| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | basic touchscreen support | Arisotura | 2020-05-19 |
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| * | add back some hotkeys. | Arisotura | 2020-05-19 |
| | | | | | remove some legacy cruft from NDS.cpp. | ||
| * | actually hook up input to the core | Arisotura | 2020-05-19 |
| | | | | | also unbotch CMakeLists.txt | ||
| * | keep the ugliness confined in Platform.cpp | Arisotura | 2020-05-19 |
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| * | actually complete the input config dialog | Arisotura | 2020-05-19 |
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| * | blarg | Arisotura | 2020-05-19 |
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| * | re-add old special keys for mapping (Esc=cancel, Backspace=clear) | Arisotura | 2020-05-19 |
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| * | axe the default key mappings (not too cross-platform and blargy) | Arisotura | 2020-05-19 |
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| * | distinguish left/right Ctrl and Shift | Arisotura | 2020-05-19 |
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| * | add AltGr, weak attempt at blocking garbage key names | StapleButter | 2020-05-19 |
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| * | this might be a good idea | StapleButter | 2020-05-19 |
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| * | fix Linux build error | StapleButter | 2020-05-19 |
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| * | input dialog progress. | Arisotura | 2020-05-19 |
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| * | begin adding input dialog | Arisotura | 2020-05-17 |
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| * | probably fix some pretty bad issue | Arisotura | 2020-05-17 |
| | | | | | good one, Generic | ||
| * | minor fix | Arisotura | 2020-05-17 |
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| * | verify BIOS and firmware before booting games/firmware | Arisotura | 2020-05-17 |
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| * | this might be betterer | Arisotura | 2020-05-17 |
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| * | actually hook this up | Arisotura | 2020-05-17 |
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| * | take this somewhere | Arisotura | 2020-05-17 |
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| * | add config entries for BIOS/firmware paths | Arisotura | 2020-05-17 |
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| * | miserable little attempt at adding a dialog | Arisotura | 2020-05-17 |
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| * | accept mouse events | Arisotura | 2020-05-16 |
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| * | remove useless variables | Arisotura | 2020-05-03 |
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| * | add audio output. HARK HARK HARK | Arisotura | 2020-05-02 |
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| * | enable savestate slots when saving a new savestate | Arisotura | 2020-05-02 |
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| * | some more UI work | Arisotura | 2020-04-30 |
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| * | hook up savestate shito | Arisotura | 2020-04-29 |
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| * | blarg | Arisotura | 2020-04-28 |
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| * | add menu items for running the firmware and for quitting. | Arisotura | 2020-04-28 |
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| * | FPS counter is back | Arisotura | 2020-04-27 |
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| * | now with display! | Arisotura | 2020-04-27 |
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| * | hey look, it runs shit now! | Arisotura | 2020-04-27 |
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| * | add a bunch of code | Arisotura | 2020-04-27 |
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| * | HARK HARK HARK | Arisotura | 2020-04-27 |
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| * | fix dumb include path shit. | Arisotura | 2020-04-27 |
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| * | get some of the shit going, I guess | Arisotura | 2020-04-27 |
| | | | | | | | atleast the emuthread is going and we have its control system down and other fun shit, too | ||
| * | get a Qt window showing up. 'tis a start, I guess. | Arisotura | 2020-04-25 |
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| * | finally get this going, I guess | Arisotura | 2020-04-25 |
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| * | blarg | Arisotura | 2020-04-25 |
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| * | berp. | Arisotura | 2020-04-25 |
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| * | attempt something. maybe this worked, maybe not. | Arisotura | 2020-04-25 |
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| | * | Windows: explicitly link gdi32 | Nadia Holmquist Pedersen | 2020-04-12 |
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| | * | Use pkg-config to find SDL2 on Windows | Nadia Holmquist Pedersen | 2020-04-12 |
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| * | | welp | Arisotura | 2020-04-14 |
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| * | | so, this is it | Arisotura | 2020-04-14 |
| |/ | | | | this was a glorious fight, but I admit defeat | ||
| * | GPU3D: more accurate viewport transform (emulate quirk with W greater than ↵ | Arisotura | 2020-04-12 |
| | | | | | 0xFFFF) | ||
| * | GPU3D: implement zero-dot W limit (DISP_1DOT_DEPTH) | Arisotura | 2020-04-12 |
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| * | GPU3D: swap vin and vout during clipping, giving results that are closer to ↵ | Arisotura | 2020-04-11 |
| | | | | | | | hardware. fixes #598 and also fixes #379 | ||
| * | should probably be a strncmp() and not strncasecmp() | Arisotura | 2020-03-30 |
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