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path: root/src/Wifi.cpp
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* make myself at homelonkaars2024-04-29
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* wifi: try ignoring MP frames if not engaging in MP commArisotura2024-04-13
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* wifi improvements:Arisotura2024-04-12
| | | | | | | * implement channels * rework power-down support, fixing bugs * fix bug when W_BeaconInterval is zero * fix potential missing IRQs when writing to W_IE
* Sprinkle `const` around where appropriate (#1909)Jesse Talavera2023-12-12
| | | | | | | | | * Sprinkle `const` around where appropriate - This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods) * Remove the `const` qualifier on `DSi_DSP::DSPRead16` - MMIO reads can be non-pure, so this may not be `const` in the future
* Refactor how save data (including SD cards) is initialized (#1898)Jesse Talavera2023-12-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Remove `FATStorage::Open` and `FATStorage::Close` - That's what the constructor and destructor are for, respectively * Add `FATStorage::IsReadOnly` * Slight cleanup of `FATStorage` - Make it move-constructible and move-assignable - Represent the absence of a sync directory with `std::optional`, not an empty string - Add `FATStorageArgs` for later use * Refactor `CartHomebrew` to accept an optional `FATStorageArgs` - `CartHomebrew` uses it to load an SD card image - Not passing a `FATStorage` directly because we won't know if we need to load the card until we parse the ROM - Store the `FATStorage` inside a `std::optional` instead of a pointer - `CartHomebrew::Reset` no longer reloads the SD card; the frontend needs to set it with the `SetSDCard` method * Close `NANDImage::CurFile` when move-assigning - Whoops * Add `Args.h` - To construct a `NDS` or `DSi` with arguments - Mostly intended for system files * Fix incorrect `final` placement * Refactor how `DSi`'s NAND and SD card are set - Provide them via a `DSiArgs` argument in the constructor - Give `DSi_MMCStorage` ownership of the `NANDImage` or `FATStorage` as needed, and expose getters/setters - Replace `DSi_SDHost::Ports` with a `array<unique_ptr, 2>` to reduce the risk of leaks - Store `DSi_MMCStorage`'s disk images in a `std::variant` - The SD card and NAND image are no longer reset in `Reset()`; the frontend will need to do that itself * Add getters/setters on `DSi` itself for its storage media * Remove newly-unused `Platform::ConfigEntry`s * Use `DSi::SetNAND` in the frontend * Add `EmuThread::NeedToRecreateConsole` * Document `NDSArgs` and give its fields default values * Refactor how system files are loaded upon construction - Pass `NDSArgs&&` into `NDS`'s constructor - Use `std::array` for the emulator's BIOS images and the built-in FreeBIOS, to simplify copying and comparison - Initialize the BIOS, firmware, and SD cards from `NDSArgs` or `DSiArgs` - Add a new default constructor for `NDS` (not `DSi`) that initializes the DS with default system files - Embed `FirmwareMem::Firmware` directly instead of in a `unique_ptr` - `SPIHost` now takes a `Firmware&&` that it forwards to `FirmwareMem` - Add `Firmware` getters/setters plus `const` variants for `NDS`, `Firmware`, and `FirmwareMem` - Simplify installation of firmware * Initialize the DSi BIOS in the constructor - Change `DSi::ARM9iBIOS` and `ARM7iBIOS` to `std::array` * Update the frontend to reflect the core's changes * Remove `DSi_SDHost::CloseHandles` * Pass `nullopt` instead of the empty string when folder sync is off * Deduplicate ROM extraction logic - `LoadGBAROM` and `LoadROM` now delegate to `LoadROMData` - Also use `unique_ptr` instead of `new[]` * Oops, missed some `get()`'s * Move `NDS::IsLoadedARM9BIOSBuiltIn` to the header - So it's likelier to be inlined - Same for the ARM7 version * Remove `NDS::SetConsoleType` * Add `NDS::SetFirmware` * Move `GBACart::SetupSave` to be `protected` - It was only ever used inside the class * Rename `GBACart::LoadSave` to `SetSaveMemory` - Same for the cart slot * Declare `GBACartSlot` as a friend of `GBACart::CartCommon` * Revise `GBACartSlot`'s getters and setters - Rename `InsertROM` and `LoadROM` to `SetCart` - Add a `GetCart` method * Clean up getters and setters for NDS and GBA carts * Clean up how carts are inserted into the slots - Remove setters that operate directly on pointers, to simplify error-handling (use ParseROM instead) - Add