/* Copyright 2016-2023 melonDS team This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #include #include #include #include "Platform.h" #include "NDS.h" #include "DSi.h" #include "SPU.h" namespace melonDS { using Platform::Log; using Platform::LogLevel; // SPU TODO // * capture addition modes, overflow bugs // * channel hold const s8 SPUChannel::ADPCMIndexTable[8] = {-1, -1, -1, -1, 2, 4, 6, 8}; const u16 SPUChannel::ADPCMTable[89] = { 0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x0010, 0x0011, 0x0013, 0x0015, 0x0017, 0x0019, 0x001C, 0x001F, 0x0022, 0x0025, 0x0029, 0x002D, 0x0032, 0x0037, 0x003C, 0x0042, 0x0049, 0x0050, 0x0058, 0x0061, 0x006B, 0x0076, 0x0082, 0x008F, 0x009D, 0x00AD, 0x00BE, 0x00D1, 0x00E6, 0x00FD, 0x0117, 0x0133, 0x0151, 0x0173, 0x0198, 0x01C1, 0x01EE, 0x0220, 0x0256, 0x0292, 0x02D4, 0x031C, 0x036C, 0x03C3, 0x0424, 0x048E, 0x0502, 0x0583, 0x0610, 0x06AB, 0x0756, 0x0812, 0x08E0, 0x09C3, 0x0ABD, 0x0BD0, 0x0CFF, 0x0E4C, 0x0FBA, 0x114C, 0x1307, 0x14EE, 0x1706, 0x1954, 0x1BDC, 0x1EA5, 0x21B6, 0x2515, 0x28CA, 0x2CDF, 0x315B, 0x364B, 0x3BB9, 0x41B2, 0x4844, 0x4F7E, 0x5771, 0x602F, 0x69CE, 0x7462, 0x7FFF }; const s16 SPUChannel::PSGTable[8][8] = { {-0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF}, {-0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF}, {-0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF}, {-0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF}, {-0x7FFF, -0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF}, {-0x7FFF, -0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF}, {-0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF, 0x7FFF}, {-0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF, -0x7FFF} }; template constexpr T ipow(T num, unsigned int pow) { T product = 1; for (int i = 0; i < pow; ++i) { product *= num; } return product; } template constexpr T factorial(T num) { T product = 1; for (T i = 1; i <= num; ++i) { product *= i; } return product; } // We can't use std::cos in constexpr functions until C++26, // so we need to compute the cosine ourselves with the Taylor series. // Code adapted from https://prosepoetrycode.potterpcs.net/2015/07/a-simple-constexpr-power-function-c/ template constexpr double cosine (double theta) { return (ipow(-1, Iterations) * ipow(theta, 2 * Iterations)) / static_cast(factorial(2ull * Iterations)) + cosine(theta); } template <> constexpr double cosine<0> (double theta) { return 1.0; } // generate interpolation tables // values are 1:1:14 fixed-point constexpr std::array InterpCos = []() constexpr { std::array interp {}; for (int i = 0; i < 0x100; i++) { float ratio = (i * M_PI) / 255.0f; ratio = 1.0f - cosine(ratio); interp[i] = (s16)(ratio * 0x2000); } return interp; }(); constexpr array2d InterpCubic = []() constexpr { array2d interp {}; for (int i = 0; i < 0x100; i++) { s32 i1 = i << 6; s32 i2 = (i * i) >> 2; s32 i3 = (i * i * i) >> 10; interp[i][0] = -i3 + 2*i2 - i1; interp[i][1] = i3 - 2*i2 + 0x4000; interp[i][2] = -i3 + i2 + i1; interp[i][3] = i3 - i2; } return interp; }(); const std::array InterpSNESGauss = { 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x001, 0x002, 0x002, 0x002, 0x002, 0x002, 0x002, 0x002, 0x003, 0x003, 0x003, 0x003, 0x003, 0x004, 0x004, 0x004, 0x004, 0x004, 0x005, 0x005, 0x005, 0x005, 0x006, 0x006, 0x006, 0x006, 0x007, 0x007, 0x007, 0x008, 0x008, 0x008, 0x009, 0x009, 0x009, 0x00A, 0x00A, 0x00A, 0x00B, 0x00B, 0x00B, 0x00C, 0x00C, 0x00D, 0x00D, 0x00E, 0x00E, 0x00F, 0x00F, 0x00F, 0x010, 0x010, 0x011, 0x011, 0x012, 0x013, 0x013, 0x014, 