From f1628b98de5dcef702ca57ee363407d715d5b36e Mon Sep 17 00:00:00 2001 From: Arisotura Date: Sun, 31 Mar 2019 21:54:42 +0200 Subject: adding that file might be good, too --- src/libui_sdl/libui/windows/gl.cpp | 66 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 src/libui_sdl/libui/windows/gl.cpp (limited to 'src/libui_sdl/libui/windows') diff --git a/src/libui_sdl/libui/windows/gl.cpp b/src/libui_sdl/libui/windows/gl.cpp new file mode 100644 index 0000000..fe21ae4 --- /dev/null +++ b/src/libui_sdl/libui/windows/gl.cpp @@ -0,0 +1,66 @@ +// 31 march 2019 +#include "uipriv_windows.hpp" + +struct uiGLContext +{ + uiControl* c; + + HWND hwnd; + HDC dc; + HGLRC rc; +}; + + +uiGLContext* uiGLNewContext(uiControl* c) +{ + uiGLContext* ctx; + + ctx = uiNew(uiGLContext); + + ctx->c = c; + if (c) + { + ctx->hwnd = (HWND)c->Handle(c); // welp + } + else + { + // windowless context + ctx->hwnd = GetDesktopWindow(); + } + + PIXELFORMATDESCRIPTOR pfd; + memset(&pfd, 0, sizeof(pfd)); + pfd.nSize = sizeof(pfd); + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.cColorBits = 24; + pfd.cAlphaBits = 8; + pfd.cDepthBits = 24; + pfd.cStencilBits = 8; + pfd.iLayerType = PFD_MAIN_PLANE; + + ctx->dc = GetDC(ctx->hwnd); + + int pixelformat = ChoosePixelFormat(ctx->dc, &pfd); + SetPixelFormat(ctx->dc, pixelformat, &pfd); + + ctx->rc = wglCreateContext(ctx->dc); +} + +void uiGLFreeContext(uiGLContext* ctx) +{ + wglDeleteContext(ctx->rc); + ReleaseDC(ctx->hwnd, ctx->dc); + uiFree(ctx); +} + +void uiGLMakeContextCurrent(uiGLContext* ctx) +{ + wglMakeCurrent(ctx->dc, ctx->rc); +} + +void *uiGLGetProcAddress(const char* proc) +{ + return (void*)wglGetProcAddress(proc); +} -- cgit v1.2.3