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* convert DSi I2C and cameraArisotura2023-11-04
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* convert AESArisotura2023-11-04
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* update copyright yearsArisotura2023-11-04
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* get this started: refactor SPI in OOPArisotura2023-11-03
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* RTC revamp (#1867)Arisotura2023-10-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * get this started * implement DSi RTC commands * set up RTC clock timer. lay down basic idea of a clock. * make the date/time registers writable * move RTC state to its own structure, to make it easier to deal with * more RTC work lay base for date/time dialog * get the bulk of the RTC functionality going * much simpler design for RTC stuff * aha, that is what it is * start working on the RTC IRQ * implement all types of RTC IRQ * start refining sleep mode. code still kinda sucks. * implement keypad IRQ * refine it some more * shut the fuck uuuuuupppppppppppppp
* Miscellaneous DSi NAND fixes (#1852)Jesse Talavera-Greenberg2023-10-24
| | | | | | | | | | | | | | | | | | | | | | | | | | * Replace some standard I/O calls with Platform equivalents - I missed a spot when I submitted that PR a few months ago * Include <memory> in DSi_NAND.h - Because it uses unique_ptr * Split DSi_NAND::ReadHardwareInfo into ReadSerialData and ReadHardwareInfoN * Add a RegionMask enum * Move DSi NAND patching to the frontend * Add DSiSupportedLanguageMask - Not currently used by the frontend, but I use it in melonDS DS * Remove some Platform::ConfigEntry values - The core no longer needs to know about them - The corresponding Config values are unchanged * Mark NANDMount's destructor as noexcept
* Refactor DSi_NAND (#1844)Jesse Talavera-Greenberg2023-10-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Refactor diskio's contents - Change ff_disk_read_cb/write_cb into a std::function instead of a raw pointer - Add const specifiers as needed * Refactor DSi_NAND to manage the file system's mounted lifetime with RAII * Split NANDMount into NANDMount and NANDImage - NANDImage is used for information about the NAND that doesn't require decryption or filesystem access - NANDMount is used to actually access the file system - Both classes manage their respective resources (the NAND file handle and the NAND's mount) with RAII - Also split the file loading into another function that I will remove in a later PR * Make NANDMount immovable * Remove NAND-loading code that I had sectioned off into a function - Incomplete copypasta - I must have gotten distracted * Tidy up NANDImage's initialization - Don't unmount the disk image if the constructor fails (that's NANDMount's job now) - Only assign CurFile if the constructor succeeds * Add some const-correctness * Move DSi NAND initialization to the frontend - The NANDImage is now installed via a unique_ptr in DSi * Remove Platform::DSi_NANDPath - Not Config::DSiNANDPath; that can still be configured as usual - The core no longer needs to care
* Add some structs for files that DSi_NAND reads (#1842)Jesse Talavera-Greenberg2023-10-02
| | | | | | | | | | | | | | | | | | | * Add DSiFirmwareSystemSettings * Replace DSiFirmwareSystemSettings::TouchCalibration fields with std::arrays - So assignment can be done in one line * Make DSiFirmwareSystemSettings a union - So its bytes can be accessed * Add a comment * Use DSiFirmwareSystemSettings instead of raw byte offsets * Add definitions for DSiSerialData and DSiHardwareInfoN * Move DSiFirmwareSystemSettings's hash update logic into its own method
* Refactor the core's handling of firmware and BIOS images to rely less on the ↵Jesse Talavera-Greenberg2023-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | file system (#1826) * Introduce firmware-related structs * Fix some indents * Move the generated firmware identifier to a constant * Document the WifiAccessPoint constructors * Add some constants * Remove a stray comment * Implement Firmware::UserData * Add Firmware::Mask * Document Firmware::Buffer * Add a Firmware constructor that uses a FileHandle * Set the default username in UserData * Update the UserData checksum * Forgot to include Platform.h * Remove some redundant assignments in the default Firmware constructor * const-ify CRC16 * Replace the plain Firmware buffer with a Firmware object - Remove some functions that were reimplemented in the Firmware constructors * Fix some crashes due to undefined behavior * Fix the user data initialization - Initialize both user data objects to default - Set both user data objects to the same touch screen calibration * Follow the DS logic in determining which user data section is current * Remove an unneeded include * Remove another unneeded include * Initialize FirmwareMask in Firmware::Firmware * Use the DEFAULT_SSID constant * Add SPI_Firmware::InstallFirmware and SPI_Firmware::RemoveFirmware * Move a logging call to after the file is written * Add a SaveManager for the firmware * Touch up the SPI_Firmware::Firmware declaration * Move all firmware loading and customization to the frontend * Call Platform::WriteFirmware when it's time to write the firmware back to disk * Fix some missing stuff * Remove the Get* functions from SPI_Firmware in favor of GetFirmware() * Implement SPI_Firmware::DeInit in terms of RemoveFirmware * Add Firmware::UpdateChecksums * Fix an incorrect length * Update all checksums in the firmware after setting touch screen calibration data * Use the Firmware object's Position methods * Remove register fields from the Firmware object * Install the firmware before seeing if direct boot is necessary * Install the firmware before calling NDS::Reset in LoadROM * Slight cleanup in ROMManager * Fix the default access point name * Shorten the various getters in Firmware * Add qualifiers for certain uses of firmware types - GCC can get picky if -fpermissive isn't defined * Add an InstallFirmware overload that takes a unique_ptr * Log when firmware is added or removed * Don't clear the firmware in SPI_Firmware::Init - The original code didn't, it just set the pointer to nullptr * Fix a typo * Write back the full firmware if it's not generated * Move the FreeBIOS to an external file * Load wfcsettings.bin into the correct part of the generated firmware blob * Load BIOS files in the frontend, not in the core * Fix logging the firmware ID * Add some utility functions * Mark Firmware's constructors as explicit * Remove obsolete ConfigEntry values * Include <locale> explicitly in ROMManager * Fix up some includes * Add Firmware::IsBootable() * Add a newline to a log entry - Whoops * Log the number of bytes written out in SaveManager * Mark FirmwareHeader's constructor as explicit * Clean up GenerateDefaultFirmware and LoadFirmwareFromFile - Now they return a pair instead of two by-ref values * Refactor SaveManager a little bit - Manage its buffers as unique_ptrs to mitigate leaks - Reallocate the internal buffer if SetPath is asked to reload the file (and the new length is different) * Remove some stray parens * Fix some firmware-related bugs I introduced - Firmware settings are now properly saved to disk (beforehand I misunderstood when the firmware blob was written) - Firmware is no longer overwritten by contents of wfcsettings.bin * Slight cleanup
* Make the NDS teardown more robust (#1798)Jesse Talavera-Greenberg2023-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Make cleanup a little more robust to mitigate undefined behavior - Add some null checks before cleaning up the GPU3D renderer - Make sure that all deleted objects are null - Move cleanup logic out of an assert call - Note that deleting a null pointer is a no-op, so there's no need to check for null beforehand - Use RAII for GLCompositor instead of Init/DeInit methods * Replace a DeInit call that I missed * Make ARMJIT_Memory less likely to generate errors - Set FastMem7/9Start to nullptr at the end - Only close and unmap the file if it's initialized * Make Renderer3D manage its resources with RAII * Don't try to deallocate frontend resources that aren't loaded * Make ARMJIT_Memory::DeInit more robust on the Switch * Reset MemoryFile on Windows to INVALID_HANDLE_VALUE, not nullptr - There is a difference * Don't explicitly store a Valid state in GLCompositor or the 3D renderers - Instead, create them with static methods while making the actual constructors private * Make initialization of OpenGL resources fail if OpenGL isn't loaded * assert that OpenGL is loaded instead of returning failure
* Reduce code stink (#1818)jdp_2023-08-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | CRC32.cpp: Make table initialization compile time DSi_NAND.cpp: Fix file close / unmount / disk close on error ~L427: Remove redundant calls, as they are immediately rendered useless by `rem` being overwritten NDS.cpp / FreeBIOS.h: Remove unneeded size values in header Remove unneeded memset's as they are initialized anyway sha1.c / sha1.h: Fix useless warning Wifi.cpp: Remove unneeded includes DSi.cpp: Reduce ugly casts Deduplicate code qt_sdl/main.cpp: silence clang switch statement warning qt_sdl/main.h: fix override warnings dolphin/BitSet.h: use msvc extensions only when appropriate, fix broken bit set count under _WIN32
