| Commit message (Collapse) | Author | Age |
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* Sprinkle `const` around where appropriate
- This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods)
* Remove the `const` qualifier on `DSi_DSP::DSPRead16`
- MMIO reads can be non-pure, so this may not be `const` in the future
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* First crack at refactoring NDS and DSi into objects
- Remove all global/`static` variables in `NDS` and related classes
- Rely more on virtual dispatch when we need to pick methods at runtime
- Pass `NDS&` or `DSi&` to its constituent components where necessary
- Introduce some headers or move some definitions to break `#include` cycles
* Refactor the frontend to accommodate the core's changes
* Move up `SchedList`'s declaration
- Move it to before the components are initialized so the `map`s inside are initialized
- Fields in C++ are initialized in the order they're declared
* Fix a crash when allocating memory
* Fix JIT-free builds
* Fix GDB-free builds
* Fix Linux builds
- Explicitly qualify some member types in NDS, since they share the same name as their classes
* Remove an unnecessary template argument
- This was causing the build to fail on macOS
* Fix ARM and Android builds
* Rename `Constants.h` to `MemConstants.h`
* Add `NDS::IsRunning()`
* Use an `#include` guard instead of `#pragma once`
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* Reorganize namespaces
- Most types are now moved into the `melonDS` namespace
- Only good chance to do this for a while, since a big refactor is next
* Fix the build
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* Introduce some Platform calls for managing dynamic libraries
* Add Platform::WriteFATSectors
* Introduce some Platform calls for managing dynamic libraries
* Add Platform::WriteFATSectors
* Change includes of "../types.h" to "types.h"
- Makes it easier to directly include these headers in downstream projects
* Change an include of "../Wifi.h" to "Wifi.h"
* Allow CommonFuncs.cpp to compile on Android
* Tidy up some logging calls
- Use Platform::Log in LAN_Socket.cpp
- Soften some warnings to Debug logs (since they don't necessarily represent problems)
* Add Platform::EnterGBAMode
- Gracefully stop the emulator if trying to enter GBA mode
* Soften some logs that most players won't care about
* Soften some more logs
* Introduce Platform wrappers for file operations
* Fix pointer spacing
* Fix more style nits
* Log the errno when ftruncate fails
* Fix FileSeek offset argument
- With an s32 offset, we couldn't access files larger than 2GB
* Revise Platform::StopEmu to address feedback
- Remove Platform::EnterGBAMode in favor of adding a reason to Platform::StopEmu
- Also rename Platform::StopEmu to Platform::SignalStop
- Add an optional argument to NDS::Stop
- Use the new argument everywhere that the console stops itself
* Rename FileGetString to FileReadLine
- It conveys the meaning better
* Rename FileSeekOrigin::Set to Start
- It conveys the meaning better
* Change definition of FileGetString to FileReadLine
- Oops, almost forgot it
* Rename FlushFile to FileFlush
- To remain consistent with the other File functions
* Add a FileType usage
* Fix line break in FileSeekOrigin
* Document Platform::DeInit
* Clarify that StopReason::Unknown doesn't always mean an error
* Move and document FileType::HostFile
* Remove Platform::OpenDataFile
- Nothing currently uses it
* Refactor Platform::OpenFile and Platform::OpenLocalFile to accept a FileMode enum instead of a string
- The enum is converted to fopen flags under the hood
- The file type is used to decide whether to add the "b" flag
- Some helper functions are exposed for the benefit of consistent behavior among frontends
- Equivalent behavior is maintained
* Fix a tab that should be spaces
* Use Windows' 64-bit implementations of fseek/ftell
* Move Platform::IsBinaryFile to Platform.cpp
- It could vary by frontend
* Remove an unused FileType
* Rename an enum constant
* Document various Platform items
* Use Platform::DynamicLibrary to load libandroid
- And clean it up at the end
* Fix a typo
* Pass the correct filetype to FATStorage
- Since it can be used for DSI NAND images or for SD cards
* Remove Platform::FileType
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* Add proper BPTWL interrupts
* Added DSi power button and volume switch hotkeys
* Added hardware reset workaround
* Adjusted syntax to follow guidelines
* Added DSi output volume synchronization
* Fix trivial member function error
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* Add Platform::Log and Platform::LogLevel
* Replace most printf calls with Platform::Log calls
* Move a brace down
* Move some log entries to one Log call
- Some implementations of Log may assume a full line
* Log the MAC address as LogLevel::Info
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basically feeding something that isn't a fixed stripe pattern, and emulating enough of the camera hardware to make this work
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The DS battery level is configured via the SPI Power Management Device,
and the DSi's is configured via the I2C BPTWL. Add support for changing
these registers and add the "Power Management" dialog in the UI.
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also including:
* getting rid of shitty strings
* all new, cleaner ROM handling code
* base for DSi savestates
* GBA slot addons (for now, memory cart)
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complete cart-interface refactor, will make this code a lot easier to deal with
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# Conflicts:
# src/DSi_I2C.cpp
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* quick hack to detect cartridges
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getting there!
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