overloads for all carts that accept a `const u8*` (to copy the ROM data) and a `unique_ptr<u8[]>` (to move the ROM data) - Store all ROM and RAM data in `unique_ptr` - Default-initialize all fields - Simplify constructors and destructors, inheriting where applicable * Refactor GBA save data insertion - Make `SetupSave` private and non-virtual and move its logic to be in `SetSaveMemory` - Add overloads for setting save data in the constructor - Update the SRAM completely in `SetSaveMemory` * Clean up `NDSCart::CartCommon::SetSaveMemory` - Move its declaration next to the other `SaveMemory` methods - Move its (empty) implementation to the header * Add some comments * Add Utils.cpp and Utils.h * Rename some functions in Utils for clarity * Add `GBACart::ParseROM` and `NDSCart::ParseROM` overloads that accept `unique_ptr<u8[]>` - The `u8*` overloads delegate to these new overloads - Also move `SetupSave` for both kinds of carts to be private non-virtual methods * Finalize the `NDSCart` refactor - Add `NDSCartArgs` to pass to `ParseROM` - Add SRAM arguments for all retail carts - Initialize SRAM inside the constructor - Delegate to other constructors where possible * Replace `ROMManager::NDSSave` and `GBASave` with `unique_ptr` * Make both cart slots return the previously-inserted cart in `EjectCart` - Primarily intended for reusing carts when resetting the console * Make `NDS::EjectCart` return the old cart * Initialize both cart slots with the provided ROM (if any) * Make `NDS::EjectGBACart` return the ejected cart * Clean up some comments in Args.h * Rename `ROMManager::LoadBIOS` to `BootToMenu` - Clarifies the intent * Add `ROMManager::LoadDLDISDCard` * Add a doc comment * Refactor how the `NDS` is created or updated - Rewrite `CreateConsole` to read from `Config` and load system files, but accept carts as arguments - Fail without creating an `NDS` if any required system file doesn't load - Add `UpdateConsole`, which delegates to `CreateConsole` if switching modes or starting the app - Use `std::variant` to indicate whether a cart should be removed, inserted, or reused - Load all system files (plus SD cards) in `UpdateConsole` - Eject the cart and reinsert it into the new console if applicable * Respect some more `Config` settings in the `Load*` functions * Remove `InstallNAND` in favor of `LoadNAND` * Fix some potential bugs in `LoadROMData` * Oops, forgot to delete the definition of `InstallNAND` * Add functions to get `FATStorageArgs` - Not the cards themselves, but to get the arguments you _would_ use to load the cards * Refactor `ROMManager::LoadROM` - Load the ROM and save data before trying to initialize the console * Clean up `ROMManager::Reset` and `BootToMenu` - Let `EmuThread::UpdateConsole` do the heavy lifting * Clean up `LoadGBAROM` * Remove some unused functions * Set the default DSi BIOS to be broken in `DSiArgs` * Respect `Config::DSiFullBIOSBoot` when loading DSi BIOS files * Remove some more unused functions * Remove redundant `virtual` specifiers * Refactor `NDSCart::CartCommon::Type()` to return a member instead of a constant - One less virtual dispatch - The cart type is read in `NDSCartSlot::DoSavestate`, which is a path downstream (due to rewinding) * Remove a hash that I computed for debugging purposes * Make `ByteSwap` `constexpr` * Remove an unused `#include` * Remove unnecessary functions from the NDS carts - Mostly overrides that added nothing * Default-initialize all NDSCart fields * Make `GBACart::Type()` not rely on virtual dispatch - `GBACartSlot::DoSavestate` calls it, and savestates can be a hot path downstream * Don't forget to reset the base class in `CartGameSolarSensor::Reset()` * Remove redundant `virtual` specifiers * Default-initialize some fields in `GBACart` * Fix ROMs not loading from archives in the frontend - Whoops * Change how the `Firmware` member is declared * Forgot an include in Utils.cpp * Rename `FirmwareMem::Firmware` to `FirmwareData` to fix a build error on Linux - One of these days I'll convince you people to let me use `camelCaseMemberNames` * Add `override` to places in `DSi_MMCStorage` that warrant it * Fix firmware saving on the frontend - Remove `GetConfigString` and `ConfigEntry::WifiSettingsPath` while I'm at it * Add a non-const `GetNAND()`
