveROMList.first(); bool ok; const QString toLoad = QInputDialog::getItem( this, "melonDS", "This archive contains multiple files. Select which ROM you want to load.", archiveROMList.toList(), 0, false, &ok ); if (ok) return toLoad; // User clicked on cancel return QString(); } QStringList MainWindow::pickROM(bool gba) { const QString console = gba ? "GBA" : "DS"; const QStringList& romexts = gba ? GbaRomExtensions : NdsRomExtensions; static const QString filterSuffix = ArchiveExtensions.empty() ? ");;Any file (*.*)" : " *" + ArchiveExtensions.join(" *") + ");;Any file (*.*)"; const QString filename = QFileDialog::getOpenFileName( this, "Open " + console + " ROM", QString::fromStdString(Config::LastROMFolder), console + " ROMs (*" + romexts.join(" *") + filterSuffix ); if (filename.isEmpty()) return {}; Config::LastROMFolder = QFileInfo(filename).dir().path().toStdString(); return splitArchivePath(filename, false); } void MainWindow::updateCartInserted(bool gba) { bool inserted; if (gba) { inserted = ROMManager::GBACartInserted() && (Config::ConsoleType == 0); actCurrentGBACart->setText("GBA slot: " + ROMManager::GBACartLabel()); actEjectGBACart->setEnabled(inserted); } else { inserted = ROMManager::CartInserted(); actCurrentCart->setText("DS slot: " + ROMManager::CartLabel()); actEjectCart->setEnabled(inserted); actImportSavefile->setEnabled(inserted); actSetupCheats->setEnabled(inserted); actROMInfo->setEnabled(inserted); actRAMInfo->setEnabled(inserted); } } void MainWindow::onOpenFile() { emuThread->emuPause(); if (!verifySetup()) { emuThread->emuUnpause(); return; } QStringList file = pickROM(false); if (file.isEmpty()) { emuThread->emuUnpause(); return; } if (!ROMManager::LoadROM(file, true)) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "Failed to load the ROM."); emuThread->emuUnpause(); return; } QString filename = file.join('|'); recentFileList.removeAll(filename); recentFileList.prepend(filename); updateRecentFilesMenu(); NDS::Start(); emuThread->emuRun(); updateCartInserted(false); } void MainWindow::onClearRecentFiles() { recentFileList.clear(); for (int i = 0; i < 10; i++) Config::RecentROMList[i] = ""; updateRecentFilesMenu(); } void MainWindow::updateRecentFilesMenu() { recentMenu->clear(); for (int i = 0; i < recentFileList.size(); ++i) { if (i >= 10) break; QString item_full = recentFileList.at(i); QString item_display = item_full; int itemlen = item_full.length(); const int maxlen = 100; if (itemlen > maxlen) { int cut_start = 0; while (item_full[cut_start] != '/' && item_full[cut_start] != '\\' && cut_start < itemlen) cut_start++; int cut_end = itemlen-1; while (((item_full[cut_end] != '/' && item_full[cut_end] != '\\') || (cut_start+4+(itemlen-cut_end) < maxlen)) && cut_end > 0) cut_end--; item_display.truncate(cut_start+1); item_display += "..."; item_display += QString(item_full).remove(0, cut_end); } QAction *actRecentFile_i = recentMenu->addAction(QString("%1. %2").arg(i+1).arg(item_display)); actRecentFile_i->setData(item_full); connect(actRecentFile_i, &QAction::triggered, this, &MainWindow::onClickRecentFile); Config::RecentROMList[i] = recentFileList.at(i).toStdString(); } while (recentFileList.size() > 10) recentFileList.removeLast(); recentMenu->addSeparator(); QAction *actClearRecentList = recentMenu->addAction("Clear"); connect(actClearRecentList, &QAction::triggered, this, &MainWindow::onClearRecentFiles); if (recentFileList.empty()) actClearRecentList->setEnabled(false); Config::Save(); } void MainWindow::onClickRecentFile() { QAction *act = (QAction *)sender(); QString filename = act->data().toString(); emuThread->emuPause(); if (!verifySetup()) { emuThread->emuUnpause(); return; } const QStringList file = splitArchivePath(filename, true); if (file.isEmpty()) { emuThread->emuUnpause(); return; } if (!ROMManager::LoadROM(file, true)) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "Failed to load the ROM."); emuThread->emuUnpause(); return; } recentFileList.removeAll(filename); recentFileList.prepend(filename); updateRecentFilesMenu(); NDS::Start(); emuThread->emuRun(); updateCartInserted(false); } void MainWindow::onBootFirmware() { emuThread->emuPause(); if (!verifySetup()) { emuThread->emuUnpause(); return; } if (!ROMManager::LoadBIOS()) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "This firmware is not bootable."); emuThread->emuUnpause(); return; } NDS::Start(); emuThread->emuRun(); } void MainWindow::onInsertCart() { emuThread->emuPause(); QStringList file = pickROM(false); if (file.isEmpty()) { emuThread->emuUnpause(); return; } if (!ROMManager::LoadROM(file, false)) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "Failed to load the ROM."); emuThread->emuUnpause(); return; } emuThread->emuUnpause(); updateCartInserted(false); } void MainWindow::onEjectCart() { emuThread->emuPause(); ROMManager::EjectCart(); emuThread->emuUnpause(); updateCartInserted(false); } void MainWindow::onInsertGBACart() { emuThread->emuPause(); QStringList file = pickROM(true); if (file.isEmpty()) { emuThread->emuUnpause(); return; } if (!ROMManager::LoadGBAROM(file)) { // TODO: better error reporting? QMessageBox::critical(this, "melonDS", "Failed to load the ROM."); emuThread->emuUnpause(); return; } emuThread->emuUnpause(); updateCartInserted(true); } void MainWindow::onInsertGBAAddon() { QAction* act = (QAction*)sender(); int type = act->data().toInt(); emuThread->emuPause(); ROMManager::LoadGBAAddon(type); emuThread->emuUnpause(); updateCartInserted(true); } void MainWindow::onEjectGBACart() { emuThread->emuPause(); ROMManager::EjectGBACart(); emuThread->emuUnpause(); updateCartInserted(true); } void MainWindow::onSaveState() { int slot = ((QAction*)sender())->data().toInt(); emuThread->emuPause(); std::string filename; if (slot > 0) { filename = ROMManager::GetSavestateName(slot); } else { // TODO: specific 'last directory' for savestate files? QString qfilename = QFileDialog::getSaveFileName(this, "Save state", QString::fromStdString(Config::LastROMFolder), "melonDS savestates (*.mln);;Any file (*.*)"); if (qfilename.isEmpty()) { emuThread->emuUnpause(); return; } filename = qfilename.toStdString(); } if (ROMManager::SaveState(filename)) { char msg[64]; if (slot > 0) sprintf(msg, "State saved to slot %d", slot); else sprintf(msg, "State saved to file"); OSD::AddMessage(0, msg); actLoadState[slot]->setEnabled(true); } else { OSD::AddMessage(0xFFA0A0, "State save failed"); } emuThread->emuUnpause(); } void MainWindow::onLoadState() { int slot = ((QAction*)sender())->data().toInt(); emuThread->emuPause(); std::string filename; if (slot > 0) { filename = ROMManager::GetSavestateName(slot); } else { // TODO: specific 'last directory' for savestate files? QString qfilename = QFileDialog::getOpenFileName(this, "Load state", QString::fromStdString(Config::LastROMFolder), "melonDS savestates (*.ml*);;Any file (*.