0x014, 0x015, 0x015, 0x016, 0x017, 0x017, 0x018, 0x018, 0x019, 0x01A, 0x01B, 0x01B, 0x01C, 0x01D, 0x01D, 0x01E, 0x01F, 0x020, 0x020, 0x021, 0x022, 0x023, 0x024, 0x024, 0x025, 0x026, 0x027, 0x028, 0x029, 0x02A, 0x02B, 0x02C, 0x02D, 0x02E, 0x02F, 0x030, 0x031, 0x032, 0x033, 0x034, 0x035, 0x036, 0x037, 0x038, 0x03A, 0x03B, 0x03C, 0x03D, 0x03E, 0x040, 0x041, 0x042, 0x043, 0x045, 0x046, 0x047, 0x049, 0x04A, 0x04C, 0x04D, 0x04E, 0x050, 0x051, 0x053, 0x054, 0x056, 0x057, 0x059, 0x05A, 0x05C, 0x05E, 0x05F, 0x061, 0x063, 0x064, 0x066, 0x068, 0x06A, 0x06B, 0x06D, 0x06F, 0x071, 0x073, 0x075, 0x076, 0x078, 0x07A, 0x07C, 0x07E, 0x080, 0x082, 0x084, 0x086, 0x089, 0x08B, 0x08D, 0x08F, 0x091, 0x093, 0x096, 0x098, 0x09A, 0x09C, 0x09F, 0x0A1, 0x0A3, 0x0A6, 0x0A8, 0x0AB, 0x0AD, 0x0AF, 0x0B2, 0x0B4, 0x0B7, 0x0BA, 0x0BC, 0x0BF, 0x0C1, 0x0C4, 0x0C7, 0x0C9, 0x0CC, 0x0CF, 0x0D2, 0x0D4, 0x0D7, 0x0DA, 0x0DD, 0x0E0, 0x0E3, 0x0E6, 0x0E9, 0x0EC, 0x0EF, 0x0F2, 0x0F5, 0x0F8, 0x0FB, 0x0FE, 0x101, 0x104, 0x107, 0x10B, 0x10E, 0x111, 0x114, 0x118, 0x11B, 0x11E, 0x122, 0x125, 0x129, 0x12C, 0x130, 0x133, 0x137, 0x13A, 0x13E, 0x141, 0x145, 0x148, 0x14C, 0x150, 0x153, 0x157, 0x15B, 0x15F, 0x162, 0x166, 0x16A, 0x16E, 0x172, 0x176, 0x17A, 0x17D, 0x181, 0x185, 0x189, 0x18D, 0x191, 0x195, 0x19A, 0x19E, 0x1A2, 0x1A6, 0x1AA, 0x1AE, 0x1B2, 0x1B7, 0x1BB, 0x1BF, 0x1C3, 0x1C8, 0x1CC, 0x1D0, 0x1D5, 0x1D9, 0x1DD, 0x1E2, 0x1E6, 0x1EB, 0x1EF, 0x1F3, 0x1F8, 0x1FC, 0x201, 0x205, 0x20A, 0x20F, 0x213, 0x218, 0x21C, 0x221, 0x226, 0x22A, 0x22F, 0x233, 0x238, 0x23D, 0x241, 0x246, 0x24B, 0x250, 0x254, 0x259, 0x25E, 0x263, 0x267, 0x26C, 0x271, 0x276, 0x27B, 0x280, 0x284, 0x289, 0x28E, 0x293, 0x298, 0x29D, 0x2A2, 0x2A6, 0x2AB, 0x2B0, 0x2B5, 0x2BA, 0x2BF, 0x2C4, 0x2C9, 0x2CE, 0x2D3, 0x2D8, 0x2DC, 0x2E1, 0x2E6, 0x2EB, 0x2F0, 0x2F5, 0x2FA, 0x2FF, 0x304, 0x309, 0x30E, 0x313, 0x318, 0x31D, 0x322, 0x326, 0x32B, 0x330, 0x335, 0x33A, 0x33F, 0x344, 0x349, 0x34E, 0x353, 0x357, 0x35C, 0x361, 0x366, 0x36B, 0x370, 0x374, 0x379, 0x37E, 0x383, 0x388, 0x38C, 0x391, 0x396, 0x39B, 0x39F, 0x3A4, 0x3A9, 0x3AD, 0x3B2, 0x3B7, 0x3BB, 0x3C0, 0x3C5, 0x3C9, 0x3CE, 0x3D2, 0x3D7, 0x3DC, 0x3E0, 0x3E5, 0x3E9, 0x3ED, 0x3F2, 0x3F6, 0x3FB, 0x3FF, 0x403, 0x408, 0x40C, 0x410, 0x415, 0x419, 0x41D, 0x421, 0x425, 0x42A, 0x42E, 0x432, 0x436, 0x43A, 0x43E, 0x442, 0x446, 0x44A, 0x44E, 0x452, 0x455, 0x459, 0x45D, 0x461, 0x465, 0x468, 0x46C, 0x470, 0x473, 0x477, 0x47A, 0x47E, 0x481, 0x485, 0x488, 0x48C, 0x48F, 0x492, 0x496, 0x499, 0x49C, 0x49F, 0x4A2, 0x4A6, 0x4A9, 0x4AC, 0x4AF, 0x4B2, 0x4B5, 0x4B7, 0x4BA, 0x4BD, 0x4C0, 0x4C3, 0x4C5, 0x4C8, 0x4CB, 0x4CD, 0x4D0, 0x4D2, 0x4D5, 0x4D7, 0x4D9, 0x4DC, 0x4DE, 0x4E0, 0x4E3, 0x4E5, 0x4E7, 0x4E9, 0x4EB, 0x4ED, 0x4EF, 0x4F1, 0x4F3, 0x4F5, 0x4F6, 0x4F8, 0x4FA, 0x4FB, 0x4FD, 0x4FF, 0x500, 0x502, 0x503, 0x504, 0x506, 0x507, 0x508, 0x50A, 0x50B, 0x50C, 0x50D, 0x50E, 0x50F, 0x510, 0x511, 0x511, 0x512, 0x513, 0x514, 0x514, 0x515, 0x516, 0x516, 0x517, 0x517, 0x517, 0x518, 0x518, 0x518, 0x518, 0x518, 0x519, 0x519 }; SPU::SPU(melonDS::NDS& nds, AudioBitDepth bitdepth, AudioInterpolation interpolation) : NDS(nds), Channels { SPUChannel(0, nds, interpolation), SPUChannel(1, nds, interpolation), SPUChannel(2, nds, interpolation), SPUChannel(3, nds, interpolation), SPUChannel(4, nds, interpolation), SPUChannel(5, nds, interpolation), SPUChannel(6, nds, interpolation), SPUChannel(7, nds, interpolation), SPUChannel(8, nds, interpolation), SPUChannel(9, nds, interpolation), SPUChannel(10, nds, interpolation), SPUChannel(11, nds, interpolation), SPUChannel(12, nds, interpolation), SPUChannel(13, nds, interpolation), SPUChannel(14, nds, interpolation), SPUChannel(15, nds, interpolation), }, Capture { SPUCaptureUnit(0, nds), SPUCaptureUnit(1, nds), }, AudioLock(Platform::Mutex_Create()), Degrade10Bit(bitdepth == AudioBitDepth::_10Bit || (nds.ConsoleType == 1 && bitdepth == AudioBitDepth::Auto)) { NDS.RegisterEventFunc(Event_SPU, 0, MemberEventFunc(SPU, Mix)); ApplyBias = true; Degrade10Bit = false; memset(OutputFrontBuffer, 0, 2*OutputBufferSize*2); OutputBackbufferWritePosition = 0; OutputFrontBufferReadPosition = 0; OutputFrontBufferWritePosition = 0; } SPU::~SPU() { Platform::Mutex_Free(AudioLock); AudioLock = nullptr; NDS.UnregisterEventFunc(Event_SPU, 0); } void SPU::Reset() { InitOutput(); Cnt = 0; MasterVolume = 0; Bias = 0; for (int i = 0; i < 16; i++) Channels[i].Reset(); Capture[0].Reset(); Capture[1].Reset(); NDS.ScheduleEvent(Event_SPU, false, 1024, 0, 0); } void SPU::Stop() { Platform::Mutex_Lock(AudioLock); memset(OutputFrontBuffer, 0, 2*OutputBufferSize*2); OutputBackbufferWritePosition = 0; OutputFrontBufferReadPosition = 0; OutputFrontBufferWritePosition = 0; Platform::Mutex_Unlock(AudioLock); } void SPU::DoSavestate(Savestate* file) { file->Section("SPU."); file->Var16(&Cnt); file->Var8(&MasterVolume); file->Var16(&Bias); for (SPUChannel& channel : Channels) channel.DoSavestate(file); for (SPUCaptureUnit& capture : Capture) capture.DoSavestate(file); } void SPU::SetPowerCnt(u32 val) { // TODO } void SPU::SetInterpolation(AudioInterpolation type) { for (SPUChannel& channel : Channels) channel.InterpType = type; } void SPU::SetBias(u16 bias) { Bias = bias; } void SPU::SetApplyBias(bool enable) { ApplyBias = enable; } void SPU::SetDegrade10Bit(bool enable) { Degrade10Bit = enable; } void SPU::SetDegrade10Bit(AudioBitDepth depth) { switch (depth) { case AudioBitDepth::Auto: Degrade10Bit = (NDS.ConsoleType == 0); break; case AudioBitDepth::_10Bit: Degrade10Bit = true; break; case AudioBitDepth::_16Bit: Degrade10Bit = false; break; } } SPUChannel::SPUChannel(u32 num, melonDS::NDS& nds, AudioInterpolation interpolation) : NDS(nds), Num(num), InterpType(interpolation) { } void SPUChannel::Reset() { KeyOn = false; SetCnt(0); SrcAddr = 0; TimerReload = 0; LoopPos = 0; Length = 0; Timer = 0; Pos = 0; FIFOReadPos = 0; FIFOWritePos = 0; FIFOReadOffset = 0; FIFOLevel = 0; } void SPUChannel::DoSavestate(Savestate* file) { file->Var32(&Cnt); file->Var32(&SrcAddr); file->Var16(&TimerReload); file->Var32(&LoopPos); file->Var32(&Length); file->Var8(&Volume); file->Var8(&VolumeShift); file->Var8(&Pan); file->Var8((u8*)&KeyOn); file->Var32(&Timer); file->Var32((u32*)&Pos); file->VarArray(PrevSample, sizeof(PrevSample)); file->Var16((u16*)&CurSample); file->Var16(&NoiseVal); file->Var32((u32*)&ADPCMVal); file->Var32((u32*)&ADPCMIndex); file->Var32((u32*)&ADPCMValLoop); file->Var32((u32*)&ADPCMIndexLoop); file->Var8(&ADPCMCurByte); file->Var32(&FIFOReadPos); file->Var32(&FIFOWritePos); file->Var32(&FIFOReadOffset); file->Var32(&FIFOLevel); file->VarArray(FIFO, sizeof(FIFO)); } void SPUChannel::FIFO_BufferData() { u32 totallen = LoopPos + Length; if (FIFOReadOffset >= totallen) { u32 repeatmode = (Cnt >> 27) & 0x3; if (repeatmode & 1) FIFOReadOffset = LoopPos; else if (repeatmode & 2) return; // one-shot sound, we're done } u32 burstlen = 16; if ((FIFOReadOffset + 16) > totallen) burstlen = totallen - FIFOReadOffset; // sound DMA can't read from the ARM7 BIOS if ((SrcAddr + FIFOReadOffset) >= 0x00004000) { for (u32 i = 0; i < burstlen; i += 4) { FIFO[FIFOWritePos] = NDS.ARM7Read32(SrcAddr + FIFOReadOffset); FIFOReadOffset += 4; FIFOWritePos++; FIFOWritePos &= 0x7; } } else { for (u32 i = 0; i < burstlen; i += 4) { FIFO[FIFOWritePos] = 0; FIFOReadOffset += 4; FIFOWritePos++; FIFOWritePos &= 0x7; } } FIFOLevel += burstlen; } template T SPUChannel::FIFO_ReadData() { T ret = *(T*)&((u8*)FIFO)[FIFOReadPos]; FIFOReadPos += sizeof(T); FIFOReadPos &= 0x1F; FIFOLevel -= sizeof(T); if (FIFOLevel <= 16) FIFO_BufferData(); return ret; } void SPUChannel::Start() { Timer = TimerReload; if (((Cnt >> 29) & 0x3) == 3) Pos = -1; else Pos = -3; NoiseVal = 0x7FFF; PrevSample[0] = 0; PrevSample[1] = 0; PrevSample[2] = 0; CurSample = 0; FIFOReadPos = 0; FIFOWritePos = 0; FIFOReadOffset = 0; FIFOLevel = 0; // when starting a channel, buffer data if (((Cnt >> 29) & 0x3) != 3) { FIFO_BufferData(); FIFO_BufferData(); } } void SPUChannel::NextSample_PCM8() { Pos++; if (Pos < 0) return; if (Pos >= (LoopPos + Length)) { u32 repeat = (Cnt >> 27) & 0x3; if (repeat & 1) { Pos = LoopPos; } else if (repeat & 2) { CurSample = 0; Cnt &= ~(1<<31); return; } } s8 val = FIFO_ReadData(); CurSample = val << 8; } void SPUChannel::NextSample_PCM16() { Pos++; if (Pos < 0) return; if ((Pos<<1) >= (LoopPos + Length)) { u32 repeat = (Cnt >> 27) & 0x3; if (repeat & 1) { Pos = LoopPos>>1; } else if (repeat & 2) { CurSample = 0; Cnt &= ~(1<<31); return; } } s16 val = FIFO_ReadData(); CurSample = val; } void SPUChannel::NextSample_ADPCM() { Pos++; if (Pos < 8) { if (Pos == 0) { // setup ADPCM u32 header = FIFO_ReadData(); ADPCMVal = (s32)(s16)(header & 0xFFFF); ADPCMIndex = (header >> 16) & 0x7F; if (ADPCMIndex > 88) ADPCMIndex = 88; ADPCMValLoop = ADPCMVal; ADPCMIndexLoop = ADPCMIndex; } return; } if ((Pos>>1) >= (LoopPos + Length)) { u32 repeat = (Cnt >> 27) & 0x3; if (repeat & 1) { Pos = LoopPos<<1; ADPCMVal = ADPCMValLoop; ADPCMIndex = ADPCMIndexLoop; ADPCMCurByte = FIFO_ReadData(); } else if (repeat & 2) { CurSample = 0; Cnt &= ~(1<<31); return; } } else { if (!(Pos & 0x1)) ADPCMCurByte = FIFO_ReadData(); else ADPCMCurByte >>= 4; u16 val = ADPCMTable[ADPCMIndex]; u16 diff = val >> 3; if (ADPCMCurByte & 0x1) diff += (val >> 2); if (ADPCMCurByte & 0x2) diff += (val >> 1); if (ADPCMCurByte & 0x4) diff += val; if (ADPCMCurByte & 0x8) { ADPCMVal -= diff; if (ADPCMVal < -0x7FFF) ADPCMVal = -0x7FFF; } else { ADPCMVal += diff; if (ADPCMVal > 0x7FFF) ADPCMVal = 0x7FFF; } ADPCMIndex += ADPCMIndexTable[ADPCMCurByte & 0x7]; if (ADPCMIndex < 0) ADPCMIndex = 0; else if (ADPCMIndex > 88) ADPCMIndex = 88; if (Pos == (LoopPos<<1)) { ADPCMValLoop = ADPCMVal; ADPCMIndexLoop = ADPCMIndex; } } CurSample = ADPCMVal; } void SPUChannel::NextSample_PSG() { Pos++; CurSample = PSGTable[(Cnt >> 24) & 0x7][Pos & 0x7]; } void SPUChannel::NextSample_Noise() { if (NoiseVal & 0x1) { NoiseVal = (NoiseVal >> 1) ^ 0x6000; CurSample = -0x7FFF; } else { NoiseVal >>= 1; CurSample = 0x7FFF; } } template s32 SPUChannel::Run() { if (!(Cnt & (1<<31))) return 0; if ((type < 3) && ((Length+LoopPos) < 16)) return 0; if (KeyOn) { Start(); KeyOn = false; } Timer += 512; // 1 sample = 512 cycles at 16MHz while (Timer >> 16) { Timer = TimerReload + (Timer - 0x10000); // for optional interpolation: save previous samples // the interpolated audio will be delayed by a couple samples, // but it's easier to deal with this way if ((type < 3) && (InterpType != AudioInterpolation::None)) { PrevSample[2] = PrevSample[1]; PrevSample[1] = PrevSample[0]; PrevSample[0] = CurSample; } switch (type) { case 0: NextSample_PCM8(); break; case 1: NextSample_PCM16(); break; case 2: NextSample_ADPCM(); break; case 3: NextSample_PSG(); break; case 4: NextSample_Noise(); break; } } s32 val = (s32)CurSample; // interpolation (emulation improvement, not a hardware feature) if ((type < 3) && (InterpType != AudioInterpolation::None)) { s32 samplepos = ((Timer - TimerReload) * 0x100) / (0x10000 - TimerReload); if (samplepos > 0xFF) samplepos = 0xFF; switch (InterpType) { case AudioInterpolation::Linear: val = ((val * samplepos) + (PrevSample[0] * (0xFF-samplepos))) >> 8; break; case AudioInterpolation::Cosine: val = ((val * InterpCos[samplepos]) + (PrevSample[0] * InterpCos[0xFF-samplepos])) >> 14; break; case AudioInterpolation::Cubic: val = ((PrevSample[2] * InterpCubic[samplepos][0]) + (PrevSample[1] * InterpCubic[samplepos][1]) + (PrevSample[0] * InterpCubic[samplepos][2]) + (val * InterpCubic[samplepos][3])) >> 14; break; case AudioInterpolation::SNESGaussian: { // Avoid clipping (from fullsnes) #define CLAMP(s) (std::clamp((s) >> 1, -0x3FFA, 0x3FF8)) s32 out = (InterpSNESGauss[0x0FF - samplepos] * CLAMP(PrevSample[2]) >> 10); out = out + ((InterpSNESGauss[0x1FF - samplepos] * CLAMP(PrevSample[1])) >> 10); out = out + ((InterpSNESGauss[0x100 + samplepos] * CLAMP(PrevSample[0])) >> 10); out = out + ((InterpSNESGauss[0x000 + samplepos] * CLAMP(val)) >> 10); val = std::clamp(out, -0x8000, 0x7FFF); #undef CLAMP break; } default: break; } } val <<= VolumeShift; val *= Volume; return val; } void SPUChannel::PanOutput(s32 in, s32& left, s32& right) { left += ((s64)in * (128-Pan)) >> 10; right += ((s64)in * Pan) >> 10; } SPUCaptureUnit::SPUCaptureUnit(u32 num, melonDS::NDS& nds) : NDS(nds), Num(num) { } void SPUCaptureUnit::Reset() { SetCnt(0); DstAddr = 0; TimerReload = 0; Length = 0; Timer = 0; Pos = 0; FIFOReadPos = 0; FIFOWritePos = 0; FIFOWriteOffset = 0; FIFOLevel = 0; } void SPUCaptureUnit::DoSavestate(Savestate* file) { file->Var8(&Cnt); file->Var32(&DstAddr); file->Var16(&TimerReload); file->Var32(&Length); file->Var32(&Timer); file->Var32((u32*)&Pos); file->Var32(&FIFOReadPos); file->Var32(&FIFOWritePos); file->Var32(&FIFOWriteOffset); file->Var32(&FIFOLevel); file->VarArray(FIFO, 4*4); } void SPUCaptureUnit::FIFO_FlushData() { for (u32 i = 0; i < 4; i++) { NDS.ARM7Write32(DstAddr + FIFOWriteOffset, FIFO[FIFOReadPos]); // Calls the NDS or DSi version, depending on the class FIFOReadPos++; FIFOReadPos &= 0x3; FIFOLevel -= 4; FIFOWriteOffset += 4; if (FIFOWriteOffset >= Length) { FIFOWriteOffset = 0; break; } } } template void SPUCaptureUnit::FIFO_WriteData(T val) { *(T*)&((u8*)FIFO)[FIFOWritePos] = val; FIFOWritePos += sizeof(T); FIFOWritePos &= 0xF; FIFOLevel += sizeof(T); if (FIFOLevel >= 16) FIFO_FlushData(); } void SPUCaptureUnit::Run(s32 sample) { Timer += 512; if (Cnt & 0x08) { while (Timer >> 16) { Timer = TimerReload + (Timer - 0x10000); FIFO_WriteData((s8)(sample >> 8)); Pos++; if (Pos >= Length) { if (FIFOLevel >= 4) FIFO_FlushData(); if (Cnt & 0x04) { Cnt &= 0x7F; return; } else Pos = 0; } } } else { while (Timer >> 16) { Timer = TimerReload + (Timer - 0x10000); FIFO_WriteData((s16)sample); Pos += 2; if (Pos >= Length) { if (FIFOLevel >= 4) FIFO_FlushData(); if (Cnt & 0x04) { Cnt &= 0x7F; return; } else Pos = 0; } } } } void SPU::Mix(u32 dummy) { s32 left = 0, right = 0; s32 leftoutput = 0, rightoutput = 0; if ((Cnt & (1<<15)) && (!dummy)) { s32 ch0 = Channels[0].DoRun(); s32 ch1 = Channels[1].DoRun(); s32 ch2 = Channels[2].DoRun(); s32 ch3 = Channels[3].DoRun(); // TODO: addition from capture registers Channels[0].PanOutput(ch0, left, right); Channels[2].PanOutput(ch2, left, right); if (!