* Refactor `NDS` and `DSi` to be objects (#1893)Jesse Talavera-Greenberg2023-11-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * First crack at refactoring NDS and DSi into objects - Remove all global/`static` variables in `NDS` and related classes - Rely more on virtual dispatch when we need to pick methods at runtime - Pass `NDS&` or `DSi&` to its constituent components where necessary - Introduce some headers or move some definitions to break `#include` cycles * Refactor the frontend to accommodate the core's changes * Move up `SchedList`'s declaration - Move it to before the components are initialized so the `map`s inside are initialized - Fields in C++ are initialized in the order they're declared * Fix a crash when allocating memory * Fix JIT-free builds * Fix GDB-free builds * Fix Linux builds - Explicitly qualify some member types in NDS, since they share the same name as their classes * Remove an unnecessary template argument - This was causing the build to fail on macOS * Fix ARM and Android builds * Rename `Constants.h` to `MemConstants.h` * Add `NDS::IsRunning()` * Use an `#include` guard instead of `#pragma once`
* Move all core types into namespaces (#1886)Jesse Talavera-Greenberg2023-11-25
| | | | | | | | * Reorganize namespaces - Most types are now moved into the `melonDS` namespace - Only good chance to do this for a while, since a big refactor is next * Fix the build
* convert Wifi and WifiAPArisotura2023-11-04
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* update copyright yearsArisotura2023-11-04
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* get this started: refactor SPI in OOPArisotura2023-11-03
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* better, less hacky, more OOP-friendly scheduler designArisotura2023-11-02
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* Refactor the core's handling of firmware and BIOS images to rely less on the ↵Jesse Talavera-Greenberg2023-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | file system (#1826) * Introduce firmware-related structs * Fix some indents * Move the generated firmware identifier to a constant * Document the WifiAccessPoint constructors * Add some constants * Remove a stray comment * Implement Firmware::UserData * Add Firmware::Mask * Document Firmware::Buffer * Add a Firmware constructor that uses a FileHandle * Set the default username in UserData * Update the UserData checksum * Forgot to include Platform.h * Remove some redundant assignments in the default Firmware constructor * const-ify CRC16 * Replace the plain Firmware buffer with a Firmware object - Remove some functions that were reimplemented in the Firmware constructors * Fix some crashes due to undefined behavior * Fix the user data initialization - Initialize both user data objects to default - Set both user data objects to the same touch screen calibration * Follow the DS logic in determining which user data section is current * Remove an unneeded include * Remove another unneeded include * Initialize FirmwareMask in Firmware::Firmware * Use the DEFAULT_SSID constant * Add SPI_Firmware::InstallFirmware and SPI_Firmware::RemoveFirmware * Move a logging call to after the file is written * Add a SaveManager for the firmware * Touch up the SPI_Firmware::Firmware declaration * Move all firmware loading and customization to the frontend * Call Platform::WriteFirmware when it's time to write the firmware back to disk * Fix some missing stuff * Remove the Get* functions from SPI_Firmware in favor of GetFirmware() * Implement SPI_Firmware::DeInit in terms of RemoveFirmware * Add Firmware::UpdateChecksums * Fix an incorrect length * Update all checksums in the firmware after setting touch screen calibration data * Use the Firmware object's Position methods * Remove register fields from the Firmware object * Install the firmware before seeing if direct boot is necessary * Install the firmware before calling NDS::Reset in LoadROM * Slight cleanup in ROMManager * Fix the default access point name * Shorten the various getters in Firmware * Add qualifiers for certain uses of firmware types - GCC can get picky if -fpermissive isn't defined * Add an InstallFirmware overload that takes a unique_ptr * Log when firmware is added or removed * Don't clear the firmware in SPI_Firmware::Init - The original code didn't, it just set the pointer to nullptr * Fix a typo * Write back the full firmware if it's not generated * Move the FreeBIOS to an external file * Load wfcsettings.bin into the correct part of the generated firmware blob * Load BIOS files in the frontend, not in the core * Fix logging the firmware ID * Add some utility functions * Mark