* Assorted portability enhancements (#1800)Jesse Talavera-Greenberg2023-08-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Introduce some Platform calls for managing dynamic libraries * Add Platform::WriteFATSectors * Introduce some Platform calls for managing dynamic libraries * Add Platform::WriteFATSectors * Change includes of "../types.h" to "types.h" - Makes it easier to directly include these headers in downstream projects * Change an include of "../Wifi.h" to "Wifi.h" * Allow CommonFuncs.cpp to compile on Android * Tidy up some logging calls - Use Platform::Log in LAN_Socket.cpp - Soften some warnings to Debug logs (since they don't necessarily represent problems) * Add Platform::EnterGBAMode - Gracefully stop the emulator if trying to enter GBA mode * Soften some logs that most players won't care about * Soften some more logs * Introduce Platform wrappers for file operations * Fix pointer spacing * Fix more style nits * Log the errno when ftruncate fails * Fix FileSeek offset argument - With an s32 offset, we couldn't access files larger than 2GB * Revise Platform::StopEmu to address feedback - Remove Platform::EnterGBAMode in favor of adding a reason to Platform::StopEmu - Also rename Platform::StopEmu to Platform::SignalStop - Add an optional argument to NDS::Stop - Use the new argument everywhere that the console stops itself * Rename FileGetString to FileReadLine - It conveys the meaning better * Rename FileSeekOrigin::Set to Start - It conveys the meaning better * Change definition of FileGetString to FileReadLine - Oops, almost forgot it * Rename FlushFile to FileFlush - To remain consistent with the other File functions * Add a FileType usage * Fix line break in FileSeekOrigin * Document Platform::DeInit * Clarify that StopReason::Unknown doesn't always mean an error * Move and document FileType::HostFile * Remove Platform::OpenDataFile - Nothing currently uses it * Refactor Platform::OpenFile and Platform::OpenLocalFile to accept a FileMode enum instead of a string - The enum is converted to fopen flags under the hood - The file type is used to decide whether to add the "b" flag - Some helper functions are exposed for the benefit of consistent behavior among frontends - Equivalent behavior is maintained * Fix a tab that should be spaces * Use Windows' 64-bit implementations of fseek/ftell * Move Platform::IsBinaryFile to Platform.cpp - It could vary by frontend * Remove an unused FileType * Rename an enum constant * Document various Platform items * Use Platform::DynamicLibrary to load libandroid - And clean it up at the end * Fix a typo * Pass the correct filetype to FATStorage - Since it can be used for DSI NAND images or for SD cards * Remove Platform::FileType
* DSi: add option to boot the full boot ROMs (#1581)PoroCYon2023-07-16
| | | | | | | | | * DSi: add option to boot the full boot ROMs added a config option for this so that this can be enabled or disabled also added IO regs for DSi GPIO, but those don't do anything yet. * reset GPIO regs on reset
* Split the cart parsing and loading steps (#1707)Jesse Talavera-Greenberg2023-06-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Split ROMList into a .cpp file - Its definition in ROMList.h was causing multiple-definition linker errors - Introduce ROMListSize, since you can't take a sizeof() of an extern declaration - Mark ROMList and ROMListSize as const * Update ReadROMParams to accommodate ROMList changes * Split parsing and loading of NDS ROMs - Introduce an NDSCartData class for parsing a ROM file - Introduce InsertROM for loading a NDS cart - Refactor LoadROM to use NDSCartData and InsertROM under the hood * Reset cart state and initialize save memory in the NDSCartData constructor - Otherwise there's no way to know about SRAM-specific attributes before inserting the game * Add a comment to NDSCartData * First crack at splitting parsing and loading for GBACart * Add some logging calls for encrypting the secure area * Log the XXH64 hash of the inserted NDS ROM * Log the XXH64 hash of the secure area after decryption * Add some logging to Key1_LoadKeyBuf * Re-encrypt the secure area when inserting the cart, not when parsing it - This way, constructing a NDSCart doesn't imply a read from the filesystem (as is done in Key1_KeyBuf) * Load Key1_KeyBuf from memory, not from the file system - Now that the cart's secure area isn't re-encrypted until insertion, we can expect that the BIOS will be ready at this point * Add some helper query methods to NDSHeader * Query the DSi region directly from the header instead of checking the ROM again * Introduce a CartType enum - So CartCommon::Type doesn't have to return magic numbers * Reset the cart in NDSCart::InsertROM instead of the NDSCartData constructor - That way the constructor doesn't rely on the config or on file I/O when loading homebrew - This keeps the use of global state closer to one place * Add non-const getters for the carts * Add InsertROM overloads that accept unique_ptrs * Fix a comment * Rename member functions on NDSCartData and GBACartData to adhere to the convention * Rename members on NDSCartData and GBACartData to adhere to the convention * Fix build errors on some platforms * Add NDSHeader::IsDSiWare * Add a ROMListEntry parameter to the cart constructors - To allow for looking up details of SRAM or expected ROM size * Add some new getters to CartCommon * Use the Header/Banner members instead of globals * Make CartCommon abstract - It's not supposed to be instantiated anyway * Change the signature of CartCommon::Checksum - It's neither overridden nor mutating * Add some clarifying comments