From adc6da5f21c6b5684d5b601712f224df6ee81693 Mon Sep 17 00:00:00 2001 From: StapleButter Date: Fri, 18 Jan 2019 20:29:12 +0100 Subject: tweak cached memory timings. fixes things, but needs watching closely for other things that could break. --- src/CP15.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/CP15.cpp b/src/CP15.cpp index fe22c8a..c24377c 100644 --- a/src/CP15.cpp +++ b/src/CP15.cpp @@ -27,8 +27,8 @@ // this was measured to be close to hardware average // a value of 1 would represent a perfect cache, but that causes // games to run too fast, causing a number of issues -const int kDataCacheTiming = 2; -const int kCodeCacheTiming = 5; +const int kDataCacheTiming = 4;//2; +const int kCodeCacheTiming = 3;//5; void ARMv5::CP15Reset() -- cgit v1.2.3