/* Copyright 2016-2022 melonDS team, WaluigiWare64 This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #ifndef NDS_HEADER_H #define NDS_HEADER_H #include #include "types.h" namespace melonDS { /// Set to indicate the console regions that a ROM (including DSiWare) /// can be played on. enum RegionMask : u32 { NoRegion = 0, Japan = 1 << 0, USA = 1 << 1, Europe = 1 << 2, Australia = 1 << 3, China = 1 << 4, Korea = 1 << 5, Reserved = ~(Japan | USA | Europe | Australia | China | Korea), RegionFree = 0xFFFFFFFF, }; // Consult GBATEK for info on what these are struct NDSHeader { char GameTitle[12]; char GameCode[4]; char MakerCode[2]; u8 UnitCode; u8 EncryptionSeedSelect; u8 CardSize; u8 Reserved1[7]; u8 DSiCryptoFlags; u8 NDSRegion; u8 ROMVersion; u8 Autostart; u32 ARM9ROMOffset; u32 ARM9EntryAddress; u32 ARM9RAMAddress; u32 ARM9Size; u32 ARM7ROMOffset; u32 ARM7EntryAddress; u32 ARM7RAMAddress; u32 ARM7Size; u32 FNTOffset; u32 FNTSize; u32 FATOffset; u32 FATSize; u32 ARM9OverlayOffset; u32 ARM9OverlaySize; u32 ARM7OverlayOffset; u32 ARM7OverlaySize; u32 NormalCommandSettings; u32 Key1CommandSettings; u32 BannerOffset; u16 SecureAreaCRC16; u16 SecureAreaDelay; // GBATEK lists the following two with a question mark u32 ARM9AutoLoadListAddress; u32 ARM7AutoLoadListAddress; u64 SecureAreaDisable; u32 ROMSize; // excluding DSi area u32 HeaderSize; // GBATEK lists the following two with a question mark u32 DSiARM9ParamTableOffset; u32 DSiARM7ParamTableOffset; // expressed in 0x80000-byte units u16 NDSRegionEnd; u16 DSiRegionStart; // specific to NAND games u16 NANDROMEnd; u16 NANDRWStart; u8 Reserved2[40]; u8 NintendoLogo[156]; u16 NintendoLogoCRC16; u16 HeaderCRC16; u32 DebugROMOffset; u32 DebugSize; u32 DebugRAMAddress; u32 Reserved4; u8 Reserved5[16]; u32 DSiMBKSlots[5]; // global MBK1..MBK5 settings u32 DSiARM9MBKAreas[3]; // local MBK6..MBK8 settings for ARM9 u32 DSiARM7MBKAreas[3]; // local MBK6..MBK8 settings for ARM7 u8 DSiMBKWriteProtect[3]; // global MBK9 setting u8 DSiWRAMCntSetting; // global WRAMCNT setting RegionMask DSiRegionMask; u32 DSiPermissions[2]; u8 Reserved6[3]; u8 AppFlags; // flags at 1BF u32 DSiARM9iROMOffset; u32 Reserved7; u32 DSiARM9iRAMAddress; u32 DSiARM9iSize; u32 DSiARM7iROMOffset; u32 DSiSDMMCDeviceList; u32 DSiARM7iRAMAddress; u32 DSiARM7iSize; u32 DSiDigestNTROffset; u32 DSiDigestNTRSize; u32 DSiDigestTWLOffset; u32 DSiDigestTWLSize; u32 DSiDigestSecHashtblOffset; u32 DSiDigestSecHashtblSize; u32 DSiDigestBlkHashtblOffset; u32 DSiDigestBlkHashtblSize; u32 DSiDigestSecSize; // sector size in bytes u32 DSiDigestBlkSecCount; // sectors per block u32 DSiBannerSize; // ??? u8 DSiShared0Size; u8 DSiShared1Size; u8 DSiEULARatings; u8 DSiUseRatings; u32 DSiTotalROMSize; u8 DSiShared2Size; u8 DSiShared3Size; u8 DSiShared4Size; u8 DSiShared5Size; // ??? u32 DSiARM9iParamTableOffset; u32 DSiARM7iParamTableOffset; u32 DSiModcrypt1Offset; u32 DSiModcrypt1Size; u32 DSiModcrypt2Offset; u32 DSiModcrypt2Size; u32 DSiTitleIDLow; u32 DSiTitleIDHigh; u32 DSiPublicSavSize; u32 DSiPrivateSavSize; u8 Reserved8[176]; u8 DSiAgeRatingFlags[16]; // 0x300 - hashes (SHA1-HMAC) u8 DSiARM9Hash[20]; u8 DSiARM7Hash[20]; u8 DSiDigestMasterHash[20]; u8 BannerHash[20]; u8 DSiARM9iHash[20]; u8 DSiARM7iHash[20]; u8 HeaderBinariesHash[20]; // 0x160-byte header + ARM9/ARM7 binaries u8 ARM9OverlayHash[20]; // ARM9 overlay and NitroFAT u8 DSiARM9NoSecureHash[20]; // ARM9 binary without secure area u8 Reserved9[2636]; // reserved and unchecked region at 0xE00 u8 Reserved10[384]; u8 HeaderSignature[128]; // RSA-SHA1 across 0x000..0xDFF /// @return \c true if this header represents a DSi title /// (either a physical cartridge or a DSiWare title). [[nodiscard]] bool IsDSi() const { return (UnitCode & 0x02) != 0; } [[nodiscard]] u32 GameCodeAsU32() const { return (u32)GameCode[3] << 24 | (u32)GameCode[2] << 16 | (u32)GameCode[1] << 8 | (u32)GameCode[0]; } [[nodiscard]] bool IsHomebrew() const { return (ARM9ROMOffset < 0x4000) || (strncmp(GameCode, "####", 4) == 0); } /// @return \c true if this header represents a DSiWare title. [[nodiscard]] bool IsDSiWare() const { return IsDSi() && DSiRegionStart == 0; } }; static_assert(sizeof(NDSHeader) == 4096, "NDSHeader is not 4096 bytes!"); struct NDSBanner { u16 Version; u16 CRC16[4]; u8 Reserved1[22]; u8 Icon[512]; u16 Palette[16]; char16_t JapaneseTitle[128]; char16_t EnglishTitle[128]; char16_t FrenchTitle[128]; char16_t GermanTitle[128]; char16_t ItalianTitle[128]; char16_t SpanishTitle[128]; char16_t ChineseTitle[128]; char16_t KoreanTitle[128]; u8 Reserved2[2048]; u8 DSiIcon[8][512]; u16 DSiPalette[8][16]; u16 DSiSequence[64]; }; static_assert(sizeof(NDSBanner) == 9152, "NDSBanner is not 9152 bytes!"); } #endif //NDS_HEADER_H