Commit message (Collapse) | Author | Age | ||
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* | implement block linking + some refactoring | RSDuck | 2020-04-26 | |
| | | | | currently only supported for x64 | |||
* | include more information in DataRegion | RSDuck | 2020-04-26 | |
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* | improve nop handling and proper behaviour for LDM^ | RSDuck | 2020-04-26 | |
| | | | | fixes dslinux | |||
* | disable literal optimations in DTCM | RSDuck | 2020-04-26 | |
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* | make literal optimisation more reliable | RSDuck | 2020-04-26 | |
| | | | | fixes spanish Pokemon HeartGold | |||
* | integrate changes from ARM64 backend and more | RSDuck | 2020-04-26 | |
| | | | | | | | | | - better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White) | |||
* | decrease jit block cache address granularity | RSDuck | 2020-04-26 | |
| | | | | | | | fixes Dragon Quest IX move code with side effects out of assert, fixes release build (thanks to m4wx for this one) also remove some leftovers of jit pipelining | |||
* | remove leftover debug code | RSDuck | 2020-04-26 | |
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* | new block cache and much more... | RSDuck | 2020-04-26 | |
| | | | | | | | | | - more reliable code invalidation detection - blocks aren't stopped at any branch, but are being followed if possible to get larger blocks - idle loop recognition - optimised literal loads, load/store cycle counting and loads/stores from constant addresses | |||
* | load register only if needed | RSDuck | 2020-04-26 | |
| | | | | | - do thumb bl long merge in the first step - preparations for better branch jitting | |||
* | more fixes for flag optimisation | RSDuck | 2020-04-26 | |
| | | | | + small cycle counting optimisation | |||
* | remove debug printing | RSDuck | 2020-04-26 | |
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* | fixes for flag optimisation | RSDuck | 2020-04-26 | |
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* | optimise away unneeded flag sets | RSDuck | 2020-04-26 | |
| | | | | | - especially useful for thumb code and larger max block sizes - can still be improved upon | |||
* | abandon pipelining on jit | RSDuck | 2020-04-26 | |
| | | | | | fixes Golden Sun Dawn this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state. | |||
* | remove unneeded dolphin code, C++11 static_assert | RSDuck | 2020-04-26 | |
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* | jit: fix RSC | RSDuck | 2020-04-26 | |
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* | jit: fix thumb hi reg alu and mcr halt | RSDuck | 2020-04-26 | |
| | | | | + mcr/mrc aren't always, msr_imm is never unk on ARM7 | |||
* | jit: decrease blockcache AddrMapping size for ARM9 | RSDuck | 2020-04-26 | |
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* | jit: fix misc static branch things | RSDuck | 2020-04-26 | |
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* | jit: LDM/STM keep proper stack alignment | RSDuck | 2020-04-26 | |
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* | jit: fix BLX_reg with rn=lr | RSDuck | 2020-04-26 | |
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* | jit: add compile option | RSDuck | 2020-04-26 | |
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* | jit: make everything configurable | RSDuck | 2020-04-26 | |
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* | jit: fix linux | RSDuck | 2020-04-26 | |
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* | jit: fix wrongly placed const | RSDuck | 2020-04-26 | |
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* | jit: SMULL and SMLAL | RSDuck | 2020-04-26 | |
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* | jit: LDM/STM finally(!) working + MUL, MLA and CLZ | RSDuck | 2020-04-26 | |
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* | jit: branch instructions | RSDuck | 2020-04-26 | |
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* | jit: thumb block transfer working | RSDuck | 2020-04-26 | |
| | | | | also pc and sp relative loads and some refactoring | |||
* | JIT: most mem instructions working | RSDuck | 2020-04-26 | |
| | | | | + branching | |||
* | JIT: compilation of word load and store | RSDuck | 2020-04-26 | |
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* | jit: correct cycle counting for thumb shift by reg | RSDuck | 2020-04-26 | |
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* | JIT: implemented most ALU instructions | RSDuck | 2020-04-26 | |
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* | JIT: base | RSDuck | 2020-04-26 | |
all instructions are interpreted |