Commit message (Collapse) | Author | Age | |
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* | 3D: fix0r matrix stack handling when stack pointers overflow (it fucking ↵ | StapleButter | 2018-11-05 |
| | | | | | | wraps around). fixes #231 and probably others of the same vein. | ||
* | 3D: keep the rasterizer from accidentally going out of bounds when given ↵ | StapleButter | 2018-11-04 |
| | | | | | | | | very flat X-major edge slopes. this, by a fucking shitshow of butterfly effect, ends up fixing #234. technically, the rasterizer was going out of bounds, which, under certain circumstances, caused interpolation to shit itself and generate Z values that were out of range (but still ended up in the zbuffer). sometimes those values ended up negative, which caused these glitches when polygons had to be drawn over those. about fucking time. | ||
* | savestate shito: fix compile errors. | StapleButter | 2018-10-18 |
| | | | | still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit. | ||
* | start implementing actual shito | StapleButter | 2018-09-15 |
| | | | | (also looks like the test bench in libui_sdl/main.cpp snuck in with the copyright update. shit) | ||
* | fixor copyright years. | StapleButter | 2018-09-15 |
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* | reorganize repo, move shit around | StapleButter | 2017-03-16 |