/* Copyright 2016-2017 StapleButter This file is part of melonDS. melonDS is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. melonDS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with melonDS. If not, see http://www.gnu.org/licenses/. */ #include #include #include "NDS.h" #include "GPU.h" #define VERSION "0.1" HINSTANCE instance; HWND melon; BITMAPV4HEADER bmp; bool quit; bool touching; LRESULT CALLBACK derpo(HWND window, UINT msg, WPARAM wparam, LPARAM lparam) { switch (msg) { case WM_CLOSE: printf("close\n"); { // 6006800 6008000 FILE* f = fopen("wram.bin", "wb"); for (u32 i = 0x37F8000; i < 0x3808000; i+=4) { u32 blarg = NDS::ARM7Read32(i); fwrite(&blarg, 4, 1, f); } fclose(f); } PostQuitMessage(0); return 0; case WM_KEYDOWN: switch (wparam) { case VK_RETURN: NDS::PressKey(3); break; case VK_SPACE: NDS::PressKey(2); break; case VK_UP: NDS::PressKey(6); break; case VK_DOWN: NDS::PressKey(7); break; case VK_LEFT: NDS::PressKey(5); break; case VK_RIGHT: NDS::PressKey(4); break; case 'A': NDS::PressKey(0); break; case 'B': NDS::PressKey(1); break; case 'D': NDS::debug(0); break; } return 0; case WM_KEYUP: switch (wparam) { case VK_RETURN: NDS::ReleaseKey(3); break; case VK_SPACE: NDS::ReleaseKey(2); break; case VK_UP: NDS::ReleaseKey(6); break; case VK_DOWN: NDS::ReleaseKey(7); break; case VK_LEFT: NDS::ReleaseKey(5); break; case VK_RIGHT: NDS::ReleaseKey(4); break; case 'A': NDS::ReleaseKey(0); break; case 'B': NDS::ReleaseKey(1); break; } return 0; case WM_LBUTTONDOWN: if (!touching) { s16 x = (s16)(lparam & 0xFFFF); s16 y = (s16)(lparam >> 16); y -= 192; if (x >= 0 && x < 256 && y >= 0 && y < 192) { NDS::TouchScreen(x, y); NDS::PressKey(16+6); touching = true; } } return 0; case WM_LBUTTONUP: case WM_NCLBUTTONUP: if (touching) { NDS::ReleaseScreen(); NDS::ReleaseKey(16+6); touching = false; } return 0; case WM_MOUSEMOVE: if (touching) { s16 x = (s16)(lparam & 0xFFFF); s16 y = (s16)(lparam >> 16); y -= 192; if (x >= 0 && x < 256 && y >= 0 && y < 192) NDS::TouchScreen(x, y); } return 0; /*case WM_PAINT: { } return 0;*/ } return DefWindowProc(window, msg, wparam, lparam); } int main() { printf("melonDS version uh... 0.1??\n"); printf("it's a DS emulator!!!\n"); printf("http://melonds.kuribo64.net/\n"); quit = false; touching = false; instance = GetModuleHandle(NULL); // god this shit sucks WNDCLASSEX shit; shit.cbSize = sizeof(shit); shit.style = CS_HREDRAW | CS_VREDRAW; shit.lpfnWndProc = derpo; shit.cbClsExtra = 0; shit.cbWndExtra = 0; shit.hInstance = instance; shit.hIcon = NULL; shit.hIconSm = NULL; shit.hCursor = NULL; shit.hbrBackground = (HBRUSH)(COLOR_WINDOWFRAME+1); shit.lpszMenuName = NULL; shit.lpszClassName = "v0ltmeters"; RegisterClassEx(&shit); RECT rekt; rekt.left = 0; rekt.top = 0; rekt.right = 256; rekt.bottom = 384; AdjustWindowRect(&rekt, WS_OVERLAPPEDWINDOW, FALSE); melon = CreateWindow("v0ltmeters", "melonDS " VERSION, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rekt.right-rekt.left, rekt.bottom-rekt.top, NULL, NULL, instance, NULL); ShowWindow(melon, SW_SHOW); // more sucky shit! memset(&bmp, 0, sizeof(bmp)); bmp.bV4Size = sizeof(bmp); bmp.bV4Width = 256; bmp.bV4Height = -384; bmp.bV4Planes = 1; bmp.bV4BitCount = 16; bmp.bV4V4Compression = BI_RGB|BI_BITFIELDS; bmp.bV4RedMask = 0x001F; bmp.bV4GreenMask = 0x03E0; bmp.bV4BlueMask = 0x7C00; NDS::Init(); u32 nframes = 0; u32 lasttick = GetTickCount(); for (;;) { MSG msg; while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) { quit = true; break; } TranslateMessage(&msg); DispatchMessage(&msg); } if (quit) break; NDS::RunFrame(); HDC dc = GetDC(melon); SetDIBitsToDevice(dc, 0, 0, 256, 384, 0, 0, 0, 384, GPU::Framebuffer, (BITMAPINFO*)&bmp, DIB_RGB_COLORS); UpdateWindow(melon); nframes++; if (nframes >= 30) { u32 tick = GetTickCount(); u32 diff = tick - lasttick; lasttick = tick; u32 fps = (nframes * 1000) / diff; nframes = 0; char melontitle[100]; sprintf(melontitle, "melonDS " VERSION " | %d FPS", fps); SetWindowText(melon, melontitle); } } return 0; }