/* Copyright 2016-2023 melonDS team This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #include #include #include #include #include #include #include #include #include #include #include #include #ifdef ARCHIVE_SUPPORT_ENABLED #include "ArchiveUtil.h" #endif #include "ROMManager.h" #include "Config.h" #include "Platform.h" #include "NDS.h" #include "DSi.h" #include "SPI.h" #include "RTC.h" #include "DSi_I2C.h" #include "FreeBIOS.h" #include "main.h" using std::make_unique; using std::pair; using std::string; using std::tie; using std::unique_ptr; using std::wstring_convert; using namespace melonDS; using namespace melonDS::Platform; namespace ROMManager { int CartType = -1; std::string BaseROMDir = ""; std::string BaseROMName = ""; std::string BaseAssetName = ""; int GBACartType = -1; std::string BaseGBAROMDir = ""; std::string BaseGBAROMName = ""; std::string BaseGBAAssetName = ""; std::unique_ptr NDSSave = nullptr; std::unique_ptr GBASave = nullptr; std::unique_ptr FirmwareSave = nullptr; std::unique_ptr BackupState = nullptr; bool SavestateLoaded = false; std::string PreviousSaveFile = ""; ARCodeFile* CheatFile = nullptr; bool CheatsOn = false; int LastSep(const std::string& path) { int i = path.length() - 1; while (i >= 0) { if (path[i] == '/' || path[i] == '\\') return i; i--; } return -1; } std::string GetAssetPath(bool gba, const std::string& configpath, const std::string& ext, const std::string& file = "") { std::string result; if (configpath.empty()) result = gba ? BaseGBAROMDir : BaseROMDir; else result = configpath; // cut off trailing slashes for (;;) { int i = result.length() - 1; if (i < 0) break; if (result[i] == '/' || result[i] == '\\') result.resize(i); else break; } if (!result.empty()) result += '/'; if (file.empty()) { std::string& baseName = gba ? BaseGBAAssetName : BaseAssetName; if (baseName.empty()) result += "firmware"; else result += baseName; } else { result += file; } result += ext; return result; } QString VerifyDSBIOS() { FileHandle* f; long len; f = Platform::OpenLocalFile(Config::BIOS9Path, FileMode::Read); if (!f) return "DS ARM9 BIOS was not found or could not be accessed. Check your emu settings."; len = FileLength(f); if (len != 0x1000) { CloseFile(f); return "DS ARM9 BIOS is not a valid BIOS dump."; } CloseFile(f); f = Platform::OpenLocalFile(Config::BIOS7Path, FileMode::Read); if (!f) return "DS ARM7 BIOS was not found or could not be accessed. Check your emu settings."; len = FileLength(f); if (len != 0x4000) { CloseFile(f); return "DS ARM7 BIOS is not a valid BIOS dump."; } CloseFile(f); return ""; } QString VerifyDSiBIOS() { FileHandle* f; long len; // TODO: check the first 32 bytes f = Platform::OpenLocalFile(Config::DSiBIOS9Path, FileMode::Read); if (!f) return "DSi ARM9 BIOS was not found or could not be accessed. Check your emu settings."; len = FileLength(f); if (len != 0x10000) { CloseFile(f); return "DSi ARM9 BIOS is not a valid BIOS dump."; } CloseFile(f); f = Platform::OpenLocalFile(Config::DSiBIOS7Path, FileMode::Read); if (!f) return "DSi ARM7 BIOS was not found or could not be accessed. Check your emu settings."; len = FileLength(f); if (len != 0x10000) { CloseFile(f); return "DSi ARM7 BIOS is not a valid BIOS dump."; } CloseFile(f); return ""; } QString VerifyDSFirmware() { FileHandle* f; long len; f = Platform::OpenLocalFile(Config::FirmwarePath, FileMode::Read); if (!f) return "DS firmware was not found or could not be accessed. Check your emu settings."; len = FileLength(f); if (len == 0x20000) { // 128KB firmware, not bootable CloseFile(f); // TODO report it somehow? detect in core? return ""; } else if (len != 0x40000 && len != 0x80000) { CloseFile(f); return "DS firmware is not a valid firmware dump."; } CloseFile(f); return ""; } QString VerifyDSiFirmware() { FileHandle* f; long len; f = Platform::OpenLocalFile(Config::DSiFirmwarePath, FileMode::Read); if (!f) return "DSi firmware was not found or could not be accessed. Check your emu settings."; len = FileLength(f); if (len != 0x20000) { // not 128KB // TODO: check whether those work CloseFile(f); return "DSi firmware is not a valid firmware dump."; } CloseFile(f); return ""; } QString VerifyDSiNAND() { FileHandle* f; long len; f = Platform::OpenLocalFile(Config::DSiNANDPath, FileMode::ReadWriteExisting); if (!f) return "DSi NAND was not