to NDSHeader * Delete CartCommon::ROM in its destructor - ParseROM copies its input and gives that copy to the cart object, so it's okay * Add some getters to CartCommon * Refactor NDSCart - Get rid of NDSCartData - Get rid of cart-specific global state within NDSCart (so registers are untouched) - Refactor uses of removed global variables to use the Cart pointer instead - Refactor ROMInfoDialog's icon functions to accept const arguments * Return the cart pointer - So *that's* why it was crashing. Whoops - Why is this even allowed? * Refactor GBACart - Delete CartGame::ROM in the destructor - Get rid of GBACartData - Remove some global state * Mark NDSCart::CartCommon::Type as const * Slightly refactor GBACart::CartCommon - Mark Type as const - Use enum constants - Make CartCommon itself abstract * Mark CRC32's data parameter as const * Mark GBACart::CartCommon::Checksum as const * Use assert.h instead of cassert - As demanded by the style guide * Fix some includes to adhere to the style guide * Get the ARM9 entry address directly from the header object * Use more Header fields directly * Rename some parameters to match the style guide * Remove some unused includes * Slightly change NDS_Header::IsHomebrew for clarity
* Introduce `Platform::Log` (#1640)Jesse Talavera-Greenberg2023-03-23
| | | | | | | | | | | | | * Add Platform::Log and Platform::LogLevel * Replace most printf calls with Platform::Log calls * Move a brace down * Move some log entries to one Log call - Some implementations of Log may assume a full line * Log the MAC address as LogLevel::Info
* fix up DSi direct bootArisotura2022-10-28
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* force-align all read/write accesses. fixes #1540 (unaligned DMA address)Arisotura2022-10-22
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* more DSP unfucking: make Teakra directly use melonDS's NWRAM banks instead ↵Arisotura2022-10-14
| | | | of trying to translate to a flat buffer, fixes bugs with the way the memory banks are ordered etc
* unfuck the DSP enough that it will actually run codeArisotura2022-10-11
| | | | (don't get your hopes up, it's still pretty much a trainwreck)
* unfuck the DSP code someArisotura2022-10-10
| | | | (still doesn't work)
* properly stop any started cameras upon reset/shutdownArisotura2022-10-02
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* actual DSi camera support (#1520)Arisotura2022-10-02
| | | basically feeding something that isn't a fixed stripe pattern, and emulating enough of the camera hardware to make this work
* properly make the DSi NAND instance-uniqueArisotura2022-09-23
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* fix SCFG_MC cartridge inserted bitRSDuck2022-08-21
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* implement 8- and 16-bit DSi AES register accessesRSDuck2022-08-21
| | | | fixes NAND access through Godmode9i
* basic implementation of SNDExCntRSDuck2022-08-21
| | | | | isn't hooked up to the DSP or microphone though fixes memory abort in TwilightMenu
* add support for the mainRAM mirror at 0x0C000000 in DSi mode, makes SM64DSi ↵Arisotura2022-04-10
| | | | work correctly
* update copyright headersArisotura2022-01-09
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* Custom path support (#1333)Arisotura2022-01-07
| | | | | | | also including: * getting rid of shitty strings * all new, cleaner ROM handling code * base for DSi savestates * GBA slot addons (for now, memory cart)
* what.Arisotura2021-11-22
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* ensure shit doesn't asplode atleast until this code is redoneArisotura2021-11-21
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* remove remains of SDIOFileArisotura2021-11-21
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* make firmware settings override also apply in DSi modeArisotura2021-11-20
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* * remove more Config dependencies from the coreArisotura2021-11-17
| | | | * also use less shitty strings
* blargArisotura2021-10-28
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* more complete (and accurate) CP15 setup for direct bootArisotura2021-10-28
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* DMA timing renovation (#1207)Arisotura2021-08-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * make timers usable for measurement shito without being assfuckingly unreliable * bürp * Arisotura can you ever clean up your goddamn code also regroup the timer code instead of having it split weirdly * make the set-timing functions a tad less hacky * congrats Arisotura you made an ass-enum * add timing region tables, and separate timings for ARM9 DMA (exempt of 3c penalty) * temp work on DMA timings, not finished also, did you know? 'increment/reload' is also a thing for the source address * begin work * add some of the GBA slot/wifi timings * complete it, I guess * make some progress * getting somewhere * sdsdfs * see, Arisotura, was it that hard? blarg.
