From 0a464c504de43bbcd4a0bedf982e8f0e16cf0f32 Mon Sep 17 00:00:00 2001 From: Arisotura Date: Sun, 12 May 2019 16:32:53 +0200 Subject: de-hardcode the GL renderer. init framebuffer to black. fix bugs. --- src/libui_sdl/main.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/libui_sdl') diff --git a/src/libui_sdl/main.cpp b/src/libui_sdl/main.cpp index ab7ed33..2853a90 100644 --- a/src/libui_sdl/main.cpp +++ b/src/libui_sdl/main.cpp @@ -642,6 +642,7 @@ void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params) } if (!ScreenBitmap[0] || !ScreenBitmap[1]) return; + if (!GPU::Framebuffer[0][0]) return; uiRect top = {0, 0, 256*ScreenScale, 192*ScreenScale}; uiRect bot = {0, 0, 256*ScreenScale, 192*ScreenScale}; -- cgit v1.2.3