#pragma once #include "../duckstation_compat.h" #include "../window_info.h" #include #include #include namespace GL { class Context { public: Context(const WindowInfo& wi); virtual ~Context(); enum class Profile { NoProfile, Core, ES }; struct Version { Profile profile; int major_version; int minor_version; }; struct FullscreenModeInfo { u32 width; u32 height; float refresh_rate; }; ALWAYS_INLINE const WindowInfo& GetWindowInfo() const { return m_wi; } ALWAYS_INLINE bool IsGLES() const { return (m_version.profile == Profile::ES); } ALWAYS_INLINE u32 GetSurfaceWidth() const { return m_wi.surface_width; } ALWAYS_INLINE u32 GetSurfaceHeight() const { return m_wi.surface_height; } ALWAYS_INLINE WindowInfo::SurfaceFormat GetSurfaceFormat() const { return m_wi.surface_format; } virtual void* GetProcAddress(const char* name) = 0; virtual bool ChangeSurface(const WindowInfo& new_wi) = 0; virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0; virtual bool SwapBuffers() = 0; virtual bool MakeCurrent() = 0; virtual bool DoneCurrent() = 0; virtual bool SetSwapInterval(s32 interval) = 0; virtual std::unique_ptr CreateSharedContext(const WindowInfo& wi) = 0; virtual std::vector EnumerateFullscreenModes(); static std::unique_ptr Create(const WindowInfo& wi, const Version* versions_to_try, size_t num_versions_to_try); template static std::unique_ptr Create(const WindowInfo& wi, const std::array& versions_to_try) { return Create(wi, versions_to_try.data(), versions_to_try.size()); } static std::unique_ptr Create(const WindowInfo& wi) { return Create(wi, GetAllVersionsList()); } static const std::array& GetAllDesktopVersionsList(); static const std::array& GetAllDesktopVersionsListWithFallback(); static const std::array& GetAllESVersionsList(); static const std::array& GetAllVersionsList(); protected: #ifdef _WIN32 #endif WindowInfo m_wi; Version m_version = {}; }; } // namespace GL