| Commit message (Collapse) | Author | Age |
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caches were off, so everything will be slow as shit.
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very flat X-major edge slopes.
this, by a fucking shitshow of butterfly effect, ends up fixing #234. technically, the rasterizer was going out of bounds, which, under certain circumstances, caused interpolation to shit itself and generate Z values that were out of range (but still ended up in the zbuffer). sometimes those values ended up negative, which caused these glitches when polygons had to be drawn over those.
about fucking time.
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still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit.
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(also looks like the test bench in libui_sdl/main.cpp snuck in with the copyright update. shit)
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* remove logging for ITCM/DTCM
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