(Cnt & (1<<12))) Channels[1].PanOutput(ch1, left, right); if (!(Cnt & (1<<13))) Channels[3].PanOutput(ch3, left, right); for (int i = 4; i < 16; i++) { SPUChannel* chan = &Channels[i]; s32 channel = chan->DoRun(); chan->PanOutput(channel, left, right); } // sound capture // TODO: other sound capture sources, along with their bugs if (Capture[0].Cnt & (1<<7)) { s32 val = left; val >>= 8; if (val < -0x8000) val = -0x8000; else if (val > 0x7FFF) val = 0x7FFF; Capture[0].Run(val); } if (Capture[1].Cnt & (1<<7)) { s32 val = right; val >>= 8; if (val < -0x8000) val = -0x8000; else if (val > 0x7FFF) val = 0x7FFF; Capture[1].Run(val); } // final output switch (Cnt & 0x0300) { case 0x0000: // left mixer leftoutput = left; break; case 0x0100: // channel 1 { s32 pan = 128 - Channels[1].Pan; leftoutput = ((s64)ch1 * pan) >> 10; } break; case 0x0200: // channel 3 { s32 pan = 128 - Channels[3].Pan; leftoutput = ((s64)ch3 * pan) >> 10; } break; case 0x0300: // channel 1+3 { s32 pan1 = 128 - Channels[1].Pan; s32 pan3 = 128 - Channels[3].Pan; leftoutput = (((s64)ch1 * pan1) >> 10) + (((s64)ch3 * pan3) >> 10); } break; } switch (Cnt & 0x0C00) { case 0x0000: // right mixer rightoutput = right; break; case 0x0400: // channel 1 { s32 pan = Channels[1].Pan; rightoutput = ((s64)ch1 * pan) >> 10; } break; case 0x0800: // channel 3 { s32 pan = Channels[3].Pan; rightoutput = ((s64)ch3 * pan) >> 10; } break; case 0x0C00: // channel 1+3 { s32 pan1 = Channels[1].Pan; s32 pan3 = Channels[3].Pan; rightoutput = (((s64)ch1 * pan1) >> 10) + (((s64)ch3 * pan3) >> 10); } break; } } leftoutput = ((s64)leftoutput * MasterVolume) >> 7; rightoutput = ((s64)rightoutput * MasterVolume) >> 7; leftoutput >>= 8; rightoutput >>= 8; // Add SOUNDBIAS value // The value used by all commercial games is 0x200, so we subtract that so it won't offset the final sound output. if (ApplyBias) { leftoutput += (Bias << 6) - 0x8000; rightoutput += (Bias << 6) - 0x8000; } if (leftoutput < -0x8000) leftoutput = -0x8000; else if (leftoutput > 0x7FFF) leftoutput = 0x7FFF; if (rightoutput < -0x8000) rightoutput = -0x8000; else if (rightoutput > 0x7FFF) rightoutput = 0x7FFF; // The original DS and DS lite degrade the output from 16 to 10 bit before output if (Degrade10Bit) { leftoutput &= 0xFFFFFFC0; rightoutput &= 0xFFFFFFC0; } // OutputBufferFrame can never get full because it's // transfered to OutputBuffer at the end of the frame // FIXME: apparently this does happen!!! if (OutputBackbufferWritePosition * 2 < OutputBufferSize - 1) { OutputBackbuffer[OutputBackbufferWritePosition ] = leftoutput >> 1; OutputBackbuffer[OutputBackbufferWritePosition + 1] = rightoutput >> 1; OutputBackbufferWritePosition += 2; } NDS.ScheduleEvent(Event_SPU, true, 1024, 0, 0); } void SPU::TransferOutput() { Platform::Mutex_Lock(AudioLock); for (u32 i = 0; i < OutputBackbufferWritePosition; i += 2) { OutputFrontBuffer[OutputFrontBufferWritePosition ] = OutputBackbuffer[i ]; OutputFrontBuffer[OutputFrontBufferWritePosition + 1] = OutputBackbuffer[i + 1]; OutputFrontBufferWritePosition += 2; OutputFrontBufferWritePosition &= OutputBufferSize*2-1; if (OutputFrontBufferWritePosition == OutputFrontBufferReadPosition) { // advance the read position too, to avoid losing the entire FIFO OutputFrontBufferReadPosition += 2; OutputFrontBufferReadPosition &= OutputBufferSize*2-1; } } OutputBackbufferWritePosition = 0; Platform::Mutex_Unlock(AudioLock);; } void