Commit message (Expand) | Author | Age | ||
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* | * decal texture blending | StapleButter | 2017-04-12 | |
* | * always render normal BG/OBJ graphics (even if they're not getting displayed... | StapleButter | 2017-04-10 | |
* | box test, pos test, vec test | StapleButter | 2017-04-09 | |
* | * more accurate flags (push/pop busy, test busy, vertex/poly overflow) | StapleButter | 2017-04-09 | |
* | * sound capture from left/right mixers | StapleButter | 2017-04-08 | |
* | * more thread-safe UI | StapleButter | 2017-03-23 | |
* | fix bug that occured when a flush command was sent between lines 192 and 215 | StapleButter | 2017-03-21 | |
* | always apply matrix push/pop/store/restore to the vector matrix stack, even i... | StapleButter | 2017-03-21 | |
* | start 3D rendering at scanline 215. fixes Worms2D. | StapleButter | 2017-03-21 | |
* | reorganize repo, move shit around | StapleButter | 2017-03-16 |