*)"); if (qfilename.isEmpty()) { emuThread->emuUnpause(); return; } filename = qfilename.toStdString(); } if (!Platform::FileExists(filename)) { char msg[64]; if (slot > 0) sprintf(msg, "State slot %d is empty", slot); else sprintf(msg, "State file does not exist"); OSD::AddMessage(0xFFA0A0, msg); emuThread->emuUnpause(); return; } if (ROMManager::LoadState(filename)) { char msg[64]; if (slot > 0) sprintf(msg, "State loaded from slot %d", slot); else sprintf(msg, "State loaded from file"); OSD::AddMessage(0, msg); actUndoStateLoad->setEnabled(true); } else { OSD::AddMessage(0xFFA0A0, "State load failed"); } emuThread->emuUnpause(); } void MainWindow::onUndoStateLoad() { emuThread->emuPause(); ROMManager::UndoStateLoad(); emuThread->emuUnpause(); OSD::AddMessage(0, "State load undone"); } void MainWindow::onImportSavefile() { emuThread->emuPause(); QString path = QFileDialog::getOpenFileName(this, "Select savefile", QString::fromStdString(Config::LastROMFolder), "Savefiles (*.sav *.bin *.dsv);;Any file (*.*)"); if (path.isEmpty()) { emuThread->emuUnpause(); return; } FILE* f = Platform::OpenFile(path.toStdString(), "rb", true); if (!f) { QMessageBox::critical(this, "melonDS", "Could not open the given savefile."); emuThread->emuUnpause(); return; } if (RunningSomething) { if (QMessageBox::warning(this, "melonDS", "The emulation will be reset and the current savefile overwritten.", QMessageBox::Ok, QMessageBox::Cancel) != QMessageBox::Ok) { emuThread->emuUnpause(); return; } ROMManager::Reset(); } u32 len; fseek(f, 0, SEEK_END); len = (u32)ftell(f); u8* data = new u8[len]; fseek(f, 0, SEEK_SET); fread(data, len, 1, f); NDS::LoadSave(data, len); delete[] data; fclose(f); emuThread->emuUnpause(); } void MainWindow::onQuit() { #ifndef _WIN32 signalSn->setEnabled(false); #endif QApplication::quit(); } void MainWindow::onPause(bool checked) { if (!RunningSomething) return; if (checked) { emuThread->emuPause(); OSD::AddMessage(0, "Paused"); pausedManually = true; } else { emuThread->emuUnpause(); OSD::AddMessage(0, "Resumed"); pausedManually = false; } } void MainWindow::onReset() { if (!RunningSomething) return; emuThread->emuPause(); actUndoStateLoad->setEnabled(false); ROMManager::Reset(); OSD::AddMessage(0, "Reset"); emuThread->emuRun(); } void MainWindow::onStop() { if (!RunningSomething) return; emuThread->emuPause(); NDS::Stop(); } void MainWindow::onFrameStep() { if (!RunningSomething) return; emuThread->emuFrameStep(); } void MainWindow::onEnableCheats(bool checked) { Config::EnableCheats = checked?1:0; ROMManager::EnableCheats(Config::EnableCheats != 0); } void MainWindow::onSetupCheats() { emuThread->emuPause(); CheatsDialog* dlg = CheatsDialog::openDlg(this); connect(dlg, &CheatsDialog::finished, this, &MainWindow::onCheatsDialogFinished); } void MainWindow::onCheatsDialogFinished(int res) { emuThread->emuUnpause(); } void MainWindow::onROMInfo() { ROMInfoDialog* dlg = ROMInfoDialog::openDlg(this); } void MainWindow::onRAMInfo() { RAMInfoDialog* dlg = RAMInfoDialog::openDlg(this); } void MainWindow::onOpenTitleManager() { TitleManagerDialog* dlg = TitleManagerDialog::openDlg(this); } void MainWindow::onMPNewInstance() { //QProcess::startDetached(QApplication::applicationFilePath()); QProcess newinst; newinst.setProgram(QApplication::applicationFilePath()); newinst.setArguments(QApplication::arguments().mid(1, QApplication::arguments().length()-1)); #ifdef __WIN32__ newinst.setCreateProcessArgumentsModifier([] (QProcess::CreateProcessArguments *args) { args->flags |= CREATE_NEW_CONSOLE; }); #endif newinst.startDetached(); } void MainWindow::onOpenEmuSettings() { emuThread->emuPause(); EmuSettingsDialog* dlg = EmuSettingsDialog::openDlg(this); connect(dlg, &EmuSettingsDialog::finished, this, &MainWindow::onEmuSettingsDialogFinished); } void MainWindow::onEmuSettingsDialogFinished(int res) { emuThread->emuUnpause(); if (Config::ConsoleType == 1) { actInsertGBACart->setEnabled(false); for (int i = 0; i < 