found or could not be accessed. Check your emu settings."; // TODO: some basic checks // check that it has the nocash footer, and all CloseFile(f); return ""; } QString VerifySetup() { QString res; if (Config::ExternalBIOSEnable) { res = VerifyDSBIOS(); if (!res.isEmpty()) return res; } if (Config::ConsoleType == 1) { res = VerifyDSiBIOS(); if (!res.isEmpty()) return res; if (Config::ExternalBIOSEnable) { res = VerifyDSiFirmware(); if (!res.isEmpty()) return res; } res = VerifyDSiNAND(); if (!res.isEmpty()) return res; } else { if (Config::ExternalBIOSEnable) { res = VerifyDSFirmware(); if (!res.isEmpty()) return res; } } return ""; } std::string GetEffectiveFirmwareSavePath(EmuThread* thread) { if (!Config::ExternalBIOSEnable) { return Config::WifiSettingsPath; } if (thread->NDS->ConsoleType == 1) { return Config::DSiFirmwarePath; } else { return Config::FirmwarePath; } } // Initializes the firmware save manager with the selected firmware image's path // OR the path to the wi-fi settings. void InitFirmwareSaveManager(EmuThread* thread) noexcept { FirmwareSave = std::make_unique(GetEffectiveFirmwareSavePath(thread)); } std::string GetSavestateName(int slot) { std::string ext = ".ml"; ext += (char)('0'+slot); return GetAssetPath(false, Config::SavestatePath, ext); } bool SavestateExists(int slot) { std::string ssfile = GetSavestateName(slot); return Platform::FileExists(ssfile); } bool LoadState(NDS& nds, const std::string& filename) { FILE* file = fopen(filename.c_str(), "rb"); if (file == nullptr) { // If we couldn't open the state file... Platform::Log(Platform::LogLevel::Error, "Failed to open state file \"%s\"\n", filename.c_str()); return false; } std::unique_ptr backup = std::make_unique(Savestate::DEFAULT_SIZE); if (backup->Error) { // If we couldn't allocate memory for the backup... Platform::Log(Platform::LogLevel::Error, "Failed to allocate memory for state backup\n"); fclose(file); return false; } if (!nds.DoSavestate(backup.get()) || backup->Error) { // Back up the emulator's state. If that failed... Platform::Log(Platform::LogLevel::Error, "Failed to back up state, aborting load (from \"%s\")\n", filename.c_str()); fclose(file); return false; } // We'll store the backup once we're sure that the state was loaded. // Now that we know the file and backup are both good, let's load the new state. // Get the size of the file that we opened if (fseek(file, 0, SEEK_END) != 0) { Platform::Log(Platform::LogLevel::Error, "Failed to seek to end of state file \"%s\"\n", filename.c_str()); fclose(file); return false; } size_t size = ftell(file); rewind(file); // reset the filebuf's position // Allocate exactly as much memory as we need for the savestate std::vector buffer(size); if (fread(buffer.data(), size, 1, file) == 0) { // Read the state file into the buffer. If that failed... Platform::Log(Platform::LogLevel::Error, "Failed to read %u-byte state file \"%s\"\n", size, filename.c_str()); fclose(file); return false; } fclose(file); // done with the file now // Get ready to load the state from the buffer into the emulator std::unique_ptr state = std::make_unique(buffer.data(), size, false); if (!nds.DoSavestate(state.get()) || state->Error) { // If we couldn't load the savestate from the buffer... Platform::Log(Platform::LogLevel::Error, "Failed to load state file \"%s\" into emulator\n", filename.c_str()); return false; } // The backup was made and the state was loaded, so we can store the backup now. BackupState = std::move(backup); // This will clean up any existing backup assert(backup == nullptr); if (Config::SavestateRelocSRAM && NDSSave) { PreviousSaveFile = NDSSave->GetPath(); std::string savefile = filename.substr(LastSep(filename)+1); savefile = GetAssetPath(false, Config::SaveFilePath, ".sav", savefile); savefile += Platform::InstanceFileSuffix(); NDSSave->SetPath(savefile, true); } SavestateLoaded = true; return true; } bool SaveState(NDS& nds, const std::string& filename) { FILE* file = fopen(filename.c_str(), "wb"); if (file == nullptr) { // If the file couldn't be opened... return false; } Savestate state; if (state.Error) { // If there was an error creating the state (and allocating its memory)... fclose(file); return false; } // Write the savestate to the in-memory buffer nds.DoSavestate(&state); if (state.Error) { fclose(file); return