/* Copyright 2016-2023 melonDS team This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #ifndef GBACART_H #define GBACART_H #include #include "types.h" #include "Savestate.h" namespace GBACart { enum CartType { Default = 0x001, Game = 0x101, GameSolarSensor = 0x102, RAMExpansion = 0x201, }; // CartCommon -- base code shared by all cart types class CartCommon { public: CartCommon(); virtual ~CartCommon(); virtual u32 Type() const = 0; virtual u32 Checksum() const { return 0; } virtual void Reset(); virtual void DoSavestate(Savestate* file); virtual void SetupSave(u32 type); virtual void LoadSave(const u8* savedata, u32 savelen); virtual int SetInput(int num, bool pressed); virtual u16 ROMRead(u32 addr); virtual void ROMWrite(u32 addr, u16 val); virtual u8 SRAMRead(u32 addr); virtual void SRAMWrite(u32 addr, u8 val); [[nodiscard]] virtual const u8* GetROM() const { return nullptr; } [[nodiscard]] virtual u32 GetROMLength() const { return 0; } virtual u8* GetSaveMemory() const; virtual u32 GetSaveMemoryLength() const; }; // CartGame -- regular retail game cart (ROM, SRAM) class CartGame : public CartCommon { public: CartGame(u8* rom, u32 len); virtual ~CartGame() override; virtual u32 Type() const override { return CartType::Game; } virtual u32 Checksum() const override; virtual void Reset() override; virtual void DoSavestate(Savestate* file) override; virtual void SetupSave(u32 type) override; virtual void LoadSave(const u8* savedata, u32 savelen) override; virtual u16 ROMRead(u32 addr) override; virtual void ROMWrite(u32 addr, u16 val) override; virtual u8 SRAMRead(u32 addr) override; virtual void SRAMWrite(u32 addr, u8 val) override; [[nodiscard]] const u8* GetROM() const override { return ROM; } [[nodiscard]] u32 GetROMLength() const override { return ROMLength; } virtual u8* GetSaveMemory() const override; virtual u32 GetSaveMemoryLength() const override; protected: virtual void ProcessGPIO(); u8 SRAMRead_EEPROM(u32 addr); void SRAMWrite_EEPROM(u32 addr, u8 val); u8 SRAMRead_FLASH(u32 addr); void SRAMWrite_FLASH(u32 addr, u8 val); u8 SRAMRead_SRAM(u32 addr); void SRAMWrite_SRAM(u32 addr, u8 val); u8* ROM; u32 ROMLength; struct { u16 data; u16 direction; u16 control; } GPIO; enum SaveType { S_NULL, S_EEPROM4K, S_EEPROM64K, S_SRAM256K, S_FLASH512K, S_FLASH1M }; // from DeSmuME struct { u8 state; u8 cmd; u8 device; u8 manufacturer; u8 bank; } SRAMFlashState; u8* SRAM; u32 SRAMLength; SaveType SRAMType; }; // CartGameSolarSensor -- Boktai game cart class CartGameSolarSensor : public CartGame { public: CartGameSolarSensor(u8* rom, u32 len); virtual ~CartGameSolarSensor() override; virtual u32 Type() const override { return CartType::GameSolarSensor; } virtual void Reset() override; virtual void DoSavestate(Savestate* file) override; virtual int SetInput(int num, bool pressed) override; private: virtual void ProcessGPIO() override; static const int kLuxLevels[11]; bool LightEdge; u8 LightCounter; u8 LightSample; u8 LightLevel; }; // CartRAMExpansion -- RAM expansion cart (DS browser, ...) class CartRAMExpansion : public CartCommon { public: CartRAMExpansion(); ~CartRAMExpansion() override; virtual u32 Type() const override { return CartType::RAMExpansion; } void Reset() override; void DoSavestate(Savestate* file) override; u16 ROMRead(u32 addr) override; void ROMWrite(u32 addr, u16 val) override; private: u8 RAM[0x800000]; u16 RAMEnable; }; // possible inputs for GBA carts that might accept user input enum { Input_SolarSensorDown = 0, Input_SolarSensorUp, }; extern std::unique_ptr Cart; bool Init(); void DeInit(); void Reset(); void DoSavestate(Savestate* file); /// Parses the given ROM data and constructs a \c GBACart::CartCommon subclass /// that can be inserted into the emulator or used to extract information about the cart beforehand. /// @param romdata The ROM data to parse. /// The returned cartridge will contain a copy of this data, /// so the caller may deallocate \c romdata after this function returns. /// @param romlen The length of the ROM data in bytes. /// @returns A \c GBACart::CartCommon object representing the parsed ROM, /// or \c nullptr if the ROM data couldn't be parsed. std::unique_ptr ParseROM(const u8* romdata, u32 romlen); /// Applies the GBACartData to the emulator state and unloads an existing ROM if any. /// Upon successful insertion, \c cart will be nullptr and the global GBACart state /// (\c CartROM, CartInserted, etc.) will be updated. bool InsertROM(std::unique_ptr&& cart); bool LoadROM(const u8* romdata, u32 romlen); void LoadSave(const u8* savedata, u32 savelen); void LoadAddon(int type); void EjectCart(); //bool LoadROM(const char* path, const char* sram); //bool LoadROM(const u8* romdata, u32 filelength, const char *sram); //void RelocateSave(const char* path, bool write); // TODO: make more flexible, support nonbinary inputs int SetInput(int num, bool pressed); void SetOpenBusDecay(u16 val); u16 ROMRead(u32 addr); void ROMWrite(u32 addr, u16 val); u8 SRAMRead(u32 addr); void SRAMWrite(u32 addr, u8 val); /// This function is intended to allow frontends to save and load SRAM /// without using melonDS APIs. /// Modifying the emulated SRAM for any other reason is strongly discouraged. /// The returned pointer may be invalidated if the emulator is reset, /// or when a new game is loaded. /// Consequently, don't store the returned pointer for any longer than necessary. /// @returns Pointer to this cart's SRAM if a cart is loaded and supports SRAM, otherwise \c nullptr. u8* GetSaveMemory(); /// @returns The length of the buffer returned by ::GetSaveMemory() /// if a cart is loaded and supports SRAM, otherwise zero. u32 GetSaveMemoryLength(); } #endif // GBACART_H