SPU::TrimOutput() { Platform::Mutex_Lock(AudioLock); const int halflimit = (OutputBufferSize / 2); int readpos = OutputFrontBufferWritePosition - (halflimit*2); if (readpos < 0) readpos += (OutputBufferSize*2); OutputFrontBufferReadPosition = readpos; Platform::Mutex_Unlock(AudioLock); } void SPU::DrainOutput() { Platform::Mutex_Lock(AudioLock); OutputFrontBufferWritePosition = 0; OutputFrontBufferReadPosition = 0; Platform::Mutex_Unlock(AudioLock); } void SPU::InitOutput() { Platform::Mutex_Lock(AudioLock); memset(OutputBackbuffer, 0, 2*OutputBufferSize*2); memset(OutputFrontBuffer, 0, 2*OutputBufferSize*2); OutputFrontBufferReadPosition = 0; OutputFrontBufferWritePosition = 0; Platform::Mutex_Unlock(AudioLock); } int SPU::GetOutputSize() const { Platform::Mutex_Lock(AudioLock); int ret; if (OutputFrontBufferWritePosition >= OutputFrontBufferReadPosition) ret = OutputFrontBufferWritePosition - OutputFrontBufferReadPosition; else ret = (OutputBufferSize*2) - OutputFrontBufferReadPosition + OutputFrontBufferWritePosition; ret >>= 1; Platform::Mutex_Unlock(AudioLock); return ret; } void SPU::Sync(bool wait) { // this function is currently not used anywhere // depending on the usage context the thread safety measures could be made // a lot faster // sync to audio output in case the core is running too fast // * wait=true: wait until enough audio data has been played // * wait=false: merely skip some audio data to avoid a FIFO overflow const int halflimit = (OutputBufferSize / 2); if (wait) { // TODO: less CPU-intensive wait? while (GetOutputSize() > halflimit); } else if (GetOutputSize() > halflimit) { Platform::Mutex_Lock(AudioLock); int readpos = OutputFrontBufferWritePosition - (halflimit*2); if (readpos < 0) readpos += (OutputBufferSize*2); OutputFrontBufferReadPosition = readpos; Platform::Mutex_Unlock(AudioLock); } } int SPU::ReadOutput(s16* data, int samples) { Platform::Mutex_Lock(AudioLock); if (OutputFrontBufferReadPosition == OutputFrontBufferWritePosition) { Platform::Mutex_Unlock(AudioLock); return 0; } for (int i = 0; i < samples; i++) { *data++ = OutputFrontBuffer[OutputFrontBufferReadPosition]; *data++ = OutputFrontBuffer[OutputFrontBufferReadPosition + 1]; OutputFrontBufferReadPosition += 2; OutputFrontBufferReadPosition &= ((2*OutputBufferSize)-1); if (OutputFrontBufferWritePosition == OutputFrontBufferReadPosition) { Platform::Mutex_Unlock(AudioLock); return i+1; } } Platform::Mutex_Unlock(AudioLock); return samples; } u8 SPU::Read8(u32 addr) { if (addr < 0x04000500) { SPUChannel* chan = &Channels[(addr >> 4) & 0xF]; switch (addr & 0xF) { case 0x0: return chan->Cnt & 0xFF; case 0x1: return (chan->Cnt >> 8) & 0xFF; case 0x2: return (chan->Cnt >> 16) & 0xFF; case 0x3: return chan->Cnt >> 24; } } else { switch (addr) { case 0x04000500: return Cnt & 0x7F; case 0x04000501: return Cnt >> 8; case 0x04000508: return Capture[0].Cnt; case 0x04000509: return Capture[1].Cnt; } } Log(LogLevel::Warn, "unknown SPU read8 %08X\n", addr); return 0; } u16 SPU::Read16(u32 addr) { if (addr < 0x04000500) { SPUChannel* chan = &Channels[(addr >> 4) & 0xF]; switch (addr & 0xF) { case 0x0: return chan->Cnt & 0xFFFF; case 0x2: return chan->Cnt >> 16; } } else { switch (addr) { case 0x04000500: return Cnt; case 0x04000504: return Bias; case 0x04000508: return Capture[0].Cnt | (Capture[1].Cnt << 8); } } Log(LogLevel::Warn, "unknown SPU read16 %08X\n", addr); return 0; } u32 SPU::Read32(u32 addr) { if (addr < 0x04000500) { SPUChannel* chan = &Channels[(addr >> 4) & 0xF]; switch (addr & 0xF) { case 