Commit message (Collapse) | Author | Age | |
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* | JIT: fix QDSUB/QSUB for interpreter run | RSDuck | 2020-08-24 |
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* | use unordered map for JIT RestoreCandidates | RSDuck | 2020-08-14 |
| | | | | also fix WifiRead32? | ||
* | reset JIT fastmem on JIT block cache reset as well | RSDuck | 2020-07-31 |
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* | check IRQ first then Idle loop | RSDuck | 2020-07-28 |
| | | | | apparently I put it this way for a reason | ||
* | for some reason tabs and spaces were mixed | RSDuck | 2020-07-23 |
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* | make linux work and fix a few bugs | RSDuck | 2020-07-04 |
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* | reconcile DSi and JIT, fastmem for x64 and Windows | RSDuck | 2020-06-30 |
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* | first steps in bringing over the JIT refactor/fastmem | RSDuck | 2020-06-16 |
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* | use instr hash as key for restore candidates | RSDuck | 2020-05-09 |
| | | | | makes Golden Sun burn a little slower through the JIT memory | ||
* | rewrite JIT memory emulation | RSDuck | 2020-05-09 |
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* | implement msr and mrs for the x64 JIT | RSDuck | 2020-04-26 |
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* | implement block linking + some refactoring | RSDuck | 2020-04-26 |
| | | | | currently only supported for x64 | ||
* | re add error for unsupported JIT platforms | RSDuck | 2020-04-26 |
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* | move ARM64 JIT backend here | RSDuck | 2020-04-26 |
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* | improve nop handling and proper behaviour for LDM^ | RSDuck | 2020-04-26 |
| | | | | fixes dslinux | ||
* | make literal optimisation more reliable | RSDuck | 2020-04-26 |
| | | | | fixes spanish Pokemon HeartGold | ||
* | integrate changes from ARM64 backend and more | RSDuck | 2020-04-26 |
| | | | | | | | | | - better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White) | ||
* | decrease jit block cache address granularity | RSDuck | 2020-04-26 |
| | | | | | | | fixes Dragon Quest IX move code with side effects out of assert, fixes release build (thanks to m4wx for this one) also remove some leftovers of jit pipelining | ||
* | new block cache and much more... | RSDuck | 2020-04-26 |
| | | | | | | | | | - more reliable code invalidation detection - blocks aren't stopped at any branch, but are being followed if possible to get larger blocks - idle loop recognition - optimised literal loads, load/store cycle counting and loads/stores from constant addresses | ||
* | load register only if needed | RSDuck | 2020-04-26 |
| | | | | | - do thumb bl long merge in the first step - preparations for better branch jitting | ||
* | fixes for flag optimisation | RSDuck | 2020-04-26 |
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* | optimise away unneeded flag sets | RSDuck | 2020-04-26 |
| | | | | | - especially useful for thumb code and larger max block sizes - can still be improved upon | ||
* | abandon pipelining on jit | RSDuck | 2020-04-26 |
| | | | | | fixes Golden Sun Dawn this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state. | ||
* | remove unneeded dolphin code, C++11 static_assert | RSDuck | 2020-04-26 |
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* | jit: fix thumb hi reg alu and mcr halt | RSDuck | 2020-04-26 |
| | | | | + mcr/mrc aren't always, msr_imm is never unk on ARM7 | ||
* | jit: decrease blockcache AddrMapping size for ARM9 | RSDuck | 2020-04-26 |
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* | jit: make everything configurable | RSDuck | 2020-04-26 |
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* | jit: branch instructions | RSDuck | 2020-04-26 |
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* | JIT: most mem instructions working | RSDuck | 2020-04-26 |
| | | | | + branching | ||
* | JIT: compilation of word load and store | RSDuck | 2020-04-26 |
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* | JIT: implemented most ALU instructions | RSDuck | 2020-04-26 |
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* | JIT: base | RSDuck | 2020-04-26 |
all instructions are interpreted |