1; i++) actInsertGBAAddon[i]->setEnabled(false); actEjectGBACart->setEnabled(false); } else { actInsertGBACart->setEnabled(true); for (int i = 0; i < 1; i++) actInsertGBAAddon[i]->setEnabled(true); actEjectGBACart->setEnabled(ROMManager::GBACartInserted()); } if (EmuSettingsDialog::needsReset) onReset(); actCurrentGBACart->setText("GBA slot: " + ROMManager::GBACartLabel()); if (!RunningSomething) actTitleManager->setEnabled(!Config::DSiNANDPath.empty()); } void MainWindow::onOpenPowerManagement() { PowerManagementDialog* dlg = PowerManagementDialog::openDlg(this); } void MainWindow::onOpenInputConfig() { emuThread->emuPause(); InputConfigDialog* dlg = InputConfigDialog::openDlg(this); connect(dlg, &InputConfigDialog::finished, this, &MainWindow::onInputConfigFinished); } void MainWindow::onInputConfigFinished(int res) { emuThread->emuUnpause(); } void MainWindow::onOpenVideoSettings() { VideoSettingsDialog* dlg = VideoSettingsDialog::openDlg(this); connect(dlg, &VideoSettingsDialog::updateVideoSettings, this, &MainWindow::onUpdateVideoSettings); } void MainWindow::onOpenCameraSettings() { emuThread->emuPause(); camStarted[0] = camManager[0]->isStarted(); camStarted[1] = camManager[1]->isStarted(); if (camStarted[0]) camManager[0]->stop(); if (camStarted[1]) camManager[1]->stop(); CameraSettingsDialog* dlg = CameraSettingsDialog::openDlg(this); connect(dlg, &CameraSettingsDialog::finished, this, &MainWindow::onCameraSettingsFinished); } void MainWindow::onCameraSettingsFinished(int res) { if (camStarted[0]) camManager[0]->start(); if (camStarted[1]) camManager[1]->start(); emuThread->emuUnpause(); } void MainWindow::onOpenAudioSettings() { AudioSettingsDialog* dlg = AudioSettingsDialog::openDlg(this, emuThread->emuIsActive()); connect(emuThread, &EmuThread::syncVolumeLevel, dlg, &AudioSettingsDialog::onSyncVolumeLevel); connect(emuThread, &EmuThread::windowEmuStart, dlg, &AudioSettingsDialog::onConsoleReset); connect(dlg, &AudioSettingsDialog::updateAudioSettings, this, &MainWindow::onUpdateAudioSettings); connect(dlg, &AudioSettingsDialog::finished, this, &MainWindow::onAudioSettingsFinished); } void MainWindow::onOpenFirmwareSettings() { emuThread->emuPause(); FirmwareSettingsDialog* dlg = FirmwareSettingsDialog::openDlg(this); connect(dlg, &FirmwareSettingsDialog::finished, this, &MainWindow::onFirmwareSettingsFinished); } void MainWindow::onFirmwareSettingsFinished(int res) { if (FirmwareSettingsDialog::needsReset) onReset(); emuThread->emuUnpause(); } void MainWindow::onOpenPathSettings() { emuThread->emuPause(); PathSettingsDialog* dlg = PathSettingsDialog::openDlg(this); connect(dlg, &PathSettingsDialog::finished, this, &MainWindow::onPathSettingsFinished); } void MainWindow::onPathSettingsFinished(int res) { if (PathSettingsDialog::needsReset) onReset(); emuThread->emuUnpause(); } void MainWindow::onUpdateAudioSettings() { SPU::SetInterpolation(Config::AudioInterp); if (Config::AudioBitrate == 0) SPU::SetDegrade10Bit(NDS::ConsoleType == 0); else SPU::SetDegrade10Bit(Config::AudioBitrate == 1); } void MainWindow::onAudioSettingsFinished(int res) { micClose(); SPU::SetInterpolation(Config::AudioInterp); if (Config::MicInputType == 3) { micLoadWav(Config::MicWavPath); Frontend::Mic_SetExternalBuffer(micWavBuffer, micWavLength); } else { delete[] micWavBuffer; micWavBuffer = nullptr; if (Config::MicInputType == 1) Frontend::Mic_SetExternalBuffer(micExtBuffer, sizeof(micExtBuffer)/sizeof(s16)); else Frontend::Mic_SetExternalBuffer(NULL, 0); } micOpen(); } void MainWindow::onOpenMPSettings() { emuThread->emuPause(); MPSettingsDialog* dlg = MPSettingsDialog::openDlg(this); connect(dlg, &MPSettingsDialog::finished, this, &MainWindow::onMPSettingsFinished); } void MainWindow::onMPSettingsFinished(int res) { audioMute(); LocalMP::SetRecvTimeout(Config::MPRecvTimeout); emuThread->emuUnpause(); } void MainWindow::onOpenWifiSettings() { emuThread->emuPause(); WifiSettingsDialog* dlg = WifiSettingsDialog::openDlg(this); connect(dlg, &WifiSettingsDialog::finished, this, &MainWindow::onWifiSettingsFinished); } void MainWindow::onWifiSettingsFinished(int res) { Platform::LAN_DeInit(); Platform::LAN_Init(); if (WifiSettingsDialog::needsReset) onReset(); emuThread->emuUnpause(); } void MainWindow::onOpenInterfaceSettings() { emuThread->emuPause(); InterfaceSettingsDialog* dlg = InterfaceSettingsDialog::openDlg(this); connect(dlg, &InterfaceSettingsDialog::finished, this, &MainWindow::onInterfaceSettingsFinished); connect(dlg, &InterfaceSettingsDialog::updateMouseTimer, this, &MainWindow::onUpdateMouseTimer); } void MainWindow::onUpdateMouseTimer() { panel->mouseTimer->setInterval(Config::MouseHideSeconds*1000); } void MainWindow::onInterfaceSettingsFinished(int res) { emuThread->emuUnpause(); } void MainWindow::onChangeSavestateSRAMReloc(bool checked) { Config::SavestateRelocSRAM = checked?1:0; } void MainWindow::onChangeScreenSize() { int factor = ((QAction*)sender())->data().toInt(); QSize diff = size() - panelWidget->size(); resize(panel->screenGetMinSize(factor) + diff); } void MainWindow::onChangeScreenRotation(QAction* act) { int rot = act->data().toInt(); Config::ScreenRotation = rot; emit screenLayoutChange(); } void MainWindow::onChangeScreenGap(QAction* act) { int gap = act->data().toInt(); Config::ScreenGap = gap; emit screenLayoutChange(); } void MainWindow::onChangeScreenLayout(QAction* act) { int layout = act->data().toInt(); Config::ScreenLayout = layout; emit screenLayoutChange(); } void MainWindow::onChangeScreenSwap(bool checked) { Config::ScreenSwap = checked?1:0; // Swap between top and bottom screen when displaying one screen. if (Config::ScreenSizing == screenSizing_TopOnly) { // Bottom Screen. Config::ScreenSizing = screenSizing_BotOnly; actScreenSizing[screenSizing_TopOnly]->setChecked(false); actScreenSizing[Config::ScreenSizing]->setChecked(true); } else if (Config::ScreenSizing == screenSizing_BotOnly) { // Top Screen. Config::ScreenSizing = screenSizing_TopOnly; actScreenSizing[screenSizing_BotOnly]->setChecked(false); actScreenSizing[Config::ScreenSizing]->setChecked(true); } emit screenLayoutChange(); } void MainWindow::onChangeScreenSizing(QAction* act) { int sizing = act->data().toInt(); Config::ScreenSizing = sizing; emit screenLayoutChange(); } void MainWindow::onChangeScreenAspect(QAction* act) { int aspect = act->data().toInt(); QActionGroup* group = act->actionGroup(); if (group == grpScreenAspectTop) { Config::ScreenAspectTop = aspect; } else { Config::ScreenAspectBot = aspect; } emit screenLayoutChange(); } void MainWindow::onChangeIntegerScaling(bool checked) { Config::IntegerScaling = checked?1:0; emit screenLayoutChange(); } void MainWindow::onChangeScreenFiltering(bool checked) { Config::ScreenFilter = checked?1:0; emit screenLayoutChange(); } void MainWindow::onChangeShowOSD(bool checked) { Config::ShowOSD = checked?1:0; } void MainWindow::onChangeLimitFramerate(bool checked) { Config::LimitFPS = checked?1:0; } void MainWindow::onChangeAudioSync(bool checked) { Config::AudioSync = checked?1:0; } void MainWindow::onTitleUpdate(QString title) { setWindowTitle(title); } void ToggleFullscreen(MainWindow* mainWindow) { if (!mainWindow->isFullScreen()) { mainWindow->showFullScreen(); mainWindow->menuBar()->setFixedHeight(0); // Don't