0x0: return chan->Cnt; } } else { switch (addr) { case 0x04000500: return Cnt; case 0x04000504: return Bias; case 0x04000508: return Capture[0].Cnt | (Capture[1].Cnt << 8); case 0x04000510: return Capture[0].DstAddr; case 0x04000518: return Capture[1].DstAddr; } } Log(LogLevel::Warn, "unknown SPU read32 %08X\n", addr); return 0; } void SPU::Write8(u32 addr, u8 val) { if (addr < 0x04000500) { SPUChannel* chan = &Channels[(addr >> 4) & 0xF]; switch (addr & 0xF) { case 0x0: chan->SetCnt((chan->Cnt & 0xFFFFFF00) | val); return; case 0x1: chan->SetCnt((chan->Cnt & 0xFFFF00FF) | (val << 8)); return; case 0x2: chan->SetCnt((chan->Cnt & 0xFF00FFFF) | (val << 16)); return; case 0x3: chan->SetCnt((chan->Cnt & 0x00FFFFFF) | (val << 24)); return; } } else { switch (addr) { case 0x04000500: Cnt = (Cnt & 0xBF00) | (val & 0x7F); MasterVolume = Cnt & 0x7F; if (MasterVolume == 127) MasterVolume++; return; case 0x04000501: Cnt = (Cnt & 0x007F) | ((val & 0xBF) << 8); return; case 0x04000508: Capture[0].SetCnt(val); if (val & 0x03) Log(LogLevel::Warn, "!! UNSUPPORTED SPU CAPTURE MODE %02X\n", val); return; case 0x04000509: Capture[1].SetCnt(val); if (val & 0x03) Log(LogLevel::Warn, "!! UNSUPPORTED SPU CAPTURE MODE %02X\n", val); return; } } Log(LogLevel::Warn, "unknown SPU write8 %08X %02X\n", addr, val); } void SPU::Write16(u32 addr, u16 val) { if (addr < 0x04000500) { SPUChannel* chan = &Channels[(addr >> 4) & 0xF]; switch (addr & 0xF) { case 0x0: chan->SetCnt((chan->Cnt & 0xFFFF0000) | val); return; case 0x2: chan->SetCnt((chan->Cnt & 0x0000FFFF) | (val << 16)); return; case 0x8: chan->SetTimerReload(val); if ((addr & 0xF0) == 0x10) Capture[0].SetTimerReload(val); else if ((addr & 0xF0) == 0x30) Capture[1].SetTimerReload(val); return; case 0xA: chan->SetLoopPos(val); return; case 0xC: chan->SetLength(((chan->Length >> 2) & 0xFFFF0000) | val); return; case 0xE: chan->SetLength(((chan->Length >> 2) & 0x0000FFFF) | (val << 16)); return; } } else { switch (addr) { case 0x04000500: Cnt = val & 0xBF7F; MasterVolume = Cnt & 0x7F; if (MasterVolume == 127) MasterVolume++; return; case 0x04000504: Bias = val & 0x3FF; return; case 0x04000508: Capture[0].SetCnt(val & 0xFF); Capture[1].SetCnt(val >> 8); if (val & 0x0303) Log(LogLevel::Warn, "!! UNSUPPORTED SPU CAPTURE MODE %04X\n", val); return; case 0x04000514: Capture[0].SetLength(val); return; case 0x0400051C: Capture[1].SetLength(val); return; } } Log(LogLevel::Warn, "unknown SPU write16 %08X %04X\n", addr, val); } void SPU::Write32(u32 addr, u32 val) { if (addr < 0x04000500) { SPUChannel* chan = &Channels[(addr >> 4) & 0xF]; switch (addr & 0xF) { case 0x0: chan->SetCnt(val); return; case 0x4: chan->SetSrcAddr(val); return; case 0x8: chan->SetLoopPos(val >> 16); val &= 0xFFFF; chan->SetTimerReload(val); if ((addr & 0xF0) == 0x10) Capture[0].SetTimerReload(val); else if ((addr & 0xF0) == 0x30) Capture[1].SetTimerReload(val); return; case 0xC: chan->SetLength(val); return; } } else { switch (addr) { case 0x04000500: Cnt = val & 0xBF7F; MasterVolume = Cnt & 0x7F; if (MasterVolume == 127) MasterVolume++; return; case 0x04000504: Bias = val & 0x3FF; return; case 0x04000508: Capture[0].SetCnt(val & 0xFF); Capture[1].SetCnt(val >> 8); if (val & 0x0303) Log(LogLevel::Warn, "!! UNSUPPORTED SPU CAPTURE MODE %04X\n", val); return; case 0x04000510: Capture[0].SetDstAddr(val); return; case 0x04000514: Capture[0].SetLength(val & 0xFFFF); return; case 0x04000518: Capture[1].SetDstAddr(val); return; case 0x0400051C: Capture[1].SetLength(val & 0xFFFF); return; } } } }