/* Copyright 2016-2017 StapleButter This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #ifndef PLATFORM_H #define PLATFORM_H #include "types.h" namespace Platform { void StopEmu(); void* Thread_Create(void (*func)()); void Thread_Free(void* thread); void Thread_Wait(void* thread); void* Semaphore_Create(); void Semaphore_Free(void* sema); void Semaphore_Reset(void* sema); void Semaphore_Wait(void* sema); void Semaphore_Post(void* sema); // local multiplayer comm interface // packet type: DS-style TX header (12 bytes) + original 802.11 frame bool MP_Init(); void MP_DeInit(); int MP_SendPacket(u8* data, int len); int MP_RecvPacket(u8* data, bool block); // LAN comm interface // packet type: Ethernet (802.3) bool LAN_Init(); void LAN_DeInit(); int LAN_SendPacket(u8* data, int len); int LAN_RecvPacket(u8* data); } #endif // PLATFORM_H