use hide() as menubar actions stop working } else { mainWindow->showNormal(); int menuBarHeight = mainWindow->menuBar()->sizeHint().height(); mainWindow->menuBar()->setFixedHeight(menuBarHeight); } } void MainWindow::onFullscreenToggled() { ToggleFullscreen(this); } void MainWindow::onScreenEmphasisToggled() { int currentSizing = Config::ScreenSizing; if (currentSizing == screenSizing_EmphTop) { Config::ScreenSizing = screenSizing_EmphBot; } else if (currentSizing == screenSizing_EmphBot) { Config::ScreenSizing = screenSizing_EmphTop; } emit screenLayoutChange(); } void MainWindow::onEmuStart() { for (int i = 1; i < 9; i++) { actSaveState[i]->setEnabled(true); actLoadState[i]->setEnabled(ROMManager::SavestateExists(i)); } actSaveState[0]->setEnabled(true); actLoadState[0]->setEnabled(true); actUndoStateLoad->setEnabled(false); actPause->setEnabled(true); actPause->setChecked(false); actReset->setEnabled(true); actStop->setEnabled(true); actFrameStep->setEnabled(true); actPowerManagement->setEnabled(true); actTitleManager->setEnabled(false); } void MainWindow::onEmuStop() { emuThread->emuPause(); for (int i = 0; i < 9; i++) { actSaveState[i]->setEnabled(false); actLoadState[i]->setEnabled(false); } actUndoStateLoad->setEnabled(false); actPause->setEnabled(false); actReset->setEnabled(false); actStop->setEnabled(false); actFrameStep->setEnabled(false); actPowerManagement->setEnabled(false); actTitleManager->setEnabled(!Config::DSiNANDPath.empty()); } void MainWindow::onUpdateVideoSettings(bool glchange) { if (glchange) { emuThread->emuPause(); if (hasOGL) emuThread->deinitContext(); delete panel; createScreenPanel(); connect(emuThread, SIGNAL(windowUpdate()), panelWidget, SLOT(repaint())); } videoSettingsDirty = true; if (glchange) { if (hasOGL) emuThread->initContext(); emuThread->emuUnpause(); } } void emuStop() { RunningSomething = false; emit emuThread->windowEmuStop(); OSD::AddMessage(0xFFC040, "Shutdown"); } MelonApplication::MelonApplication(int& argc, char** argv) : QApplication(argc, argv) { setWindowIcon(QIcon(":/melon-icon")); } bool MelonApplication::event(QEvent *event) { if (event->type() == QEvent::FileOpen) { QFileOpenEvent *openEvent = static_cast(event); emuThread->emuPause(); const QStringList file = mainWindow->splitArchivePath(openEvent->file(), true); if (!mainWindow->preloadROMs(file, {}, true)) emuThread->emuUnpause(); } return QApplication::event(event); } int main(int argc, char** argv) { srand(time(nullptr)); qputenv("QT_SCALE_FACTOR", "1"); printf("melonDS " MELONDS_VERSION "\n"); printf(MELONDS_URL "\n"); // easter egg - not worth checking other cases for something so dumb if (argc != 0 && (!strcasecmp(argv[0], "derpDS") || !strcasecmp(argv[0], "./derpDS"))) printf("did you just call me a derp???\n"); Platform::Init(argc, argv); MelonApplication melon(argc, argv); CLI::CommandLineOptions* options = CLI::ManageArgs(melon); // http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); if (SDL_Init(SDL_INIT_HAPTIC) < 0) { printf("SDL couldn't init rumble\n"); } if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { printf("SDL couldn't init joystick\n"); } if (SDL_Init(SDL_INIT_AUDIO) < 0) { const char* err = SDL_GetError(); QString errorStr = "Failed to initialize SDL. This could indicate an issue with your audio driver.