Firmware's constructors as explicit * Remove obsolete ConfigEntry values * Include <locale> explicitly in ROMManager * Fix up some includes * Add Firmware::IsBootable() * Add a newline to a log entry - Whoops * Log the number of bytes written out in SaveManager * Mark FirmwareHeader's constructor as explicit * Clean up GenerateDefaultFirmware and LoadFirmwareFromFile - Now they return a pair instead of two by-ref values * Refactor SaveManager a little bit - Manage its buffers as unique_ptrs to mitigate leaks - Reallocate the internal buffer if SetPath is asked to reload the file (and the new length is different) * Remove some stray parens * Fix some firmware-related bugs I introduced - Firmware settings are now properly saved to disk (beforehand I misunderstood when the firmware blob was written) - Firmware is no longer overwritten by contents of wfcsettings.bin * Slight cleanup
* Reduce code stink (#1818)jdp_2023-08-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | CRC32.cpp: Make table initialization compile time DSi_NAND.cpp: Fix file close / unmount / disk close on error ~L427: Remove redundant calls, as they are immediately rendered useless by `rem` being overwritten NDS.cpp / FreeBIOS.h: Remove unneeded size values in header Remove unneeded memset's as they are initialized anyway sha1.c / sha1.h: Fix useless warning Wifi.cpp: Remove unneeded includes DSi.cpp: Reduce ugly casts Deduplicate code qt_sdl/main.cpp: silence clang switch statement warning qt_sdl/main.h: fix override warnings dolphin/BitSet.h: use msvc extensions only when appropriate, fix broken bit set count under _WIN32
* Assorted portability enhancements (#1800)Jesse Talavera-Greenberg2023-08-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Introduce some Platform calls for managing dynamic libraries * Add Platform::WriteFATSectors * Introduce some Platform calls for managing dynamic libraries * Add Platform::WriteFATSectors * Change includes of "../types.h" to "types.h" - Makes it easier to directly include these headers in downstream projects * Change an include of "../Wifi.h" to "Wifi.h" * Allow CommonFuncs.cpp to compile on Android * Tidy up some logging calls - Use Platform::Log in LAN_Socket.cpp - Soften some warnings to Debug logs (since they don't necessarily represent problems) * Add Platform::EnterGBAMode - Gracefully stop the emulator if trying to enter GBA mode * Soften some logs that most players won't care about * Soften some more logs * Introduce Platform wrappers for file operations * Fix pointer spacing * Fix more style nits * Log the errno when ftruncate fails * Fix FileSeek offset argument - With an s32 offset, we couldn't access files larger than 2GB * Revise Platform::StopEmu to address feedback - Remove Platform::EnterGBAMode in favor of adding a reason to Platform::StopEmu - Also rename Platform::StopEmu to Platform::SignalStop - Add an optional argument to NDS::Stop - Use the new argument everywhere that the console stops itself * Rename FileGetString to FileReadLine - It conveys the meaning better * Rename FileSeekOrigin::Set to Start - It conveys the meaning better * Change definition of FileGetString to FileReadLine - Oops, almost forgot it * Rename FlushFile to FileFlush - To remain consistent with the other File functions * Add a FileType usage * Fix line break in FileSeekOrigin * Document Platform::DeInit * Clarify that StopReason::Unknown doesn't always mean an error * Move and document FileType::HostFile * Remove Platform::OpenDataFile - Nothing currently uses it * Refactor Platform::OpenFile and Platform::OpenLocalFile to accept a FileMode enum instead of a string - The enum is converted to fopen flags under the hood - The file type is used to decide whether to add the "b" flag - Some helper functions are exposed for the benefit of consistent behavior among frontends - Equivalent behavior is maintained * Fix a tab that should be spaces * Use Windows' 64-bit implementations of fseek/ftell * Move Platform::IsBinaryFile to Platform.cpp - It could vary by frontend * Remove an unused FileType * Rename an enum constant * Document various Platform items * Use Platform::DynamicLibrary to load libandroid - And clean it up at the end * Fix a typo * Pass the correct filetype to FATStorage - Since it can be used for DSI NAND images or for SD cards * Remove Platform::FileType
* wifi: attempt two at optimizing the sync mechanism. this time it should be ↵Arisotura2023-07-28
| | | | far less prone to problems.