false; } if (fwrite(state.Buffer(), state.Length(), 1, file) == 0) { // Write the Savestate buffer to the file. If that fails... Platform::Log(Platform::Error, "Failed to write %d-byte savestate to %s\n", state.Length(), filename.c_str() ); fclose(file); return false; } fclose(file); if (Config::SavestateRelocSRAM && NDSSave) { std::string savefile = filename.substr(LastSep(filename)+1); savefile = GetAssetPath(false, Config::SaveFilePath, ".sav", savefile); savefile += Platform::InstanceFileSuffix(); NDSSave->SetPath(savefile, false); } return true; } void UndoStateLoad(NDS& nds) { if (!SavestateLoaded || !BackupState) return; // Rewind the backup state and put it in load mode BackupState->Rewind(false); // pray that this works // what do we do if it doesn't??? // but it should work. nds.DoSavestate(BackupState.get()); if (NDSSave && (!PreviousSaveFile.empty())) { NDSSave->SetPath(PreviousSaveFile, true); } } void UnloadCheats(NDS& nds) { if (CheatFile) { delete CheatFile; CheatFile = nullptr; nds.AREngine.SetCodeFile(nullptr); } } void LoadCheats(NDS& nds) { UnloadCheats(nds); std::string filename = GetAssetPath(false, Config::CheatFilePath, ".mch"); // TODO: check for error (malformed cheat file, ...) CheatFile = new ARCodeFile(filename); nds.AREngine.SetCodeFile(CheatsOn ? CheatFile : nullptr); } std::optional> LoadARM9BIOS() noexcept { if (!Config::ExternalBIOSEnable) { return Config::ConsoleType == 0 ? std::make_optional(bios_arm9_bin) : std::nullopt; } if (FileHandle* f = OpenLocalFile(Config::BIOS9Path, Read)) { std::array bios {}; FileRewind(f); FileRead(bios.data(), sizeof(bios), 1, f); CloseFile(f); Log(Info, "ARM9 BIOS loaded from %s\n", Config::BIOS9Path.c_str()); return bios; } Log(Warn, "ARM9 BIOS not found\n"); return std::nullopt; } std::optional> LoadARM7BIOS() noexcept { if (!Config::ExternalBIOSEnable) { return Config::ConsoleType == 0 ? std::make_optional(bios_arm7_bin) : std::nullopt; } if (FileHandle* f = OpenLocalFile(Config::BIOS7Path, Read)) { std::array bios {}; FileRead(bios.data(), sizeof(bios), 1, f); CloseFile(f); Log(Info, "ARM7 BIOS loaded from %s\n", Config::BIOS7Path.c_str()); return bios; } Log(Warn, "ARM7 BIOS not found\n"); return std::nullopt; } std::optional> LoadDSiARM9BIOS() noexcept { if (FileHandle* f = OpenLocalFile(Config::DSiBIOS9Path, Read)) { std::array bios {}; FileRead(bios.data(), sizeof(bios), 1, f); CloseFile(f); if (!Config::DSiFullBIOSBoot) { // herp *(u32*)&bios[0] = 0xEAFFFFFE; // overwrites the reset vector // TODO!!!! // hax the upper 32K out of the goddamn DSi // done that :) -pcy } Log(Info, "ARM9i BIOS loaded from %s\n", Config::DSiBIOS9Path.c_str()); return bios; } Log(Warn, "ARM9i BIOS not found\n"); return std::nullopt; } std::optional> LoadDSiARM7BIOS() noexcept { if (FileHandle* f = OpenLocalFile(Config::DSiBIOS7Path, Read)) { std::array bios {}; FileRead(bios.data(), sizeof(bios), 1, f); CloseFile(f); if (!Config::DSiFullBIOSBoot) { // herp *(u32*)&bios[0] = 0xEAFFFFFE; // overwrites the reset vector // TODO!!!! // hax the upper 32K out of the goddamn DSi // done that :) -pcy } Log(Info, "ARM7i BIOS loaded from %s\n", Config::DSiBIOS7Path.c_str()); return bios; } Log(Warn, "ARM7i BIOS not found\n"); return std::nullopt; } Firmware GenerateFirmware(int type) noexcept { // Construct the default firmware... string settingspath; Firmware firmware = Firmware(type); assert(firmware.Buffer() != nullptr); // If using generated firmware, we keep the wi-fi settings on the host disk separately. // Wi-fi access point data includes Nintendo WFC settings, // and if we didn't keep them then the player would have to reset them in each session. // We don't need to save the whole firmware, just the part that may actually change. if (FileHandle* f = OpenLocalFile(Config::WifiSettingsPath, Read)) {// If we have Wi-fi settings to load... constexpr unsigned TOTAL_WFC_SETTINGS_SIZE = 3 * (sizeof(Firmware::WifiAccessPoint) + sizeof(Firmware::ExtendedWifiAccessPoint)); if (!FileRead(firmware.GetExtendedAccessPointPosition(), TOTAL_WFC_SETTINGS_SIZE, 1, f)) { // If we couldn't read the Wi-fi settings from this file... Log(Warn, "Failed to read Wi-fi settings from \"%s\"; using defaults instead\n", Config::WifiSettingsPath.c_str()); // The access point and extended access point segments might // be in different