\n\nThe error was: "; errorStr += err; QMessageBox::critical(NULL, "melonDS", errorStr); return 1; } SDL_JoystickEventState(SDL_ENABLE); SDL_InitSubSystem(SDL_INIT_VIDEO); SDL_EnableScreenSaver(); SDL_DisableScreenSaver(); Config::Load(); #define SANITIZE(var, min, max) { var = std::clamp(var, min, max); } SANITIZE(Config::ConsoleType, 0, 1); SANITIZE(Config::_3DRenderer, 0, 0 // Minimum, Software renderer #ifdef OGLRENDERER_ENABLED + 1 // OpenGL Renderer #endif ); SANITIZE(Config::ScreenVSyncInterval, 1, 20); SANITIZE(Config::GL_ScaleFactor, 1, 16); SANITIZE(Config::AudioInterp, 0, 3); SANITIZE(Config::AudioVolume, 0, 256); SANITIZE(Config::MicInputType, 0, 3); SANITIZE(Config::ScreenRotation, 0, 3); SANITIZE(Config::ScreenGap, 0, 500); SANITIZE(Config::ScreenLayout, 0, 3); SANITIZE(Config::ScreenSizing, 0, (int)screenSizing_MAX); SANITIZE(Config::ScreenAspectTop, 0, 4); SANITIZE(Config::ScreenAspectBot, 0, 4); #undef SANITIZE audioMuted = false; audioSync = SDL_CreateCond(); audioSyncLock = SDL_CreateMutex(); audioFreq = 48000; // TODO: make configurable? SDL_AudioSpec whatIwant, whatIget; memset(&whatIwant, 0, sizeof(SDL_AudioSpec)); whatIwant.freq = audioFreq; whatIwant.format = AUDIO_S16LSB; whatIwant.channels = 2; whatIwant.samples = 1024; whatIwant.callback = audioCallback; audioDevice = SDL_OpenAudioDevice(NULL, 0, &whatIwant, &whatIget, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE); if (!audioDevice) { printf("Audio init failed: %s\n", SDL_GetError()); } else { audioFreq = whatIget.freq; printf("Audio output frequency: %d Hz\n", audioFreq); SDL_PauseAudioDevice(audioDevice, 1); } micDevice = 0; memset(micExtBuffer, 0, sizeof(micExtBuffer)); micExtBufferWritePos = 0; micWavBuffer = nullptr; camStarted[0] = false; camStarted[1] = false; camManager[0] = new CameraManager(0, 640, 480, true); camManager[1] = new CameraManager(1, 640, 480, true); camManager[0]->setXFlip(Config::Camera[0].XFlip); camManager[1]->setXFlip(Config::Camera[1].XFlip); ROMManager::EnableCheats(Config::EnableCheats != 0); Frontend::Init_Audio(audioFreq); if (Config::MicInputType == 1) { Frontend::Mic_SetExternalBuffer(micExtBuffer, sizeof(micExtBuffer)/sizeof(s16)); } else if (Config::MicInputType == 3) { micLoadWav(Config::MicWavPath); Frontend::Mic_SetExternalBuffer(micWavBuffer, micWavLength); } Input::JoystickID = Config::JoystickID; Input::OpenJoystick(); mainWindow = new MainWindow(); if (options->fullscreen) ToggleFullscreen(mainWindow); emuThread = new EmuThread(); emuThread->start(); emuThread->emuPause(); audioMute(); QObject::connect(&melon, &QApplication::applicationStateChanged, mainWindow, &MainWindow::onAppStateChanged); bool memberSyntaxUsed = false; const auto prepareRomPath = [&](const std::optional& romPath, const std::optional& romArchivePath) -> QStringList { if (!romPath.has_value()) return {}; if (romArchivePath.has_value()) return { *romPath, *romArchivePath }; const QStringList path = mainWindow->splitArchivePath(*romPath, true); if (path.size() > 1) memberSyntaxUsed = true; return path; }; const QStringList dsfile = prepareRomPath(options->dsRomPath, options->dsRomArchivePath); const QStringList gbafile = prepareRomPath(options->gbaRomPath, options->gbaRomArchivePath); if (memberSyntaxUsed) printf("Warning: use the a.zip|b.nds format at your own risk!\n"); mainWindow->preloadROMs(dsfile, gbafile, options->boot); int ret = melon.exec(); emuThread->emuStop(); emuThread->wait(); delete emuThread; Input::CloseJoystick(); if (audioDevice) SDL_CloseAudioDevice(audioDevice); micClose(); SDL_DestroyCond(audioSync); SDL_DestroyMutex(audioSyncLock); if (micWavBuffer) delete[] micWavBuffer; delete camManager[0]; delete camManager[1]; Config::Save(); SDL_Quit(); Platform::DeInit(); return ret; } #ifdef __WIN32__ #include int CALLBACK WinMain(HINSTANCE hinst, HINSTANCE hprev, LPSTR cmdline, int cmdshow) { int ret = main(__argc, __argv); printf("\n\n>"); return ret; } #endif