From 7d448d911d862c06255873820aee32487fbc4943 Mon Sep 17 00:00:00 2001 From: RSDuck Date: Sat, 2 Jan 2021 11:38:06 +0100 Subject: use C++ style structs everywhere --- src/GPU3D_Soft.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/GPU3D_Soft.cpp') diff --git a/src/GPU3D_Soft.cpp b/src/GPU3D_Soft.cpp index d66eb76..7fcafb1 100644 --- a/src/GPU3D_Soft.cpp +++ b/src/GPU3D_Soft.cpp @@ -538,7 +538,7 @@ private: s32 ycoverage, ycov_incr; }; -typedef struct +struct RendererPolygon { Polygon* PolyData; @@ -548,7 +548,7 @@ typedef struct u32 CurVL, CurVR; u32 NextVL, NextVR; -} RendererPolygon; +}; RendererPolygon PolygonList[2048]; -- cgit v1.2.3