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* fix build on SwitchRSDuck2020-09-11
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* add functionality to import savefilesRSDuck2020-09-11
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* fix 8-bit ConsoleID address decoding typo (#749)PoroCYon2020-09-07
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* Add support for fullscreen hotkey (#748)WaluigiWare642020-09-06
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* remove some UBRSDuck2020-09-04
| | | | | | | - savestates used to read a four bytes from a single byte value - a few unassigned variables - some other things - also make the ROR macro an inline function
* hehArisotura2020-09-04
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* muhhahahahahhArisotura2020-09-04
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* actually add DLDI. bahahahhhArisotura2020-09-03
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* bahahahhhArisotura2020-09-03
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* Merge pull request #734 from v1993/masterArisotura2020-09-03
|\ | | | | Fix "Improved polygon splitting" option in GUI
| * Fix "Improved polygon splitting" option in GUIv19932020-08-31
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* | Merge branch 'master' of https://github.com/Arisotura/melonDSArisotura2020-09-03
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| * | Fix a typoqeeg2020-08-31
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| * JIT fastmem: fix out of bounds readRSDuck2020-08-25
| | | | | | | | seems to fix #727
* | DSi: add support for 8-bit VRAM writes when enabled in SCFG_EXT. fixes #733Arisotura2020-09-03
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* make SD support actually be a thingArisotura2020-08-25
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* AES: fix bug where CCM-encrypt MAC could be obliterated, by attempting to ↵Arisotura2020-08-25
| | | | write it while the output FIFO was full
* support .dsi extension for dragdrop/cmdline launchingArisotura2020-08-24
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* fix config file lookup. fixes #717Arisotura2020-08-24
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* JIT: fix QDSUB/QSUB for interpreter runRSDuck2020-08-24
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* disable savestate menu items in DSi modeArisotura2020-08-24
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* make GL display also not defaultArisotura2020-08-24
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* make the AR engine use the correct bus funcs based on DS/DSi modeArisotura2020-08-24
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* make software renderer the defaultArisotura2020-08-24
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* * fix build errorArisotura2020-08-24
| | | | | * make betterer polygon splitting an option * add GL_LEQUAL depth test for 'equal' mode, might help
* make MAC randomization optionalArisotura2020-08-24
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* oops.Arisotura2020-08-24
| | | | fixes #725
* GL: hopefully finally fix the checkerboard issueArisotura2020-08-20
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* blargArisotura2020-08-20
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* GL: be more careful with framebuffer mappings. might fix issues.Arisotura2020-08-20
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* wifi:Arisotura2020-08-19
| | | | | * don't receive packets if the RX buffer is zero-sized * avoid potential out-of-bound writes
* NWifi: correctly determine ROM/chip/etc IDs based on hardware version (as ↵Arisotura2020-08-19
| | | | | | specified in firmware). fixes #700
* 3D: add a bunch of missing variables to savestates. oops.Arisotura2020-08-19
| | | | fixes #716
* 3D/GL: experimental attempt at reducing warping on quads, pentagons, etc...Arisotura2020-08-19
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* 3D/GL: make polygon generation code cleaner, add quicker codepath for ↵Arisotura2020-08-19
| | | | | | triangles (also laying ground for some evil experiment) also fix stupid bug with line polygons
* SPU: don't process channels with len<4Arisotura2020-08-19
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* GPU2D: allow writes to DISPCNT, master brightness, capture, dispFIFO ↵Arisotura2020-08-19
| | | | | | regardless of POWCNT. fixes #665
* DSi: make ARM9-clock-selector actually workArisotura2020-08-17
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* blargArisotura2020-08-15
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* (finally) build the goddamn cheat interfaceArisotura2020-08-15
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* use unordered map for JIT RestoreCandidatesRSDuck2020-08-14
| | | | also fix WifiRead32?
* add AR code file parser and shitArisotura2020-08-13
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* hehArisotura2020-08-11
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* lay base for the actual dialogArisotura2020-08-11
| | | | also make EmuSettingsDialog properly modal
* hey look. Arisotura the lazy derp finally made a dialog.Arisotura2020-08-11
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* fix JIT for code in VRAMRSDuck2020-08-09
| | | | | apparantely Pokemon B/W needs this fixes #708
* reset JIT fastmem on JIT block cache reset as wellRSDuck2020-07-31
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* reset fastmem on DSi soft resetRSDuck2020-07-31
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* fix similar bug with emu settings dialogArisotura2020-07-31
| | | | also make the reset-warning dialog a bit betterer
* fix some pause bugsArisotura2020-07-31
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