Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Allow for a more modular renderer backends (#990) | Wunk | 2021-02-09 |
* | attempt at fixing #972 | RSDuck | 2021-02-02 |
* | prevent race condition around framebuffers | RSDuck | 2021-02-02 |
* | call glFlush only once | RSDuck | 2021-01-29 |
* | fixes to the threadedness of the sw rasteriser | RSDuck | 2021-01-26 |
* | fix mac/clang build | RSDuck | 2021-01-02 |
* | prevent bleeding in screen texture | RSDuck | 2021-01-02 |
* | GPU: forward BG0HOFS to internal rendering engine register for 3D layer scrol... | Arisotura | 2020-12-10 |
* | blarg | Arisotura | 2020-08-20 |
* | GL: be more careful with framebuffer mappings. might fix issues. | Arisotura | 2020-08-20 |
* | * rework GPU's settings interface, make it config-agnostic | Arisotura | 2020-05-28 |
* | flushing the john makes it a bit better | Arisotura | 2020-05-25 |
* | get the OpenGL renderer going. | Arisotura | 2020-05-25 |