Commit message (Collapse) | Author | Age | ||
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* | * always render normal BG/OBJ graphics (even if they're not getting ↵ | StapleButter | 2017-04-10 | |
| | | | | | | | displayed, they can still be fed to the capture unit) * fix 3D viewport calculation * keep track of the clearbuffer attributes before VBlank | |||
* | * more accurate flags (push/pop busy, test busy, vertex/poly overflow) | StapleButter | 2017-04-09 | |
| | | | | * more versatile and better clipping code | |||
* | * fix bug with 0-line tall windows (would be enabled for the whole screen) | StapleButter | 2017-04-09 | |
| | | | | * map some I/O ports | |||
* | windows! | StapleButter | 2017-04-09 | |
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* | start getting somewhere with that input config dialog | StapleButter | 2017-03-25 | |
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* | * implement missing graphics (affine BG, rotscaled bitmap sprite) | StapleButter | 2017-03-24 | |
| | | | | | | * fix potential crash upon exit * more work on the input config UI * misc fixes | |||
* | * more thread-safe UI | StapleButter | 2017-03-23 | |
| | | | | | * config system base * FPS counter and limiter | |||
* | fix that bug where NSMB's backgrounds lagged one frame behind | StapleButter | 2017-03-21 | |
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* | implement some obscure DMA types | StapleButter | 2017-03-20 | |
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* | reorganize repo, move shit around | StapleButter | 2017-03-16 | |