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melonDS
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modified version of melonDS used for school/vsr
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Platform.h
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Author
Age
*
update copyright year and add missing GPL headers
RSDuck
2021-03-12
*
Remove unneeded OpenGL loading function code (#1006)
WaluigiWare64
2021-02-17
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use std::function in Thread_Create so we can revert back to using it
RSDuck
2021-02-11
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Improved SRAM performance (#925)
Kimmy Andersson
2021-01-09
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Merge vram dirty tracking
RSDuck
2020-11-30
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make platform objects typesafer and add mutex
RSDuck
2020-11-09
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keep the ugliness confined in Platform.cpp
Arisotura
2020-05-19
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update copyright years
Arisotura
2020-02-14
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Add a UNIX_PORTABLE build option, turning it off makes a build of melonDS sui...
Nadia Holmquist Pedersen
2019-12-04
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first attempt at things
Arisotura
2019-04-01
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* remove EmuDirectory from the core
Arisotura
2019-03-27
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* move melon_fopen_local() to Platform.cpp
Arisotura
2019-03-27
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move melon_fopen() to Platform.cpp
Arisotura
2019-03-27
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also, update copyright name
Arisotura
2019-01-22
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fixor copyright years.
StapleButter
2018-09-15
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wifi: more shit
StapleButter
2017-12-18
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actually init pcap etc
StapleButter
2017-12-17
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add support for SPI shutdown, btw
StapleButter
2017-09-21
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properly reset 3D thread state
StapleButter
2017-05-26
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first attempt at threading the 3D renderer
StapleButter
2017-05-23
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draft APIs for threading in the core.
StapleButter
2017-05-19
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attempt at actually sending packets.
StapleButter
2017-05-12
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(untested yet) code for sending and receiving packets via sockets
StapleButter
2017-05-11
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salvage socket init code
StapleButter
2017-05-11
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lay base for core->platform interaction
StapleButter
2017-05-09