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path: root/src/GPU.h
Commit message (Expand)AuthorAge
* update copyright year and add missing GPL headersRSDuck2021-03-12
* separate GPU2D registers and rendererRSDuck2021-02-27
* directly set VRAMDirty for VRAM BG/OAM writesRSDuck2021-02-23
* Allow for a more modular renderer backends (#990)Wunk2021-02-09
* prevent race condition around framebuffersRSDuck2021-02-02
* fixes to the threadedness of the sw rasteriserRSDuck2021-01-26
* fix out of bounds readRSDuck2021-01-07
* use C++ style structs everywhereRSDuck2021-01-02
* add palette and OAM dirty flagRSDuck2020-12-23
* VRAM dirty tracking fix reset/savestate loadRSDuck2020-12-09
* Merge vram dirty trackingRSDuck2020-11-30
* make OpenGL renderer a build optionRSDuck2020-10-01
* * fix build errorArisotura2020-08-24
* * rework GPU's settings interface, make it config-agnosticArisotura2020-05-28
* get the OpenGL renderer going.Arisotura2020-05-25
* update copyright yearsArisotura2020-02-14
* fasterer BG/OBJ VRAM readsArisotura2019-06-09
* welp.Arisotura2019-05-21
* BAHAHAHAHAHAHAHAAArisotura2019-05-16
* split framebuffer.Arisotura2019-05-12
* lay base for hi-res renderingArisotura2019-05-03
* also, update copyright nameArisotura2019-01-22
* implement proper support for POWCNT1.StapleButter2018-12-18
* fix code that would have fucking asplodedStapleButter2018-10-18
* fixor copyright years.StapleButter2018-09-15
* make it a menu option while we're at itStapleButter2017-09-21
* add support for writing to VCount. incl. fucked-up display and altering frame...StapleButter2017-05-10
* * implement missing graphics (affine BG, rotscaled bitmap sprite)StapleButter2017-03-24
* reorganize repo, move shit aroundStapleButter2017-03-16