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path: root/src/GPU3D.cpp
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* * decal texture blendingStapleButter2017-04-12
* * always render normal BG/OBJ graphics (even if they're not getting displayed...StapleButter2017-04-10
* box test, pos test, vec testStapleButter2017-04-09
* * more accurate flags (push/pop busy, test busy, vertex/poly overflow)StapleButter2017-04-09
* * sound capture from left/right mixersStapleButter2017-04-08
* * more thread-safe UIStapleButter2017-03-23
* fix bug that occured when a flush command was sent between lines 192 and 215StapleButter2017-03-21
* always apply matrix push/pop/store/restore to the vector matrix stack, even i...StapleButter2017-03-21
* start 3D rendering at scanline 215. fixes Worms2D.StapleButter2017-03-21
* reorganize repo, move shit aroundStapleButter2017-03-16