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* Merge pull request #546 from nadiaholmquist/feature/unix-xdgArisotura2020-01-28
|\ | | | | Make melonDS properly installable systemwide on UNIX systems
| * Change the config/data dirs from "melonds" to "melonDS" for consistency.Nadia Holmquist Pedersen2019-12-19
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| * Remove redundant desktop file and change desktop/icon file name to ↵Nadia Holmquist Pedersen2019-12-19
| | | | | | | | net.kuribo64.melonDS, also change melonds to melonDS.
| * Tell the user where to place romlist.bin if it can't be found for UNIX ↵Nadia Holmquist Pedersen2019-12-05
| | | | | | | | non-portable builds.
| * Make UNIX builds non-portable by default.Nadia Holmquist Pedersen2019-12-05
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| * If all else fails, look for data files (romlist.bin) in the current working ↵Nadia Holmquist Pedersen2019-12-05
| | | | | | | | direcoty.
| * Open with rb instead of r in OpenDataFile to avoid potential problems with ↵Nadia Holmquist Pedersen2019-12-04
| | | | | | | | Windows.
| * Add a UNIX_PORTABLE build option, turning it off makes a build of melonDS ↵Nadia Holmquist Pedersen2019-12-04
| | | | | | | | suitable for systemwide installation.
* | Merge pull request #550 from rzumer/slot2Arisotura2020-01-28
|\ \ | | | | | | Support GBA game cartridges for DS connectivity
| * | Split GBA Reset and Eject logic into two setsRaphaël Zumer2019-12-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This allows solving some crashes and provides more flexibility in how GBA cartridges change state between soft and hard resets. Since save states including GBA data do not carry over the original save file path, and the GBA cartridge is being reset along with the other parts of the system, this is needed to avoid losing the GBA state on reset following a state load, while preserving the behavior where cartridges are ejected when calling Stop().
| * | Make solar sensor hotkeys configurableRaphaël Zumer2019-12-18
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| * | Display solar sensor level changes on OSDRaphaël Zumer2019-12-10
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| * | Properly pass through GBA GPIO writesRaphaël Zumer2019-12-10
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| * | Hook up solar sensor control to the UIRaphaël Zumer2019-12-10
| | | | | | | | | | | | It uses hardcoded keypad left and right arrows.
| * | Eject GBA cartridges on stop from the UIRaphaël Zumer2019-12-09
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| * | Keep GBA carts loaded when booting to firmwareRaphaël Zumer2019-12-08
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| * | Hook up the GBA slot to the UIRaphaël Zumer2019-12-08
| |/ | | | | | | | | | | | | | | | | A GBA cartridge may be loaded in the same way as a DS cartridge. If the extension of the selected file is "gba", it will be treated as a GBA file. The system boot logic is still centered around the DS cartridge, so loading a GBA file will not start or reset it.
* / * prevent potential race condition while changing window titleArisotura2019-12-30
|/ | | | | | * cap framerate at 1000FPS fixes #547
* add warning against hacked firmware dumpsArisotura2019-11-08
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* prevent capture-o-magic from freezing. also, make code more readable.Arisotura2019-09-14
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* BLAHAHAHAHHHHArisotura2019-09-14
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* HARK HARK HARK HARKArisotura2019-09-13
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* see, Arisotura, was it that hard?Arisotura2019-09-04
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* blargArisotura2019-09-04
| | | | here, have code
* fix bug with vsync checkboxStapleButter2019-09-01
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* Merge pull request #505 from Zettymaster/masterArisotura2019-09-01
|\ | | | | Add warning message if romlist.bin is not found
| * add warning message if romlist.bin is not foundLukas Wienke2019-08-15
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* | Merge pull request #509 from Zapeth/masterArisotura2019-09-01
|\ \ | | | | | | Fix cmake resource file compilation issues
| * | Fix glib-compile-resources path issuesZapeth2019-08-28
| | | | | | | | | | | | Apparently double quotes are not stripped away for assigned arguments when parsing, which causes isses for paths that include spaces.
| * | Fix MinGW resource file compilation issuesZapeth2019-08-25
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* | add VSync toggleArisotura2019-09-01
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* | more fixes to audio outputArisotura2019-09-01
| | | | | | | | maybe by 2034 we'll finally get that shit going
* | * new FPS limiterArisotura2019-08-29
|/ | | | | | * new audio output/sync method about fucking time
* start botching the FPS limiterArisotura2019-07-12
| | | | results in shitty audio because it's overflowing the buffer
* don't allow modifier mappings in input config dialog, eitherArisotura2019-07-09
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* input: don't check modifiers for regular inputArisotura2019-07-09
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* HARK HARK HARKArisotura2019-06-25
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* fix OpenGL deinit when closing emuArisotura2019-06-25
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* libui/windows: backport fix for #471Arisotura2019-06-25
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* fix bug when mapping a joystick axis control but no buttonArisotura2019-06-20
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* OpenGL: disable vsync, atleast under WindowsArisotura2019-06-20
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* add setting for showing/hiding OSDArisotura2019-06-12
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* stop fast-forward hotkeys from getting lost every damn timeArisotura2019-06-12
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* add pause/reset hotkeysArisotura2019-06-12
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* rework input/hotkey code to suck less, implement the new featuresArisotura2019-06-12
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* fix bugs, make it more responsiveArisotura2019-06-11
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* add ability to map joystick axes, tooArisotura2019-06-11
| | | | and add support for multiple hats
* add ability to map keys with modifiers, only in config UI for nowArisotura2019-06-11
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* actually save the current joystick IDArisotura2019-06-11
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* begin work on multiple joystick supportArisotura2019-06-11
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