| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | harmless DMA micro optimisation | RSDuck | 2020-11-16 |
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| * | make it able to switch between DS and DSi modes | Arisotura | 2020-06-01 |
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| * | update copyright years | Arisotura | 2020-02-14 |
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| * | also, update copyright name | Arisotura | 2019-01-22 |
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| * | redesign main emu loop to use timestamps instead of being a trainwreck | StapleButter | 2019-01-05 |
| | | | | | | | | | * cleaner code * faster in some cases * more accurate (on-demand compensation for timers and GPU) * less prone to desyncs * overall betterer | ||
| * | temp commit | StapleButter | 2018-12-11 |
| | | | | | almost done killing ARM9/ARM7 desync, f | ||
| * | start devolving things. | StapleButter | 2018-12-08 |
| | | | | | | | also implement proper DMA timings. will not build. don't try. | ||
| * | add proper support for GXFIFO stalls. | StapleButter | 2018-11-23 |
| | | | | | | | | | bad games that blast the GXFIFO and overflow it: * Super Mario 64 DS * Rayman RR2 latter seems to get its music streaming crapoed. | ||
| * | savestate shito: fix compile errors. | StapleButter | 2018-10-18 |
| | | | | | still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit. | ||
| * | moar progress on it | StapleButter | 2018-09-15 |
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| * | fixor copyright years. | StapleButter | 2018-09-15 |
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| * | proper display FIFO emulation | StapleButter | 2017-06-26 |
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| * | oh well | StapleButter | 2017-04-23 |
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| * | fix bug that happened when HDMA got interrupted (or any repeating DMA, for ↵ | StapleButter | 2017-03-21 |
| | | | | | that matter) | ||
| * | implement some obscure DMA types | StapleButter | 2017-03-20 |
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| * | reorganize repo, move shit around | StapleButter | 2017-03-16 |