* wifi: implement CMD retriesArisotura2023-07-27
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* wifi:Arisotura2023-07-27
| | | | | * rework and clean up frame transfer code * disable melonAP during local multiplayer comm
* cancel CMD transfer if there isn't enough time leftArisotura2023-07-25
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* wifi: mystery ack value is CMD_COUNTArisotura2023-07-25
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* keep that one extra line in, thoArisotura2023-07-25
| | | | (remind me to rename these with the proper reg names)
* Revert "attempt at making local multiplayer faster"Arisotura2023-07-25
| | | | This reverts commit 8772258fe70a4b587a2db045bfcf1926bb8ac5fc.
* attempt at making local multiplayer fasterArisotura2023-07-15
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* fix bad seqno bug with MP replies (oops)Arisotura2023-07-14
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* wifi: only allow setting TXSLOT_CMD bit15 if CMDCOUNT is nonzero, as per GBAtekArisotura2023-07-14
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* Introduce `Platform::Log` (#1640)Jesse Talavera-Greenberg2023-03-23
| | | | | | | | | | | | | * Add Platform::Log and Platform::LogLevel * Replace most printf calls with Platform::Log calls * Move a brace down * Move some log entries to one Log call - Some implementations of Log may assume a full line * Log the MAC address as LogLevel::Info
* Wifi: -Wformat warning caused by missing printf argument (#1532)Rupert Carmichael2022-12-30
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* merge local_wifi (#1516)Arisotura2022-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * attempt at betterer wifi * add preliminary sync mechanism * fix gaps in wifi implementation * move local-MP comm to its own module instead of cramping Platform.cpp * remove some stupid cruft * as you wish, Sorer (starting work on shared-memory system) * shared-memory IPC that actually works (albeit Windows-only for now) * shut up logging from NULL writes on ARM7 (ffs Nintendo learn to code) * get this somewhat good * leave client sync mode when host deauths. makes download play actually work. * start implementing MP-comm error handling * * add MP-reply error counters * feeble attempt at fixing slowdown/desync/etc problems * somewhat better exchange/sync method * * when entering power-saving mode, be sure to finish transferring the current frame first * fix misc bug due to old cruft leftover makes for a more stable connection * remove a bunch of cruft * set wifi time interval to 34 cycles instead of 33. games seem sensitive to the general timing of wifi vs the rest of the system, and this seems to make things run better, atleast until I rewrite this to use a proper scheduler. * more graceful handling of disconnects * deal with FIFO overflow more gracefully * BAHAHAHAHAHAHAHAHHHH THE SNEAKY BASTARDS so, when the DS receives a beacon with the right BSSID that beacon's timestamp is copied to USCOUNTER * attempt at making the connection process smoother for weird games * * begin adding POWCNT2, only applies to wifi for now * begin work on wifi scheduler * implement the shitty timers * add the RF wakeup thing * begin work on receiving frames. for now it can just receive melonAP beacons, but hey, it's a start. * add enough TX functionality that online wifi is a possibility again. * there are problems with this scheduler thing. committing it anyway * kind of a rollback... we're gonna work out a compromise on this, I guess * don't transmit shit if RXCNT.bit15 isn't set * move RX-finish to its own function. more accurate filtering. implement RXFILTER. * remove some cruft * fix some of the shittiness when trying to connect more than two players * fix some more shittiness * fix more wifi shittiness (mainly don't try to receive shit while sending a frame) * run wifi every 8µs. improves performance. * fix IRQ14/IRQ15 * make this work under Linux * Make it work on macOS, for now using a custom sem_timedwait implementation. If anyone knows anything about mach