Commit message (Collapse) | Author | Age | |
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* | libui/windows: some work on hiDPI shit | StapleButter | 2018-12-21 |
| | | | | still looks derpy but atleast the rendering and touchscreen aren't broken | ||
* | add option to toggle filtering | StapleButter | 2017-12-07 |
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* | libui: add parameter to uiDrawBitmapDraw() to specify filtering | StapleButter | 2017-12-07 |
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* | fix crash under Windows 10 | StapleButter | 2017-09-30 |
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* | Windows: fix colors. use fallback if hardware render mode doesn't work. | StapleButter | 2017-09-19 |
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* | * build settings for Release | StapleButter | 2017-09-14 |
| | | | | * fix off-by-one error in bitmap drawing | ||
* | start working on API to draw bitmaps | StapleButter | 2017-09-14 |
| | | | | lay out emu thread | ||
* | another UI attempt, I guess. | StapleButter | 2017-09-09 |
sorry. |