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* add ROMlist entry for Power Rangers Go-Busters (Korea)Arisotura2021-04-30
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* er, all cart types might want to have teh B8 commandArisotura2021-04-30
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* cart: ensure each set of commands can only be run in the correct command mode.Arisotura2021-04-30
| | | | fixes #1083 (there was a chance an encrypted KEY1 command could be interpreted as something else and fuck things up)
* fill most gaps in ROM listArisotura2021-04-30
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* support savemem for Face Training (NAND, atleast 32MB, likely 64MB)Arisotura2021-04-30
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* Fix macOS right modifier detection.Nadia Holmquist Pedersen2021-04-29
| | | | | | Turns out my system was affected by a bug with modifier remapping in macOS causing some of my left/right modifiers to be swapped. This commit fixes them to be the correct values.
* fix aarch64 build with gcc 11RSDuck2021-04-29
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* request repaint instead of update after each frameRSDuck2021-04-29
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* macOS: Assign "Preferences..." to emu settings without also removing it from ↵Nadia Holmquist Pedersen2021-04-27
| | | | the config menu
* Savestate: use Platform::OpenLocalFile (#1026)Tatsh2021-04-26
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* asfdasdas you'd better not give me shit nowArisotura2021-04-26
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* fix some more case sensitive shitoArisotura2021-04-26
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* that game is actually a tiny EEPROMArisotura2021-04-26
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* more of the same (actually fix the bug I was having)Arisotura2021-04-26
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* make extension checks case-insensitiveArisotura2021-04-26
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* add ROM entry for Clueless Fashion (#1050)Arisotura2021-04-26
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* make sure to axe the GBA slot in DSi mode. (EXMEMCNT bit7 still applies to ↵Arisotura2021-04-25
| | | | it, tho)
* 'aightArisotura2021-04-25
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* add more Mac crap. hoping the weird characters made it through.Arisotura2021-04-25
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* try to cover right-mod keys under MacOS I guessArisotura2021-04-25
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* hopefully remove shitty hackArisotura2021-04-25
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* Actually use the new script...Nadia Holmquist Pedersen2021-04-25
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* More 10.14 fixes also make the version check in cmakelists actually workNadia Holmquist Pedersen2021-04-25
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* Cart refactor (#1073)Arisotura2021-04-25
| | | complete cart-interface refactor, will make this code a lot easier to deal with
* Add support for building with Qt6 (#865)Nadia Holmquist Pedersen2021-04-24
| | | Co-authored-by: WaluigiWare64 <68647953+WaluigiWare64@users.noreply.github.com>
* Improve macOS bundling (#1067)Nadia Holmquist Pedersen2021-04-21
| | | | | | | * Improve macOS bundling * Bundle libs for macOS CI * Add MACOS_BUILD_DMG CMake option and make the CI upload the DMG so we don't lose executable permissions. * Manually copy plugins if macdeployqt doesn't * Ad-hoc codesign the app
* Fix up menu roles a bitNadia Holmquist Pedersen2021-04-19
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* make path inputs support drag/dropping files onto them to add the path ↵Arisotura2021-03-29
| | | | quickly. fixes #1033
* keep recent filenames from being absurdly long in the menuArisotura2021-03-27
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* Disable JIT write-protect when de-initialising on ARM64 macOSWaluigiWare642021-03-22
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* Update copyright year and add missing GPL headers part 2WaluigiWare642021-03-21
| | | | | Looks like a lot of files were missed... Closes #1036
* Allow bundling libraries on macOS (#1013)WaluigiWare642021-03-21
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* attempt at fixing #1037RSDuck2021-03-17
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* fix read from unassigned variable for large BGsRSDuck2021-03-16
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* update copyright year and add missing GPL headersRSDuck2021-03-12
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* avoid leaking threads in NDSCart_SRAMManagerRSDuck2021-03-11
| | | | also atomics
* remove direct reference to Switch frontend headerRSDuck2021-03-03
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* call Renderer2D::VBlankEnd at vblank endRSDuck2021-03-01
| | | | instead of vblank start
* separate GPU2D registers and rendererRSDuck2021-02-27
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* Define CONTEXT_PC and use instead for much cleaner code (#1017)WaluigiWare642021-02-25
| | | | | * Define CONTEXT_PC and use instead for much cleaner code Also include ways to get the Program Counter on ARM64 FreeBSD and NetBSD
* Include winsock2.h before windows.hWaluigiWare642021-02-23
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* SRAM things (#970)SuuperW2021-02-23
| | | | | | | * Allow SRAMManager to save to/load from a buffer. * Don't delete what doesn't exist. Don't create a thread that will do absolutely nothing. * Update SRAMManager's SecondaryBuffer when loading a savestate.
* directly set VRAMDirty for VRAM BG/OAM writesRSDuck2021-02-23
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* Fix OpenGL display scaling on high DPI (#1011)Nadia Holmquist Pedersen2021-02-22
| | | | | | | * Fix OpenGL display scaling on high DPI * Scale the OSD too * Fix indent
* Fix the JIT Code Memory on ARM64 Macs (#916)WaluigiWare642021-02-22
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* fix #1010RSDuck2021-02-22
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* Fix edge case in the division engine, fix edge case in the CPU (#1003)wheremyfoodat2021-02-19
| | | | | | | * Fixed division edge case: Div64/32 and Div64/64 set the remainder to 0 if dividend == INT64_MIN && divisor == -1 * Fixed CPU edge case where ARM9 ALU ops would switch to Thumb even when they shouldn't * Only clear the lowest bit of the jump address in ALU ops with rd==15 (on recommendation of RSDuck)
* Remove unneeded OpenGL loading function code (#1006)WaluigiWare642021-02-17
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* use syncs instead of glFinishRSDuck2021-02-16
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* try to fix build when the compiler is stricterRSDuck2021-02-11
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