ports and have an idea for how to make this work using mach IPC, please do let me know. * 25ms seems like a good timeout * begin work on proper multiplayer UI shito. for now, determine a global instance ID, and derivate the system MAC from it. remove 'randomize MAC' option. * finish removing RandomizeMAC * lay groundwork for instance-unique config * work some on the UI... make it not labelled Fart * more UI work: make it explicit that some things are instance-unique * separate firmware files for multiplayer instances * make instances save to different save files, too * more UI work, make things somewhat less shitty * lay base for the multiplayer settings dialog * actually hook up most of that dialog * actually implement the fun audio settings * ensure all the wifi shit is properly savestated and reset. properly update timings for the wifi region when wifi is disabled. * add more fun labels * * ignore WEP frames if WEP is off * implement RX_LEN_CROP * fake enough of WEP processing to make Inazuma Eleven work * * do not copy more ROM banner data than actually needed * avoid trying to read out of bounds if the banner offset is bad * Fix oversight with the preferences action causing the build to fail on macOS Co-authored-by: Nadia Holmquist Pedersen <nadia@nhp.sh>
* comment out debug printfsRSDuck2022-02-25
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* Wifi power saving, hopefully enough!RSDuck2022-02-25
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* update copyright headersArisotura2022-01-09
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* Fix some compiler warningsWaluigiWare642021-05-03
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* update copyright year and add missing GPL headersRSDuck2021-03-12
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* handle edge cases properlyRSDuck2021-01-09
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* mask off upper bits when incrementing RX addrRSDuck2021-01-09
| | | | fixes #931
* use C++ style structs everywhereRSDuck2021-01-02
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* remove some UBRSDuck2020-09-04
| | | | | | | - savestates used to read a four bytes from a single byte value - a few unassigned variables - some other things - also make the ROR macro an inline function
* wifi:Arisotura2020-08-19
| | | | | * don't receive packets if the RX buffer is zero-sized * avoid potential out-of-bound writes
* take care of some minor detailsArisotura2020-06-21
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* get it to atleast finish a scan without shitting itselfArisotura2020-06-15
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* * take nwifi forward someArisotura2020-06-15
| | | | | * shut up CP15 printf's for Fx0 * fix bugs
* update copyright yearsArisotura2020-02-14
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* start differenciating between direct and indirect LAN modes.Arisotura2019-03-04
| | | | indirect mode will use regular sockets and not pcap.
* start work on non-direct mode. reply to DHCP discover frame.Arisotura2019-02-23
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* also, update copyright nameArisotura2019-01-22
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* redesign main emu loop to use timestamps instead of being a trainwreckStapleButter2019-01-05
| | | | | | | | * cleaner code * faster in some cases * more accurate (on-demand compensation for timers and GPU) * less prone to desyncs * overall betterer
* aight, wifi doneStapleButter2018-10-18
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* fixor copyright years.StapleButter2018-09-15
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* wifi: implement increment for txheader[4]StapleButter2018-01-04
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* wifi:StapleButter2017-12-19
| | | | | * fix BSSID/MAC check when receiving packets * safeguard AP auth/deauth so local MP doesn't trigger it
* wifiAP: basic support for probereq/auth/assoc/deauth/deassocStapleButter2017-12-18
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