locations depending on the firmware revision, // but our generated firmware always keeps them next to each other. // (Extended access points first, then regular ones.) firmware.GetAccessPoints() = { Firmware::WifiAccessPoint(type), Firmware::WifiAccessPoint(), Firmware::WifiAccessPoint(), }; firmware.GetExtendedAccessPoints() = { Firmware::ExtendedWifiAccessPoint(), Firmware::ExtendedWifiAccessPoint(), Firmware::ExtendedWifiAccessPoint(), }; firmware.UpdateChecksums(); CloseFile(f); } } CustomizeFirmware(firmware); // If we don't have Wi-fi settings to load, // then the defaults will have already been populated by the constructor. return firmware; } std::optional LoadFirmware(int type) noexcept { if (!Config::ExternalBIOSEnable) { // If we're using built-in firmware... if (type == 1) { Log(Error, "DSi firmware: cannot use built-in firmware in DSi mode!\n"); return std::nullopt; } return GenerateFirmware(type); } const string& firmwarepath = type == 1 ? Config::DSiFirmwarePath : Config::FirmwarePath; Log(Debug, "SPI firmware: loading from file %s\n", firmwarepath.c_str()); FileHandle* file = OpenLocalFile(firmwarepath, Read); if (!file) { Log(Error, "SPI firmware: couldn't open firmware file!\n"); return std::nullopt; } Firmware firmware(file); CloseFile(file); if (!firmware.Buffer()) { Log(Error, "SPI firmware: couldn't read firmware file!\n"); return std::nullopt; } if (Config::FirmwareOverrideSettings) { CustomizeFirmware(firmware); } return firmware; } std::optional LoadNAND(const std::array& arm7ibios) noexcept { FileHandle* nandfile = OpenLocalFile(Config::DSiNANDPath, ReadWriteExisting); if (!nandfile) return std::nullopt; DSi_NAND::NANDImage nandImage(nandfile, &arm7ibios[0x8308]); if (!nandImage) { Log(Error, "Failed to parse DSi NAND\n"); return std::nullopt; // the NANDImage takes ownership of the FileHandle, no need to clean it up here } // scoped so that mount isn't alive when we move the NAND image to DSi::NANDImage { auto mount = DSi_NAND::NANDMount(nandImage); if (!mount) { Log(Error, "Failed to mount DSi NAND\n"); return std::nullopt; } DSi_NAND::DSiFirmwareSystemSettings settings {}; if (!mount.ReadUserData(settings)) { Log(Error, "Failed to read DSi NAND user data\n"); return std::nullopt; } // override user settings, if needed if (Config::FirmwareOverrideSettings) { // we store relevant strings as UTF-8, so we need to convert them to UTF-16 auto converter = wstring_convert, char16_t>{}; // setting up username std::u16string username = converter.from_bytes(Config::FirmwareUsername); size_t usernameLength = std::min(username.length(), (size_t) 10); memset(&settings.Nickname, 0, sizeof(settings.Nickname)); memcpy(&settings.Nickname, username.data(), usernameLength * sizeof(char16_t)); // setting language settings.Language = static_cast(Config::FirmwareLanguage); // setting up color settings.FavoriteColor = Config::FirmwareFavouriteColour; // setting up birthday settings.BirthdayMonth = Config::FirmwareBirthdayMonth; settings.BirthdayDay = Config::FirmwareBirthdayDay; // setup message std::u16string message = converter.from_bytes(Config::FirmwareMessage); size_t messageLength = std::min(message.length(), (size_t) 26); memset(&settings.Message, 0, sizeof(settings.Message)); memcpy(&settings.Message, message.data(), messageLength * sizeof(char16_t)); // TODO: make other items configurable? } // fix touchscreen coords settings.TouchCalibrationADC1 = {0, 0}; settings.TouchCalibrationPixel1 = {0, 0}; settings.TouchCalibrationADC2 = {255 << 4, 191 << 4}; settings.TouchCalibrationPixel2 = {255, 191}; settings.UpdateHash(); if (!mount.ApplyUserData(settings)) { Log(LogLevel::Error, "Failed to write patched DSi NAND user data\n"); return std::nullopt; } } return nandImage; } constexpr u64 imgsizes[] = {0, 256, 512, 1024, 2048, 4096}; std::optional GetDSiSDCardArgs() noexcept { if (!Config::DSiSDEnable) return std::nullopt; return FATStorageArgs { Config::DSiSDPath, imgsizes[Config::DSiSDSize], Config::DSiSDReadOnly, Config::DSiSDFolderSync ? std::make_optional(Config::DSiSDFolderPath) : std::nullopt }; } std::optional LoadDSiSDCard() noexcept { if (!Config::DSiSDEnable) return std::nullopt; return FATStorage( Config::DSiSDPath, imgsizes[Config::DSiSDSize], Config::DSiSDReadOnly, Config::DSiSDFolderSync ? std::make_optional(Config::DSiSDFolderPath) : std::nullopt ); } std::optional GetDLDISDCardArgs() noexcept { if (!Config::DLDIEnable) return std::nullopt; return FATStorageArgs{ Config::DLDISDPath, imgsizes[Config::DLDISize], Config::DLDIReadOnly, Config::DLDIFolderSync ? std::make_optional(Config::DLDIFolderPath) : std::nullopt }; } std::optional LoadDLDISDCard() noexcept { if (!Config::DLDIEnable) return std::nullopt; return FATStorage( Config::DLDISDPath, imgsizes[Config::DLDISize], Config::DLDIReadOnly, Config::DLDIFolderSync ? std::make_optional(Config::DLDIFolderPath) : std::nullopt ); } void EnableCheats(NDS& nds, bool enable) { CheatsOn = enable; if (CheatFile) nds.AREngine.SetCodeFile(CheatsOn ? CheatFile : nullptr); } ARCodeFile* GetCheatFile() { return CheatFile; } void SetBatteryLevels(NDS& nds) { if (nds.ConsoleType == 1) { auto& dsi = static_cast(nds); dsi.I2C.GetBPTWL()->SetBatteryLevel(Config::DSiBatteryLevel); dsi.I2C.GetBPTWL()->SetBatteryCharging(Config::DSiBatteryCharging); } else { nds.SPI.GetPowerMan()->SetBatteryLevelOkay(Config::DSBatteryLevelOkay); } } void SetDateTime(NDS& nds) { QDateTime hosttime = QDateTime::currentDateTime(); QDateTime time = hosttime.addSecs(Config::RTCOffset); nds.RTC.SetDateTime(time.date().year(), time.date().month(), time.date().day(), time.time().hour(), time.time().minute(), time.time().second()); } void Reset(EmuThread* thread) { thread->UpdateConsole(Keep {}, Keep {}); if (Config::ConsoleType == 1) EjectGBACart(*thread->NDS); thread->NDS->Reset(); SetBatteryLevels(*thread->NDS); SetDateTime(*thread->NDS); if ((CartType != -1) && NDSSave) { std::string oldsave = NDSSave->GetPath(); std::string newsave = GetAssetPath(false, Config::SaveFilePath, ".sav"); newsave += Platform::InstanceFileSuffix(); if (oldsave != newsave) NDSSave->SetPath(newsave, false); } if ((GBACartType != -1) && GBASave) { std::string oldsave = GBASave->GetPath(); std::string newsave = GetAssetPath(true, Config::SaveFilePath, ".sav"); newsave += Platform::InstanceFileSuffix(); if (oldsave != newsave) GBASave->SetPath(newsave, false); } InitFirmwareSaveManager(thread); if (FirmwareSave) { std::string oldsave = FirmwareSave->GetPath(); string newsave; if (Config::ExternalBIOSEnable) { if (Config::ConsoleType == 1) newsave = Config::DSiFirmwarePath + Platform::InstanceFileSuffix(); else newsave = Config::FirmwarePath + Platform::InstanceFileSuffix(); } else { newsave = Config::WifiSettingsPath + Platform::InstanceFileSuffix(); } if (oldsave != newsave) { // If the player toggled the ConsoleType or ExternalBIOSEnable... FirmwareSave->SetPath(newsave, true); } } if (!BaseROMName.empty()) { if (Config::DirectBoot || thread->NDS->NeedsDirectBoot()) { thread->NDS->SetupDirectBoot(BaseROMName); } } } bool BootToMenu(EmuThread* thread) { // Keep whatever cart is in the console, if any. if (!thread->UpdateConsole(Keep {}, Keep {})) // Try to update the console, but keep the existing cart. If that fails... return false; // BIOS and firmware files are loaded, patched, and installed in UpdateConsole if (thread->NDS->NeedsDirectBoot()) return false; InitFirmwareSaveManager(thread); thread->NDS->Reset(); SetBatteryLevels(*thread->NDS); SetDateTime(*thread->NDS); return true; } u32 DecompressROM(const u8* inContent, const u32 inSize, unique_ptr& outContent) { u64 realSize = ZSTD_getFrameContentSize(inContent, inSize); const u32 maxSize = 0x40000000; if (realSize == ZSTD_CONTENTSIZE_ERROR || (realSize > maxSize && realSize != ZSTD_CONTENTSIZE_UNKNOWN)) { return 0; } if (realSize != ZSTD_CONTENTSIZE_UNKNOWN) { outContent = make_unique(realSize); u64 decompressed = ZSTD_decompress(outContent.get(), realSize, inContent, inSize); if (ZSTD_isError(decompressed)) { outContent = nullptr; return 0; } return realSize; } else { ZSTD_DStream* dStream = ZSTD_createDStream(); ZSTD_initDStream(dStream); ZSTD_inBuffer inBuf = { .src = inContent, .size = inSize, .pos = 0 }; const u32 startSize = 1024 * 1024 * 16; u8* partialOutContent = (u8*) malloc(startSize); ZSTD_outBuffer outBuf = { .dst = partialOutContent, .size = startSize, .pos = 0 }; size_t result; do { result = ZSTD_decompressStream(dStream, &outBuf, &inBuf); if (ZSTD_isError(result)) { ZSTD_freeDStream(dStream); free(outBuf.dst); return 0; } // if result == 0 and not inBuf.pos < inBuf.size, go again to let zstd flush everything. if (result == 