Commit message (Collapse) | Author | Age | ||
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| | * | de-hardcode the GL renderer. | Arisotura | 2019-05-12 | |
| | | | | | | | | | | | | | | | init framebuffer to black. fix bugs. | |||
| | * | make GPU2D somewhat more flexible. change LineScale to be log2. | Arisotura | 2019-05-12 | |
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| | * | split framebuffer. | Arisotura | 2019-05-12 | |
| | | | | | | | | | | | | | | | setup doublebuffering inside GPU.cpp. avoid copying a whole framebuffer every frame. better performance at higher res. | |||
| | * | welp | Arisotura | 2019-05-11 | |
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| | * | scale screen gap | Arisotura | 2019-05-11 | |
| | | | | | | | | | | | | also moar optimization... | |||
| | * | * optional path for chunked rendering (might be faster, but not always) | Arisotura | 2019-05-10 | |
| | | | | | | | | | | | | * fix bugs | |||
| | * | lay base for hi-res rendering | Arisotura | 2019-05-03 | |
| | | | | | | | | | | | | IT'S A PILE OF HACKS | |||
| | * | * move GL init to main thread | Arisotura | 2019-04-01 | |
| | | | | | | | | | | | | * fix potential bug causing the screen bitmap to be created twice | |||
| | * | first attempt at things | Arisotura | 2019-04-01 | |
| | | | | | | | | | | | | (also fix softrenderer reset) | |||
* | | | Ensure that 'Limit framerate' option is synced with the toggle hotkeys | Jon Pacheco | 2019-05-14 | |
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* | | | Add fast forward hotkeys | Jon Pacheco | 2019-05-12 | |
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* / | avoid potential division by zero in framerate counting when running ↵ | Arisotura | 2019-04-27 | |
|/ | | | | uberfast. likely fixes #394 | |||
* | * move melon_fopen_local() to Platform.cpp | Arisotura | 2019-03-27 | |
| | | | | | * make it require that the file already exist (hopefully fixing config saving bug) * finally axe melon_fopen.cpp | |||
* | move melon_fopen() to Platform.cpp | Arisotura | 2019-03-27 | |
| | | | | melon_fopen_local() will need fixoring | |||
* | here have more code aaaaaaaaaaaaa | Arisotura | 2019-03-15 | |
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* | move platform specific config to platform specif ffile ayyyyyyyyyyygfghj;,gnxbf | Arisotura | 2019-03-15 | |
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* | start making things nicerer | Arisotura | 2019-03-05 | |
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* | fixor Platform.cpp | Arisotura | 2019-03-04 | |
| | | | | also remove debug shit that accidentally slipped in | |||
* | start differenciating between direct and indirect LAN modes. | Arisotura | 2019-03-04 | |
| | | | | indirect mode will use regular sockets and not pcap. | |||
* | make it somewhat functional. move wifi socket bind setting to wifi settings ↵ | Arisotura | 2019-02-21 | |
| | | | | dialog. | |||
* | add base for wifi settings dialog | Arisotura | 2019-02-21 | |
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* | fix WAV loading for files with more than one channel (fixes #351) | Arisotura | 2019-02-16 | |
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* | change LidCommand to HotkeyMask so we can use it for other hotkeys without ↵ | Arisotura | 2019-01-24 | |
| | | | | needing a billion variables | |||
* | standardize way to detect whether a joystick button was just pressed | Arisotura | 2019-01-24 | |
| | | | | (paving the way for more hotkeys) | |||
* | also, update copyright name | Arisotura | 2019-01-22 | |
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* | pause audio/mic devices when they're not needed. | StapleButter | 2019-01-06 | |
| | | | | fixes potential pop when starting emulator (due to playing uninitialized audio buffer). | |||
* | blfdkgg. I'm a derp. | StapleButter | 2019-01-03 | |
| | | | | fix potential buffer overflow. | |||
* | also, detect bad old romlist.bin and warn the user. | StapleButter | 2018-12-31 | |
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* | add 'window size' menu to set the window to an integer size | StapleButter | 2018-12-30 | |
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* | might want to update that when hotplugging joysticks, too | StapleButter | 2018-12-30 | |
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* | libui/gtk: add functions to uiWindow for setting/getting minimized/maximized ↵ | StapleButter | 2018-12-30 | |
| | | | | | | state remember if main window is maximized, avoid updating the saved size when it is | |||
* | make joystick hotpluggable | StapleButter | 2018-12-30 | |
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* | fix oversight regarding hotkey joystick buttons. also prevent triggering the ↵ | StapleButter | 2018-12-16 | |
| | | | | lid command a billion times in a row with a joystick button. | |||
* | prevent crash if mic init fails | StapleButter | 2018-12-16 | |
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* | make it even saferer | StapleButter | 2018-12-16 | |
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* | avoid potential crash with EmuDirectory if we somehow got no argv or an ↵ | StapleButter | 2018-12-16 | |
| | | | | empty path | |||
* | Merge pull request #285 from abcdjdj/limit_fps | StapleButter | 2018-12-15 | |
|\ | | | | | Add option to limit framerate from UI | |||
| * | Add option to limit framerate from UI | Madhav Kanbur | 2018-11-21 | |
| | | | | | | | | Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com> | |||
* | | libui/GTK: remember directory in which the latest loaded ROM was, point file ↵ | StapleButter | 2018-12-14 | |
| | | | | | | | | picker to it. behavior under Windows will likely stay unchanged as the Windows file picker already does that. | |||
* | | avoid crash when the mic WAV couldn't be loaded | StapleButter | 2018-12-14 | |
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* | | fix possible overflow in wav resampling. now it doesn't shit itself when ↵ | StapleButter | 2018-12-14 | |
| | | | | | | | | loading large wavs. | |||
* | | fix some wav/mic bugs | StapleButter | 2018-12-14 | |
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* | | finalize microphone code (hooked to all settings etc) | StapleButter | 2018-12-14 | |
| | | | | | | | | also add volume setting | |||
* | | add dialog for audio settings, flesh it out | StapleButter | 2018-12-14 | |
| | | | | | | | | not functional yet tho | |||
* | | hook lid close/open to the actual hotkey system | StapleButter | 2018-12-14 | |
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* | | add hotkey config values. | StapleButter | 2018-12-14 | |
| | | | | | | | | | | duplicate DlgInputConfig so that it can also do hotkey config. also prevent from opening those config dialogs a billion times. | |||
* | | proof-of-concept code for closing/opening lid. | StapleButter | 2018-12-14 | |
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* | | b0rp | StapleButter | 2018-12-14 | |
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* | | release audio devices properly | StapleButter | 2018-12-13 | |
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* | | proof-of-concept code for feeding a WAV to microphone input. | StapleButter | 2018-12-13 | |
| | | | | | | | | this eventually needs a proper UI. |