| Commit message (Collapse) | Author | Age |
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CRC32.cpp:
Make table initialization compile time
DSi_NAND.cpp:
Fix file close / unmount / disk close on error
~L427: Remove redundant calls, as they are immediately rendered useless by `rem` being overwritten
NDS.cpp / FreeBIOS.h:
Remove unneeded size values in header
Remove unneeded memset's as they are initialized anyway
sha1.c / sha1.h:
Fix useless warning
Wifi.cpp:
Remove unneeded includes
DSi.cpp:
Reduce ugly casts
Deduplicate code
qt_sdl/main.cpp:
silence clang switch statement warning
qt_sdl/main.h:
fix override warnings
dolphin/BitSet.h:
use msvc extensions only when appropriate, fix broken bit set count under _WIN32
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* Add Platform::Log and Platform::LogLevel
* Replace most printf calls with Platform::Log calls
* Move a brace down
* Move some log entries to one Log call
- Some implementations of Log may assume a full line
* Log the MAC address as LogLevel::Info
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also including:
* getting rid of shitty strings
* all new, cleaner ROM handling code
* base for DSi savestates
* GBA slot addons (for now, memory cart)
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* patch TSC coords in DSi mode
* DSiware importer and shit
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write it while the output FIFO was full
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makes the eShop work
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inserted, makes Flipnote work somewhat better
* immediately clear AES busy flag when the block count is zero (occurs when loading DSi cart games)
* implement NDMA start modes that have an old-DMA equivalent (except for GXFIFO mode)
now it boots DSi carts!
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but can also serve to decrypt it
* revise SD IRQ behavior (fixing potential hang when loading DS games)
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* fix a bunch of bugs
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* fix ass-stupid bug with NWRAM mapping
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we're getting an error screen! wee
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