0) continue; if (outBuf.pos == outBuf.size) { outBuf.size *= 2; if (outBuf.size > maxSize) { ZSTD_freeDStream(dStream); free(outBuf.dst); return 0; } outBuf.dst = realloc(outBuf.dst, outBuf.size); } } while (inBuf.pos < inBuf.size); ZSTD_freeDStream(dStream); outContent = make_unique(outBuf.pos); memcpy(outContent.get(), outBuf.dst, outBuf.pos); ZSTD_freeDStream(dStream); free(outBuf.dst); return outBuf.size; } } void ClearBackupState() { if (BackupState != nullptr) { BackupState = nullptr; } } pair, string> GenerateDefaultFirmware() { // Construct the default firmware... string settingspath; std::unique_ptr firmware = std::make_unique(Config::ConsoleType); assert(firmware->Buffer() != nullptr); // Try to open the instanced Wi-fi settings, falling back to the regular Wi-fi settings if they don't exist. // We don't need to save the whole firmware, just the part that may actually change. std::string wfcsettingspath = Config::WifiSettingsPath; settingspath = wfcsettingspath + Platform::InstanceFileSuffix(); FileHandle* f = Platform::OpenLocalFile(settingspath, FileMode::Read); if (!f) { settingspath = wfcsettingspath; f = Platform::OpenLocalFile(settingspath, FileMode::Read); } // If using generated firmware, we keep the wi-fi settings on the host disk separately. // Wi-fi access point data includes Nintendo WFC settings, // and if we didn't keep them then the player would have to reset them in each session. if (f) { // If we have Wi-fi settings to load... constexpr unsigned TOTAL_WFC_SETTINGS_SIZE = 3 * (sizeof(Firmware::WifiAccessPoint) + sizeof(Firmware::ExtendedWifiAccessPoint)); // The access point and extended access point segments might // be in different locations depending on the firmware revision, // but our generated firmware always keeps them next to each other. // (Extended access points first, then regular ones.) if (!FileRead(firmware->GetExtendedAccessPointPosition(), TOTAL_WFC_SETTINGS_SIZE, 1, f)) { // If we couldn't read the Wi-fi settings from this file... Platform::Log(Platform::LogLevel::Warn, "Failed to read Wi-fi settings from \"%s\"; using defaults instead\n", wfcsettingspath.c_str()); firmware->GetAccessPoints() = { Firmware::WifiAccessPoint(Config::ConsoleType), Firmware::WifiAccessPoint(), Firmware::WifiAccessPoint(), }; firmware->GetExtendedAccessPoints() = { Firmware::ExtendedWifiAccessPoint(), Firmware::ExtendedWifiAccessPoint(), Firmware::ExtendedWifiAccessPoint(), }; } firmware->UpdateChecksums(); CloseFile(f); } // If we don't have Wi-fi settings to load, // then the defaults will have already been populated by the constructor. return std::make_pair(std::move(firmware), std::move(wfcsettingspath)); } bool ParseMacAddress(void* data) { const std::string& mac_in = Config::FirmwareMAC; u8* mac_out = (u8*)data; int o = 0; u8 tmp = 0; for (int i = 0; i < 18; i++) { char c = mac_in[i]; if (c == '\0') break; int n; if (c >= '0' && c <= '9') n = c - '0'; else if (c >= 'a' && c <= 'f') n = c - 'a' + 10; else if (c >= 'A' && c <= 'F') n = c - 'A' + 10; else continue; if (!(o & 1)) tmp = n; else mac_out[o >> 1] = n | (tmp << 4); o++; if (o >= 12) return true; } return false; } void CustomizeFirmware(Firmware& firmware) noexcept { auto& currentData = firmware.GetEffectiveUserData(); // setting up username std::string orig_username = Config::FirmwareUsername; if (!orig_username.empty()) { // If the frontend defines a username, take it. If not, leave the existing one. std::u16string username = std::wstring_convert, char16_t>{}.from_bytes(orig_username); size_t usernameLength = std::min(username.length(), (size_t) 10); currentData.NameLength = usernameLength; memcpy(currentData.Nickname, username.data(), usernameLength * sizeof(char16_t)); } auto language = static_cast(Config::FirmwareLanguage); if (language != Firmware::Language::Reserved) { // If the frontend specifies a language (rather than using the existing value)... currentData.Settings &= ~Firmware::Language::Reserved; // ..clear the existing language... currentData.Settings |= language; // ...and set the new one. } // setting up color u8 favoritecolor = Config::FirmwareFavouriteColour; if (favoritecolor != 0xFF) { currentData.FavoriteColor = favoritecolor; } u8 birthmonth = Config::FirmwareBirthdayMonth; if (birthmonth != 0) { // If the frontend specifies a birth month (rather than