project(core) add_library(core STATIC ARM.cpp ARMInterpreter.cpp ARMInterpreter_ALU.cpp ARMInterpreter_Branch.cpp ARMInterpreter_LoadStore.cpp Config.cpp CP15.cpp CRC32.cpp DMA.cpp GPU.cpp GPU2D.cpp GPU3D.cpp GPU3D_Soft.cpp NDS.cpp NDSCart.cpp RTC.cpp Savestate.cpp SPI.cpp SPU.cpp Wifi.cpp WifiAP.cpp # opengl backend stuff GPU3D_OpenGL.cpp OpenGLSupport.cpp ) if (WIN32) target_link_libraries(core ole32 comctl32 ws2_32) else() target_link_libraries(core OpenGL) endif()