/* Copyright 2016-2022 melonDS team This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #pragma once #include "GPU2D.h" namespace GPU2D { class SoftRenderer : public Renderer2D { public: SoftRenderer(); ~SoftRenderer() override {} void DrawScanline(u32 line, Unit* unit) override; void DrawSprites(u32 line, Unit* unit) override; void VBlankEnd(Unit* unitA, Unit* unitB) override; private: alignas(8) u32 BGOBJLine[256*3]; u32* _3DLine; alignas(8) u8 WindowMask[256]; alignas(8) u32 OBJLine[2][256]; alignas(8) u8 OBJIndex[2][256]; alignas(8) u8 OBJWindow[2][256]; u32 NumSprites[2]; u8* CurBGXMosaicTable; u8 MosaicTable[16][256]; u32 ColorBlend4(u32 val1, u32 val2, u32 eva, u32 evb); u32 ColorBlend5(u32 val1, u32 val2); u32 ColorBrightnessUp(u32 val, u32 factor); u32 ColorBrightnessDown(u32 val, u32 factor); u32 ColorComposite(int i, u32 val1, u32 val2); template void DrawScanlineBGMode(u32 line); void DrawScanlineBGMode6(u32 line); void DrawScanlineBGMode7(u32 line); void DrawScanline_BGOBJ(u32 line); static void DrawPixel_Normal(u32* dst, u16 color, u32 flag); static void DrawPixel_Accel(u32* dst, u16 color, u32 flag); typedef void (*DrawPixel)(u32* dst, u16 color, u32 flag); void DrawBG_3D(); template void DrawBG_Text(u32 line, u32 bgnum); template void DrawBG_Affine(u32 line, u32 bgnum); template void DrawBG_Extended(u32 line, u32 bgnum); template void DrawBG_Large(u32 line); void ApplySpriteMosaicX(); template void InterleaveSprites(u32 prio); template void DrawSprite_Rotscale(u32 num, u32 boundwidth, u32 boundheight, u32 width, u32 height, s32 xpos, s32 ypos); template void DrawSprite_Normal(u32 num, u32 width, u32 height, s32 xpos, s32 ypos); void DoCapture(u32 line, u32 width); }; }