| Commit message (Collapse) | Author | Age |
| |
|
|
|
|
|
|
|
| |
also including:
* getting rid of shitty strings
* all new, cleaner ROM handling code
* base for DSi savestates
* GBA slot addons (for now, memory cart)
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* SCFG_BIOS now selects between NDS and DSi BIOS
Allowing experimental direct boot.
* - making NWRAM Priorities work as in the HW
- fixed loading DSi stage2 Bootloader when in direct boot (should not be loaded) and might interfere with the image loaded into the (N)WRAM previously
* NWRAM and SCFG Registers are now write-guarded by the corresponding SCFG_EXT7/9 Bits
* removed debugging remainder
* Moved NDSHeader dependent SCFG initialization into the new DSi::SetupDirectBoot function called from NDS::SetupDirectBoot when ConsoleType is DSi
* removed redundant SCFG_BIOS bit checks
* Set of changes from RSDuck's review
* removed a forgotten comment
* - removed the guarded debug outputs for NWRAM
- NWRAM writes to bank and window registers now apply their write masks.
- added comment on an existing TODO within the code describing, why this is OK
- fixed initial NWRAM bank reset just accessing set A
* NWRAM not mapped to 03... range if bit25 in SCFG_EXT is cleared
* removed NWRAM write block on cleared bit25 in SCFG_EXT
* changed type of iterator for MapNWRAM_x functions from s8 to int
* - reduced calculations/comparisons on NWRAM write operations
- changed u8 to unsigned int for an iterator MapNWRAM_x
Co-authored-by: Tim Seidel <t.seidel@kts-systeme.de>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Add PoroCYon's DSP code.
* Remove some teakra iles that we dont need.
* make some requested changes.
* move DataMemoryOffset into namespace.
* use deault param.
* ad the switch change
* <Generic> forget about the default parameter
|
| |
|
| |
|
|\ |
|
| | |
|
|/ |
|
|
|
|
| |
dumps, we'll get there)
|
| |
|
|
|
|
|
|
|
|
|
| |
inserted, makes Flipnote work somewhat better
* immediately clear AES busy flag when the block count is zero (occurs when loading DSi cart games)
* implement NDMA start modes that have an old-DMA equivalent (except for GXFIFO mode)
now it boots DSi carts!
|
|
|
|
|
| |
fixes audio issues when running DS games
* attempt adding other fun shit like dynamic RAM size, but that mostly went nowhere for now
|
|
|
|
| |
except they need to have the DSi-mode shit encrypted
|
|
|
|
| |
* quick hack to detect cartridges
|
|
|
|
| |
we're getting an error screen! wee
|
|
|
|
| |
that doesn't do much beyond getting stuck
|
|
|
|
| |
read shit.
|
| |
|
| |
|
| |
|
|
|
|
| |
it doesn't do much for now tho
|
| |
|
| |
|
| |
|
|
|