using the existing value)... currentData.BirthdayMonth = birthmonth; } u8 birthday = Config::FirmwareBirthdayDay; if (birthday != 0) { // If the frontend specifies a birthday (rather than using the existing value)... currentData.BirthdayDay = birthday; } // setup message std::string orig_message = Config::FirmwareMessage; if (!orig_message.empty()) { std::u16string message = std::wstring_convert, char16_t>{}.from_bytes(orig_message); size_t messageLength = std::min(message.length(), (size_t) 26); currentData.MessageLength = messageLength; memcpy(currentData.Message, message.data(), messageLength * sizeof(char16_t)); } MacAddress mac; bool rep = false; auto& header = firmware.GetHeader(); memcpy(&mac, header.MacAddr.data(), sizeof(MacAddress)); MacAddress configuredMac; rep = ParseMacAddress(&configuredMac); rep &= (configuredMac != MacAddress()); if (rep) { mac = configuredMac; } int inst = Platform::InstanceID(); if (inst > 0) { rep = true; mac[3] += inst; mac[4] += inst*0x44; mac[5] += inst*0x10; } if (rep) { mac[0] &= 0xFC; // ensure the MAC isn't a broadcast MAC header.MacAddr = mac; header.UpdateChecksum(); } firmware.UpdateChecksums(); } // Loads ROM data without parsing it. Works for GBA and NDS ROMs. bool LoadROMData(const QStringList& filepath, std::unique_ptr& filedata, u32& filelen, string& basepath, string& romname) noexcept { if (filepath.empty()) return false; if (int num = filepath.count(); num == 1) { // regular file std::string filename = filepath.at(0).toStdString(); Platform::FileHandle* f = Platform::OpenFile(filename, FileMode::Read); if (!f) return false; long len = Platform::FileLength(f); if (len > 0x40000000) { Platform::CloseFile(f); return false; } Platform::FileRewind(f); filedata = make_unique(len); size_t nread = Platform::FileRead(filedata.get(), (size_t)len, 1, f); Platform::CloseFile(f); if (nread != 1) { filedata = nullptr; return false; } filelen = (u32)len; if (filename.length() > 4 && filename.substr(filename.length() - 4) == ".zst") { filelen = DecompressROM(filedata.get(), len, filedata); if (filelen > 0) { filename = filename.substr(0, filename.length() - 4); } else { filedata = nullptr; filelen = 0; basepath = ""; romname = ""; return false; } } int pos = LastSep(filename); if(pos != -1) basepath = filename.substr(0, pos); romname = filename.substr(pos+1); return true; } #ifdef ARCHIVE_SUPPORT_ENABLED else if (num == 2) { // file inside archive s32 lenread = Archive::ExtractFileFromArchive(filepath.at(0), filepath.at(1), filedata, &filelen); if (lenread < 0) return false; if (!filedata) return false; if (lenread != filelen) { filedata = nullptr; return false; } std::string std_archivepath = filepath.at(0).toStdString(); basepath = std_archivepath.substr(0, LastSep(std_archivepath)); std::string std_romname = filepath.at(1).toStdString(); romname = std_romname.substr(LastSep(std_romname)+1); return true; } #endif else return false; } bool LoadROM(EmuThread* emuthread, QStringList filepath, bool reset) { unique_ptr filedata = nullptr; u32 filelen; std::string basepath; std::string romname; if (!LoadROMData(filepath, filedata, filelen, basepath, romname)) return false; NDSSave = nullptr; BaseROMDir = basepath; BaseROMName = romname; BaseAssetName = romname.substr(0, romname.rfind('.')); u32 savelen = 0; std::unique_ptr savedata = nullptr; std::string savname = GetAssetPath(false, Config::SaveFilePath, ".sav"); std::string origsav = savname; savname += Platform::InstanceFileSuffix(); FileHandle* sav = Platform::OpenFile(savname, FileMode::Read); if (!sav) sav = Platform::OpenFile(origsav, FileMode::Read); if (sav) { savelen = (u32)Platform::FileLength(sav); FileRewind(sav); savedata = std::make_unique(savelen); FileRead(savedata.get(), savelen, 1, sav); CloseFile(sav); } NDSCart::NDSCartArgs cartargs { // Don't load the SD card itself yet, because we don't know if // the ROM is homebrew or not. // So this is the card we *would* load if the ROM were homebrew. .SDCard = GetDLDISDCardArgs(), .SRAM = std::make_pair(std::move(savedata), savelen), }; auto cart = NDSCart::ParseROM(std::move(filedata), filelen, std::move(cartargs)); if (!cart) // If we couldn't parse the ROM... return false; if (reset) { if (!emuthread->UpdateConsole(std::move(cart), Keep {})) return false; InitFirmwareSaveManager(emuthread); emuthread->NDS->Reset(); if (Config::DirectBoot || emuthread->NDS->NeedsDirectBoot()) { // If direct boot is enabled or forced... emuthread->NDS->SetupDirectBoot(romname); } SetBatteryLevels(*emuthread->NDS); SetDateTime(*emuthread->NDS); } else { assert(emuthread->NDS != nullptr); emuthread->NDS->SetNDSCart(std::move(cart)); } CartType = 0; NDSSave = std::make_unique(savname); LoadCheats(*emuthread->NDS); return true; } void EjectCart(NDS& nds) { NDSSave = nullptr; UnloadCheats(nds); nds.EjectCart(); CartType = -1; BaseROMDir = ""; BaseROMName = ""; BaseAssetName = ""; } bool CartInserted() { return CartType != -1; } QString CartLabel() { if (CartType == -1) return "(none)"; QString ret = QString::fromStdString(BaseROMName); int maxlen = 32; if (ret.length() > maxlen) ret = ret.left(maxlen-6) + "..." + ret.right(3); return ret; } bool LoadGBAROM(NDS& nds, QStringList filepath) { if (nds.ConsoleType == 1) return false; // DSi doesn't have a GBA slot unique_ptr filedata = nullptr; u32 filelen; std::string basepath; std::string romname; if (!LoadROMData(filepath, filedata, filelen, basepath, romname)) return false; GBASave = nullptr; BaseGBAROMDir = basepath; BaseGBAROMName = romname; BaseGBAAssetName = romname.substr(0, romname.rfind('.')); u32 savelen = 0; std::unique_ptr savedata = nullptr; std::string savname = GetAssetPath(true, Config::SaveFilePath, ".sav"); std::string origsav = savname; savname += Platform::InstanceFileSuffix(); FileHandle* sav = Platform::OpenFile(savname, FileMode::Read); if (!sav) sav = Platform::OpenFile(origsav, FileMode::Read); if (sav) { savelen = (u32)FileLength(sav); if (savelen > 0) { FileRewind(sav); savedata = std::make_unique(savelen); FileRead(savedata.get(), savelen, 1, sav); } CloseFile(sav); } auto cart = GBACart::ParseROM(std::move(filedata), filelen, std::move(savedata), savelen); if (!cart) return false; nds.SetGBACart(std::move(cart)); GBACartType = 0; GBASave = std::make_unique(savname); return true; } void LoadGBAAddon(NDS& nds, int type) { if (Config::ConsoleType == 1) return; GBASave = nullptr; nds.LoadGBAAddon(type); GBACartType = type; BaseGBAROMDir = ""; BaseGBAROMName = ""; BaseGBAAssetName = ""; } void EjectGBACart(NDS& nds) { GBASave = nullptr; nds.EjectGBACart(); GBACartType = -1; BaseGBAROMDir = ""; BaseGBAROMName = ""; BaseGBAAssetName = ""; } bool GBACartInserted() { return GBACartType != -1; } QString GBACartLabel() { if (Config::ConsoleType == 1) return "none (DSi)"; switch (GBACartType) { case 0: { QString ret = QString::fromStdString(BaseGBAROMName); int maxlen = 32; if (ret.length() > maxlen) ret = ret.left(maxlen-6) + "..." + ret.right(3); return ret; } case GBAAddon_RAMExpansion: return "Memory expansion"; } return "(none)"; } void ROMIcon(const u8 (&data)[512], const u16 (&palette)[16], u32 (&iconRef)[32*32]) { int index = 0; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { for (int k = 0; k < 8; k++) { for (int l = 0; l < 8; l++) { u8 pal_index = index % 2 ? data[index/2] >> 4 : data[index/2] & 0x0F; u8 r = ((palette[pal_index] >> 0) & 0x1F) * 255 / 31; u8 g = ((palette[pal_index] >> 5) & 0x1F) * 255 / 31; u8 b = ((palette[pal_index] >> 10) & 0x1F) * 255 / 31; u8 a = pal_index ? 255: 0; u32* row = &iconRef[256 * i + 32 * k + 8 * j]; row[l] = r | (g << 8) | (b << 16) | (a << 24); index++; } } } } } #define SEQ_FLIPV(i) ((i & 0b1000000000000000) >> 15) #define SEQ_FLIPH(i) ((i & 0b0100000000000000) >> 14) #define SEQ_PAL(i) ((i & 0b0011100000000000) >> 11) #define SEQ_BMP(i) ((i & 0b0000011100000000) >> 8) #define SEQ_DUR(i) ((i & 0b0000000011111111) >> 0) void AnimatedROMIcon(const u8 (&data)[8][512], const u16 (&palette)[8][16], const u16 (&sequence)[64], u32 (&animatedIconRef)[64][32*32], std::vector &animatedSequenceRef) { for (int i = 0; i < 64; i++) { if (!sequence[i]) break; ROMIcon(data[SEQ_BMP(sequence[i])], palette[SEQ_PAL(sequence[i])], animatedIconRef[i]); u32* frame = animatedIconRef[i]; if (SEQ_FLIPH(sequence[i])) { for (int x = 0; x < 32; x++) { for (int y = 0; y < 32/2; y++) { std::swap(frame[x * 32 + y], frame[x * 32 + (32 - 1 - y)]); } } } if (SEQ_FLIPV(sequence[i])) { for (int x = 0; x < 32/2; x++) { for (int y = 0; y < 32; y++) { std::swap(frame[x * 32 + y], frame[(32 - 1 - x) * 32 + y]); } } } for (int j = 0; j < SEQ_DUR(sequence[i]); j++) animatedSequenceRef.push_back(i); } } }