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path: root/src/ARMJIT_x64/ARMJIT_Compiler.cpp
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* Sprinkle `const` around where appropriate (#1909)Jesse Talavera2023-12-12
| | | | | | | | | * Sprinkle `const` around where appropriate - This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods) * Remove the `const` qualifier on `DSi_DSP::DSPRead16` - MMIO reads can be non-pure, so this may not be `const` in the future
* Refactor `NDS` and `DSi` to be objects (#1893)Jesse Talavera-Greenberg2023-11-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * First crack at refactoring NDS and DSi into objects - Remove all global/`static` variables in `NDS` and related classes - Rely more on virtual dispatch when we need to pick methods at runtime - Pass `NDS&` or `DSi&` to its constituent components where necessary - Introduce some headers or move some definitions to break `#include` cycles * Refactor the frontend to accommodate the core's changes * Move up `SchedList`'s declaration - Move it to before the components are initialized so the `map`s inside are initialized - Fields in C++ are initialized in the order they're declared * Fix a crash when allocating memory * Fix JIT-free builds * Fix GDB-free builds * Fix Linux builds - Explicitly qualify some member types in NDS, since they share the same name as their classes * Remove an unnecessary template argument - This was causing the build to fail on macOS * Fix ARM and Android builds * Rename `Constants.h` to `MemConstants.h` * Add `NDS::IsRunning()` * Use an `#include` guard instead of `#pragma once`
* Move all core types into namespaces (#1886)Jesse Talavera-Greenberg2023-11-25
| | | | | | | | * Reorganize namespaces - Most types are now moved into the `melonDS` namespace - Only good chance to do this for a while, since a big refactor is next * Fix the build
* Refactor the JIT to be object-oriented (#1879)Jesse Talavera-Greenberg2023-11-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Move TinyVector to a new file - So it's less sensitive to #include ordering * Forgot to include assert.h * Refactor ARMJIT_Memory into an object * Oops, forgot a declaration * Refactor ARMJIT to be contained in an object * Remove an unused function declaration * Add a missing #include * Remove a now-unused global * Use ARMJIT_Memory's own memory access functions * Fix some omissions in the ARM JIT * Move libandroid to be a member of ARMJIT_Memory instead of a global * Default-initialize most fields in ARMJIT_Compiler.h * Define NOOP_IF_NO_JIT * Finish refactoring the JIT to be object-oriented
* update copyright yearsArisotura2023-11-04
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* Introduce `Platform::Log` (#1640)Jesse Talavera-Greenberg2023-03-23
| | | | | | | | | | | | | * Add Platform::Log and Platform::LogLevel * Replace most printf calls with Platform::Log calls * Move a brace down * Move some log entries to one Log call - Some implementations of Log may assume a full line * Log the MAC address as LogLevel::Info
* fix copyright headersArisotura2022-03-07
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* update copyright headersArisotura2022-01-09
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* finally decouple Config from the core. baahhahahahahArisotura2021-11-18
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* don't add constant cycles if they're 0RSDuck2021-07-24
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* add support for JIT profiling with VTuneRSDuck2021-07-24
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* support allocating more registers for aarch64 JITRSDuck2021-06-29
| | | | also some minor fixes for the x64 JIT as well
* attempt at fixing #1037RSDuck2021-03-17
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* update copyright year and add missing GPL headersRSDuck2021-03-12
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* JIT: handle STR post with rd == rnRSDuck2021-01-19
| | | | fixes Zelda Four Swords
* Add support for macOS (#771)WaluigiWare642020-11-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * use shm_open() instead of memfd_create() on macOS malloc.h isn't a header on macOS * Change OpenGL headers + create ifdef for DO_PROCLIST macOS seems to already have the OpenGL functions defined, without the ifdef, it gives "ambiguous references" errors. * macOS doesn't have ->gregs in uc_mcontext and it doesn't have REG_RIP either https://github.com/gperftools/gperftools/blob/master/m4/pc_from_ucontext.m4 * use getpid() to make memory file name unique * #ifndef __APPLE__ for AF_PACKET and linux/if_packet.h * Add include and link directories for macOS and link the OpenGL framework * Add macOS CI * Use newly added libslirp package from Homebrew https://github.com/Homebrew/homebrew-core/pull/63412 * Use Apple's Clang instead of GNU GCC on macOS * Add macOS build instructions to README * Try to fix macOS undefined symbol * snprintf doesn't take null terminator into account * Map new memory on macOS for JIT * Only use gcc-ar if using GNU Compiler * re-add fastmem code - whoops! * Fix style issue - use camelCase not