* * add TSC shitoArisotura2021-08-30
| | | | * fix possible modcrypt shittiness
* actually make DSi-mode direct boot work to some extentArisotura2021-08-30
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* having fun with fatfs (#1189)Arisotura2021-08-24
| | | | * patch TSC coords in DSi mode * DSiware importer and shit
* Fix for https://github.com/Arisotura/melonDS/issues/1169 (#1171)DesperateProgrammer2021-08-02
| | | | | | | | | | | * Fix for https://github.com/Arisotura/melonDS/issues/1169 LoadNAND was storing the stage 2 bootloader, while NWRAM access was disabled by Bit25 of SCFG_EXT putting the stage 2 into old shared WRAM, while executing it later with the bit enabled and fetching from an empty NWRAM. * Fixed bug, where access to the NWRAM Bank A used the wrong page mask for write access * Remove spaces before comma Co-authored-by: Tim Seidel <t.seidel@kts-systeme.de> Co-authored-by: RSDuck <RSDuck@users.noreply.github.com>
* NWRAM & Direct Boot (#1149)DesperateProgrammer2021-07-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * SCFG_BIOS now selects between NDS and DSi BIOS Allowing experimental direct boot. * - making NWRAM Priorities work as in the HW - fixed loading DSi stage2 Bootloader when in direct boot (should not be loaded) and might interfere with the image loaded into the (N)WRAM previously * NWRAM and SCFG Registers are now write-guarded by the corresponding SCFG_EXT7/9 Bits * removed debugging remainder * Moved NDSHeader dependent SCFG initialization into the new DSi::SetupDirectBoot function called from NDS::SetupDirectBoot when ConsoleType is DSi * removed redundant SCFG_BIOS bit checks * Set of changes from RSDuck's review * removed a forgotten comment * - removed the guarded debug outputs for NWRAM - NWRAM writes to bank and window registers now apply their write masks. - added comment on an existing TODO within the code describing, why this is OK - fixed initial NWRAM bank reset just accessing set A * NWRAM not mapped to 03... range if bit25 in SCFG_EXT is cleared * removed NWRAM write block on cleared bit25 in SCFG_EXT * changed type of iterator for MapNWRAM_x functions from s8 to int * - reduced calculations/comparisons on NWRAM write operations - changed u8 to unsigned int for an iterator MapNWRAM_x Co-authored-by: Tim Seidel <t.seidel@kts-systeme.de>
* Fallback to backup DSi Footer in NAND Image (#1154)DesperateProgrammer2021-07-13
| | | | | | | | | * - added fallback to DSi footer copy at 000FF800h if reading footer at end of file failed. See https://problemkaputt.de/gbatek.htm#dsisdmmcimages - changed output of ConsoleID to use PRIx64 to be consistent with all other tools working with the consoleID (readability/cosmetic improvement) * Remove extra space Co-authored-by: Tim Seidel <t.seidel@kts-systeme.de> Co-authored-by: RSDuck <RSDuck@users.noreply.github.com>
* Add PoroCYon's DSP code. (#1123)purringChaos2021-06-06
| | | | | | | | | | | | | | | * Add PoroCYon's DSP code. * Remove some teakra iles that we dont need. * make some requested changes. * move DataMemoryOffset into namespace. * use deault param. * ad the switch change * <Generic> forget about the default parameter
* PRIu64 requires inttypes.h to be includedRSDuck2021-06-05
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* Use printf macro for u64WaluigiWare642021-05-16
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* make sure to axe the GBA slot in DSi mode. (EXMEMCNT bit7 still applies to ↵Arisotura2021-04-25
| | | | it, tho)
* update copyright year and add missing GPL headersRSDuck2021-03-12
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* Fix some compiler warningsWaluigiWare642021-01-25
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* keep only one handle of the NAND file aroundRSDuck2021-01-17
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