From e4f030149b07228a06c6e05a7f0b0e19399d4427 Mon Sep 17 00:00:00 2001 From: StapleButter Date: Thu, 7 Dec 2017 02:50:05 +0100 Subject: add option to toggle filtering --- src/libui_sdl/libui/ui.h | 2 +- src/libui_sdl/libui/unix/draw.c | 2 +- src/libui_sdl/libui/windows/draw.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/libui_sdl/libui') diff --git a/src/libui_sdl/libui/ui.h b/src/libui_sdl/libui/ui.h index f9923f8..e5a866d 100644 --- a/src/libui_sdl/libui/ui.h +++ b/src/libui_sdl/libui/ui.h @@ -505,7 +505,7 @@ _UI_EXTERN void uiDrawRestore(uiDrawContext *c); // bitmap API _UI_EXTERN uiDrawBitmap* uiDrawNewBitmap(uiDrawContext* c, int width, int height); _UI_EXTERN void uiDrawBitmapUpdate(uiDrawBitmap* bmp, const void* data); -_UI_EXTERN void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, bool filter); +_UI_EXTERN void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, int filter); _UI_EXTERN void uiDrawFreeBitmap(uiDrawBitmap* bmp); // TODO manage the use of Text, Font, and TextFont, and of the uiDrawText prefix in general diff --git a/src/libui_sdl/libui/unix/draw.c b/src/libui_sdl/libui/unix/draw.c index cf5ce7c..72d4202 100644 --- a/src/libui_sdl/libui/unix/draw.c +++ b/src/libui_sdl/libui/unix/draw.c @@ -185,7 +185,7 @@ void uiDrawBitmapUpdate(uiDrawBitmap* bmp, const void* data) cairo_surface_mark_dirty(bmp->bmp); } -void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, bool filter) +void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, int filter) { cairo_save(c->cr); cairo_rectangle(c->cr, dstrect->X, dstrect->Y, dstrect->Width, dstrect->Height); diff --git a/src/libui_sdl/libui/windows/draw.cpp b/src/libui_sdl/libui/windows/draw.cpp index 5294e55..65f2535 100644 --- a/src/libui_sdl/libui/windows/draw.cpp +++ b/src/libui_sdl/libui/windows/draw.cpp @@ -555,7 +555,7 @@ void uiDrawBitmapUpdate(uiDrawBitmap* bmp, const void* data) bmp->bmp->CopyFromMemory(&rekt, data, bmp->Stride); } -void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, bool filter) +void uiDrawBitmapDraw(uiDrawContext* c, uiDrawBitmap* bmp, uiRect* srcrect, uiRect* dstrect, int filter) { D2D_RECT_F _srcrect = D2D1::RectF(srcrect->X, srcrect->Y, srcrect->X+srcrect->Width, srcrect->Y+srcrect->Height); D2D_RECT_F _dstrect = D2D1::RectF(dstrect->X, dstrect->Y, dstrect->X+dstrect->Width, dstrect->Y+dstrect->Height); -- cgit v1.2.3