snake_case * Set Minimum macOS version * Switch Minimum OS X version to 10.9 * Add macOS libpcap library name * fix memory leak * Fix binding keys in macOS * Allow getting MAC address on macOS melonDS on Linux uses AF_PACKET, which doesn't exist on macOS. Instead, this commit uses AF_LINK on macOS to get the MAC address. * Remove unneeded macOS CI dependencies * Build melonDS app bundle on macOS Now it is no longer required to install the libraries on macOS, they come with the app bundle. * fix macOS CI not being able to find macdeployqt * copy melonDS.app with recursive because it's a folder * Disable fastmem checkbox on macOS * Disable fastmem by default in config * forgot a semicolon * Don't bundle libraries, causes issues on macOS <10.15 * Update README + allow finding version in Finder on macOS * Make sure fastmem checkbox stays uncheckable
* JIT fixesRSDuck2020-11-09
| | | | | | | | - fix fastmem problems on linux - small fix memory leak - SlowWrite functions always take in a 32-bit variable so that the C compiler knows that the values aren't necessary zero extended - a few other stylistic things - handle SIGBUS as well (for macos)
* Fix compilation issues on pedantic cpp compilers. (#783)Filippo Scognamiglio2020-10-31
| | | | | * Fix compilation issues on pedantic cpp compilers. * Avoid using fullblown static function.
* remove some UBRSDuck2020-09-04
| | | | | | | - savestates used to read a four bytes from a single byte value - a few unassigned variables - some other things - also make the ROR macro an inline function
* subtract cycles after checking IRQ and HaltRSDuck2020-07-27
| | | | also switch back to adding to ARM::Cycles instead of subtracting from them
* x64 JIT: remove unecessary MOVRSDuck2020-07-27
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* x64 JIT: generate patch trunk for RSCRATCH4RSDuck2020-07-25
| | | | I thought I already fixed this?
* misc JIT changesRSDuck2020-07-08
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* reconcile DSi and JIT, fastmem for x64 and WindowsRSDuck2020-06-30
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* first steps in bringing over the JIT refactor/fastmemRSDuck2020-06-16
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* allow allocating caller saved regs on windowsRSDuck2020-05-09
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* allow allocating caller saved registersRSDuck2020-05-09
| | | | currently system-v only
* rewrite JIT memory emulationRSDuck2020-05-09
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* fix regression from last commitRSDuck2020-04-26
| | | | also a small mistake with msr
* don't use param registers for ReadBanked/WriteBankedRSDuck2020-04-26
| | | | should fix linux build
* implement msr and mrs for the x64 JITRSDuck2020-04-26
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* compile UMULLs and some fixesRSDuck2020-04-26
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* implement block linking + some refactoringRSDuck2020-04-26
| | | | currently only supported for x64
* include more information in DataRegionRSDuck2020-04-26
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* improve nop handling and proper behaviour for LDM^RSDuck2020-04-26
| | | | fixes dslinux
* integrate changes from ARM64 backend and moreRSDuck2020-04-26
| | | | | | | | | - better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White)
* remove leftover debug codeRSDuck2020-04-26
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* new block cache and much more...RSDuck2020-04-26
| | | | | | | | | - more reliable code invalidation detection - blocks aren't stopped at any branch, but are being followed if possible to get larger blocks - idle loop recognition - optimised literal loads, load/store cycle counting and loads/stores from constant addresses
* load register only if neededRSDuck2020-04-26
| | | | | - do thumb bl long merge in the first step - preparations for better branch jitting
* more fixes for flag optimisationRSDuck2020-04-26
| | | | + small cycle counting optimisation
* remove debug printingRSDuck2020-04-26
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* optimise away unneeded flag setsRSDuck2020-04-26
| | | | | - especially useful for thumb code and larger max block sizes - can still be improved upon
* abandon pipelining on jitRSDuck2020-04-26
| | | | | fixes Golden Sun Dawn this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
* remove unneeded dolphin code, C++11 static_assertRSDuck2020-04-26
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* jit: decrease blockcache AddrMapping size for ARM9RSDuck2020-04-26
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* jit: fix misc static branch thingsRSDuck2020-04-26
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* jit: add compile optionRSDuck2020-04-26
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* jit: make everything configurableRSDuck2020-04-26
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* jit: fix linuxRSDuck2020-04-26
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* jit: fix wrongly placed constRSDuck2020-04-26
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