index
:
melonDS
master
modified version of melonDS used for school/vsr
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
...
*
|
oh well
StapleButter
2017-04-23
*
|
a few attempts at optimization
StapleButter
2017-04-23
*
|
fix display capture. dumb bug of the year.
StapleButter
2017-04-23
*
|
fix shadow oddities
StapleButter
2017-04-22
*
|
attempt at shadows. they're still a bit weird tho.
StapleButter
2017-04-22
*
|
behavior for translucent pixels is preserved even when alphablending is disabled
StapleButter
2017-04-22
*
|
add support for polygon ID and conditional depth update for translucent pixels
StapleButter
2017-04-22
*
|
optimize the 3D renderer somewhat
StapleButter
2017-04-21
*
|
small optimizations to the 3D renderer
StapleButter
2017-04-13
*
|
hopefully fix the DMA bug without breaking everything this time.
StapleButter
2017-04-13
*
|
* decal texture blending
StapleButter
2017-04-12
*
|
make CPU freezes take place immediately. fixes RaymanRR2 backgrounds occasion...
StapleButter
2017-04-12
*
|
better wifi stub
StapleButter
2017-04-12
*
|
make ROM command handling accurate, remove gross DMA hack.
StapleButter
2017-04-11
*
|
fix addressing for tiny EEPROM.
StapleButter
2017-04-11
*
|
bypass first save command byte when it's zero. for Pokémon games.
StapleButter
2017-04-10
*
|
* always render normal BG/OBJ graphics (even if they're not getting displayed...
StapleButter
2017-04-10
*
|
some attempt at actually stubbing out wifi. except it won't fucking work.
StapleButter
2017-04-10
*
|
box test, pos test, vec test
StapleButter
2017-04-09
*
|
* more accurate flags (push/pop busy, test busy, vertex/poly overflow)
StapleButter
2017-04-09
*
|
* fix bug with 0-line tall windows (would be enabled for the whole screen)
StapleButter
2017-04-09
*
|
windows!
StapleButter
2017-04-09
*
|
* sound capture from left/right mixers
StapleButter
2017-04-08
*
|
* stub more wifi crap
StapleButter
2017-04-07
*
|
* PCM8, PCM16, ADPCM, white noise
StapleButter
2017-04-07
*
|
preliminary audio. only supports PSG (and handles all channels as such). drop...
StapleButter
2017-04-06
*
|
start SPU work
StapleButter
2017-04-06
*
|
* bump version number
StapleButter
2017-04-04
|
/
*
allow crapoed THUMB hireg ADD/CMP/MOV
StapleButter
2017-03-31
*
allow 16/32 bit writes and reads to the gamecard command registers.
StapleButter
2017-03-31
*
one last fix
StapleButter
2017-03-30
*
fix touchscreen input. proper cleanup of threads. meaningless codeblocks crap.
StapleButter
2017-03-30
*
I am a fucking idiot
StapleButter
2017-03-29
*
maybe this shit will finally work. also update the README.
StapleButter
2017-03-29
*
tweaks
StapleButter
2017-03-29
*
derp
StapleButter
2017-03-29
*
finish Flash support, mostly
StapleButter
2017-03-29
*
* emulation settings dialog
StapleButter
2017-03-29
*
remember window size.
StapleButter
2017-03-29
*
minimum size for the SDL window.
StapleButter
2017-03-29
*
blarg
StapleButter
2017-03-29
*
* clean up code
StapleButter
2017-03-29
*
don't rely on a SDL window to get keyboard input
StapleButter
2017-03-29
*
attempt
StapleButter
2017-03-28
*
oops
StapleButter
2017-03-28
*
custom main() and init SDL before everything else.
StapleButter
2017-03-28
*
start work on a separate SDL window
StapleButter
2017-03-28
*
stop the Start button from getting lost every goddamn time
StapleButter
2017-03-25
*
woops
StapleButter
2017-03-25
*
actual joystick support
StapleButter
2017-03-25
[prev]
[next]