Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | make OpenGL renderer a build option | RSDuck | 2020-10-01 |
| | | | | mostly meant for the Switch port | ||
* | Fix "Improved polygon splitting" option in GUI | v1993 | 2020-08-31 |
| | |||
* | * fix build error | Arisotura | 2020-08-24 |
| | | | | | * make betterer polygon splitting an option * add GL_LEQUAL depth test for 'equal' mode, might help | ||
* | * add options for static linking | Arisotura | 2020-05-29 |
| | | | | * make the vsync checkbox and shit work to some extent (they don't actually function tho) | ||
* | fix bugs, clean up some of the shit | Arisotura | 2020-05-28 |
| | |||
* | make it a bit better | Arisotura | 2020-05-28 |
| | |||
* | * rework GPU's settings interface, make it config-agnostic | Arisotura | 2020-05-28 |
| | | | | | * make video settings dialog functional, sorta * fix dialogs that were resizable | ||
* | populate the dialog. | Arisotura | 2020-05-28 |
| | | | | also add setting for vsync interval. | ||
* | lay base for video settings dialog | Arisotura | 2020-05-28 |