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path: root/src/DMA_Timings.h
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* Move all core types into namespaces (#1886)Jesse Talavera-Greenberg2023-11-25
| | | | | | | | * Reorganize namespaces - Most types are now moved into the `melonDS` namespace - Only good chance to do this for a while, since a big refactor is next * Fix the build
* update copyright yearsArisotura2023-11-04
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* Slight polish to DMA (#1856)Jesse Talavera-Greenberg2023-10-24
| | | | | | | | | | | | | | | | | | | | | | | | * Slight polish to DMA - Default-initialize members explicitly - Mark some methods as const noexcept - Initialize DMA::MRAMBurstTable to DMATiming::MRAMDummy - Use the default destructor * Move DMA_Timings definitions to a source file - To ensure constant and unique addresses * Include some extra DMA members in the savestate * Simplify serializing the DMA table - Extend the dummy table to 256 bytes (same length as the real ones) * Revert the type change to DMA::DoSavestate * Keep the MRAMBurstTable inside the DMA class, instead of using a pointer - If we use a pointer to an external table, then we can't use it in savestates (else that external table gets overwritten)
* fixes editor warnings about undefined types in a bunch of filesValtýr Kári Daníelsson2022-07-27
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* constexpr-s the DMA timing tables (#1489)Valtýr Kári Daníelsson2022-07-27
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* update copyright headersArisotura2022-01-09
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* DMA timing renovation (#1207)Arisotura2021-08-31
* make timers usable for measurement shito without being assfuckingly unreliable * bürp * Arisotura can you ever clean up your goddamn code also regroup the timer code instead of having it split weirdly * make the set-timing functions a tad less hacky * congrats Arisotura you made an ass-enum * add timing region tables, and separate timings for ARM9 DMA (exempt of 3c penalty) * temp work on DMA timings, not finished also, did you know? 'increment/reload' is also a thing for the source address * begin work * add some of the GBA slot/wifi timings * complete it, I guess * make some progress * getting somewhere * sdsdfs * see, Arisotura, was it that hard? blarg.