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melonDS
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modified version of melonDS used for school/vsr
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Age
...
*
wifi: little fix related to replies (when the address isn't set, don't try to...
StapleButter
2017-06-22
*
wifi: tiny fix (bad TXSTAT after MP host transfer)
StapleButter
2017-06-20
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wifi: fix for MP replies.
StapleButter
2017-06-18
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wifi: another little fix
StapleButter
2017-06-18
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wifi: fix reception of MP replies
StapleButter
2017-06-18
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send empty reply when no MP reply is configured
StapleButter
2017-06-16
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emulate RXTXADDR. receive packets progressively instead of all at once.
StapleButter
2017-06-15
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implement RFSTATUS/RFPINS values for TX and RX
StapleButter
2017-06-15
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more accurate MP reply
StapleButter
2017-06-15
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wifi: more correct IRQ behavior, time MP replies better.
StapleButter
2017-06-15
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wifi: proper TX/RX status switch and RX check
StapleButter
2017-06-15
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fix some shit
StapleButter
2017-06-13
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* send undefined instructions to the proper exception handler
StapleButter
2017-06-13
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fix QADD/QSUB/QDADD/QDSUB, those would write their result to the wrong register.
StapleButter
2017-06-13
*
wifi: fix IRQ14 emulation. other fixes and attempts.
StapleButter
2017-06-13
*
fix timing issue with ARM7 DMA (occasionally crapoed the 'Nintendo DS' sound ...
StapleButter
2017-06-12
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fix big with ARM STM instructions that include Rb in Rlist
StapleButter
2017-06-12
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wifi: attempt at further MP functionality (reply, ack). not working. ugly.
StapleButter
2017-06-09
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* fix TX logic again
StapleButter
2017-06-07
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wifi: cmd timer
StapleButter
2017-06-05
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wifi: fix TX start logic (it is possible to write TXREQ then TXLOC)
StapleButter
2017-06-05
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* bump version number
StapleButter
2017-06-04
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fail gracefully if BIOS/firmware are missing
StapleButter
2017-06-04
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fix socket recv under anything not Windows
StapleButter
2017-06-04
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(finally) make the threaded 3D renderer option actually work
StapleButter
2017-06-04
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edge marking
StapleButter
2017-06-03
*
clean up some shit. make framebuffer access less weird.
StapleButter
2017-06-03
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* fix range for 'equal' Z-test mode
StapleButter
2017-06-03
*
only do lower-pixel rendering when rendering under an edge
StapleButter
2017-06-01
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remove more per-pixel checks
StapleButter
2017-06-01
*
separate rasterizer inner loop into three loops for leftedge/middle/rightedge
StapleButter
2017-06-01
*
* begin work on antialiasing, but not good yet. also code sucks.
StapleButter
2017-06-01
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* add 'push old pixel down' behavior for antialiasing
StapleButter
2017-05-28
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rework slope/edge code. lay groundwork for antialiasing.
StapleButter
2017-05-28
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* delay 3D rendering a bit (fixes Monster Trucks flickering)
StapleButter
2017-05-27
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fog
StapleButter
2017-05-26
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fix crapoed shadows
StapleButter
2017-05-26
*
fix alpha equation when blending is disabled
StapleButter
2017-05-26
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properly reset 3D thread state
StapleButter
2017-05-26
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add threaded 3D option to the interface and config file. not functional yet.
StapleButter
2017-05-25
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quick hack: Tab toggles framerate limit.
StapleButter
2017-05-25
*
first attempt at threading the 3D renderer
StapleButter
2017-05-23
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proper stencil buffer
StapleButter
2017-05-22
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make the renderer truly per-scanline
StapleButter
2017-05-22
*
gjhdiqokjdrhygjqdryhsjyryujytsrgrtfdhfijeogfieOZPYFGRozhmvyfgrIOZUHESjhjhrgth...
StapleButter
2017-05-21
*
blarg
StapleButter
2017-05-21
*
make the 3D renderer work per-scanline
StapleButter
2017-05-21
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draft APIs for threading in the core.
StapleButter
2017-05-19
*
wifi improvements
StapleButter
2017-05-12
*
more work on packet reception.
StapleButter
2017-05-12
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