project(core) add_library(core STATIC ARCodeList.cpp AREngine.cpp ARM.cpp ARM_InstrTable.h ARMInterpreter.cpp ARMInterpreter_ALU.cpp ARMInterpreter_Branch.cpp ARMInterpreter_LoadStore.cpp Config.cpp CP15.cpp CRC32.cpp DMA.cpp FIFO.h GBACart.cpp GPU.cpp GPU2D.cpp GPU3D.cpp GPU3D_OpenGL.cpp GPU3D_OpenGL_shaders.h GPU3D_Soft.cpp NDS.cpp NDSCart.cpp OpenGLSupport.cpp Platform.h RTC.cpp Savestate.cpp SPI.cpp SPU.cpp types.h version.h Wifi.cpp WifiAP.cpp ) if (WIN32) target_link_libraries(core ole32 comctl32 ws2_32 opengl32) else() target_link_libraries(core GL EGL) endif()