WifiSettingsDialog
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Wifi settings - melonDS
QLayout::SetFixedSize
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Local
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<html><head/><body><p>Enabling this allows (theoretically) playing local multiplayer games over a local network. It may or may not help make for a better connection in general.</p></body></html>
Bind socket to any address
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<html><head/><body><p>Randomizes the console's MAC address upon reset. Required for local multiplayer if each melonDS instance uses the same firmware file.</p></body></html>
Randomize MAC address
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Online
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Direct Mode Settings
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Network adapter:
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<html><head/><body><p>Selects the network adapter through which to route network traffic under direct mode.</p></body></html>
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MAC address:
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[PLACEHOLDER]
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IP address:
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[PLACEHOLDER]
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<html><head/><body><p>Indirect mode uses libslirp. It requires no extra setup and is easy to use.</p></body></html>
Indirect Mode (uses libslirp, recommended)
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<html><head/><body><p>Direct mode directly routes network traffic to the host network. It is the most reliable, but requires an ethernet connection.</p><p><br/></p><p>Non-direct mode uses a layer of emulation to get around this, but is more prone to problems.</p></body></html>
Direct mode [TEXT PLACEHOLDER]
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Qt::Horizontal
QDialogButtonBox::Cancel|QDialogButtonBox::Ok
buttonBox
accepted()
WifiSettingsDialog
accept()
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buttonBox
rejected()
WifiSettingsDialog
reject()
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