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* temp commitStapleButter2018-12-11
| | | | almost done killing ARM9/ARM7 desync, f
* take it somewhere.StapleButter2018-12-09
| | | | still need to speed it up a tad.
* start devolving things.StapleButter2018-12-08
| | | | | | also implement proper DMA timings. will not build. don't try.
* begin work on general timing renovation. way shitty because it behaves as if ↵StapleButter2018-12-04
| | | | caches were off, so everything will be slow as shit.
* add proper support for GXFIFO stalls.StapleButter2018-11-23
| | | | | | | | bad games that blast the GXFIFO and overflow it: * Super Mario 64 DS * Rayman RR2 latter seems to get its music streaming crapoed.
* 3D: keep the rasterizer from accidentally going out of bounds when given ↵StapleButter2018-11-04
| | | | | | | | very flat X-major edge slopes. this, by a fucking shitshow of butterfly effect, ends up fixing #234. technically, the rasterizer was going out of bounds, which, under certain circumstances, caused interpolation to shit itself and generate Z values that were out of range (but still ended up in the zbuffer). sometimes those values ended up negative, which caused these glitches when polygons had to be drawn over those. about fucking time.
* Merge pull request #248 from Dirbaio/masterStapleButter2018-10-27
|\ | | | | Two fixes
| * Make Main RAM size configurable in a single place.Dario Nieuwenhuis2018-05-24
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* | separate SRAM setting coded, I guessStapleButter2018-10-24
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* | pass savefile name to NDS::LoadROM() instead of having the core generate it.StapleButter2018-10-23
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* | fix code that would have fucking asplodedStapleButter2018-10-18
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* | savestate shito: fix compile errors.StapleButter2018-10-18
| | | | | | | | still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit.
* | start implementing actual shitoStapleButter2018-09-15
| | | | | | | | (also looks like the test bench in libui_sdl/main.cpp snuck in with the copyright update. shit)
* | fixor copyright years.StapleButter2018-09-15
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* attempt at auto-emphasis mode, emphasizing main screenStapleButter2017-10-30
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* fail gracefully when ROM loading failsStapleButter2017-10-11
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* actual joystick inputStapleButter2017-09-30
| | | | also sync keyboard input nicely
* add support for SPI shutdown, btwStapleButter2017-09-21
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* while we're at it: emulate div/sqrt timingsStapleButter2017-07-15
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* implement transfer delays for both SPI bussesStapleButter2017-07-15
| | | | also make microphone input return 0x800
* proper display FIFO emulationStapleButter2017-06-26
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* new save heuristic. atleast Scribblenauts doesn't lose its shit now.StapleButter2017-06-25
| | | | shut up shibs
* add support for writing to VCount. incl. fucked-up display and altering ↵StapleButter2017-05-10
| | | | framerate accordingly.
* more wifi work: timers and their IRQsStapleButter2017-05-01
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* better wifi stubStapleButter2017-04-12
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* make ROM command handling accurate, remove gross DMA hack.StapleButter2017-04-11
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* start SPU workStapleButter2017-04-06
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* * clean up codeStapleButter2017-03-29
| | | | | | * working-ish run/pause/reset * proper closing/cleanup * ability to run BIOS alone
* implement some obscure DMA typesStapleButter2017-03-20
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* make timers not suck. fixes issues (Worms2 intro FMV plays at the right ↵StapleButter2017-03-20
| | | | speed, aging cart tests get further...)
* make ROM path not be hardcoded.StapleButter2017-03-19
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* reorganize repo, move shit aroundStapleButter2017-03-16