Commit message (Collapse) | Author | Age | |
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* | remove debug leftovers | RSDuck | 2020-04-26 |
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* | improve nop handling and proper behaviour for LDM^ | RSDuck | 2020-04-26 |
| | | | | fixes dslinux | ||
* | make savestates 100% compatible again | RSDuck | 2020-04-26 |
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* | integrate changes from ARM64 backend and more | RSDuck | 2020-04-26 |
| | | | | | | | | | - better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White) | ||
* | new block cache and much more... | RSDuck | 2020-04-26 |
| | | | | | | | | | - more reliable code invalidation detection - blocks aren't stopped at any branch, but are being followed if possible to get larger blocks - idle loop recognition - optimised literal loads, load/store cycle counting and loads/stores from constant addresses | ||
* | abandon pipelining on jit | RSDuck | 2020-04-26 |
| | | | | | fixes Golden Sun Dawn this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state. | ||
* | fix uninitialised memory mapping | RSDuck | 2020-04-26 |
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* | jit: decrease blockcache AddrMapping size for ARM9 | RSDuck | 2020-04-26 |
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* | jit: add compile option | RSDuck | 2020-04-26 |
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* | jit: make everything configurable | RSDuck | 2020-04-26 |
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* | jit: LDM/STM finally(!) working + MUL, MLA and CLZ | RSDuck | 2020-04-26 |
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* | jit: branch instructions | RSDuck | 2020-04-26 |
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* | JIT: most mem instructions working | RSDuck | 2020-04-26 |
| | | | | + branching | ||
* | JIT: implemented most ALU instructions | RSDuck | 2020-04-26 |
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* | JIT: base | RSDuck | 2020-04-26 |
| | | | | all instructions are interpreted | ||
* | detect whether we are running the game | Arisotura | 2020-02-24 |
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* | * add support for a bunch of codes (all of them minus the loop shit, really) | Arisotura | 2020-02-14 |
| | | | | * hook it betterer so it doesn't asplode | ||
* | update copyright years | Arisotura | 2020-02-14 |
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* | pft | Arisotura | 2019-06-10 |
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* | fasterer BG/OBJ VRAM reads | Arisotura | 2019-06-09 |
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* | fasterer IRQ check. clean up code. | Arisotura | 2019-06-08 |
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* | draft API for OpenGL shito in libui | Arisotura | 2019-03-31 |
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* | move platform specific config to platform specif ffile ayyyyyyyyyyygfghj;,gnxbf | Arisotura | 2019-03-15 |
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* | start work on non-direct mode. reply to DHCP discover frame. | Arisotura | 2019-02-23 |
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* | also, update copyright name | Arisotura | 2019-01-22 |
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* | redesign main emu loop to use timestamps instead of being a trainwreck | StapleButter | 2019-01-05 |
| | | | | | | | | * cleaner code * faster in some cases * more accurate (on-demand compensation for timers and GPU) * less prone to desyncs * overall betterer | ||
* | add PoC ARM9 instruction cache logic. not actually in use, but it's there as ↵ | StapleButter | 2019-01-04 |
| | | | | a reference (and if we ever need it). | ||
* | add missing shit to savestates. bump the version up. | StapleButter | 2018-12-11 |
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* | more sensible cache timings | StapleButter | 2018-12-11 |
| | | | | (still a big fat hack) | ||
* | add back faster prefetch for ARM9 | StapleButter | 2018-12-11 |
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* | finish the work on the main loop. finally fix all cases of desync I could ↵ | StapleButter | 2018-12-11 |
| | | | | find. also add #ifdef'd debug code to check for desyncs. | ||
* | temp commit | StapleButter | 2018-12-11 |
| | | | | almost done killing ARM9/ARM7 desync, f | ||
* | fix bugs | StapleButter | 2018-12-09 |
| | | | | still kinda shitty tho. like, we lost enough timer accuracy to have visible effects (aging cart tests that fail, FMVs that play too slow, etc) | ||
* | make it fasterer | StapleButter | 2018-12-09 |
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* | take it somewhere. | StapleButter | 2018-12-09 |
| | | | | still need to speed it up a tad. | ||
* | make this other branch where we're going to actually make it usable | StapleButter | 2018-12-08 |
| | | | | but it'll be a gross hack | ||
* | begin work on general timing renovation. way shitty because it behaves as if ↵ | StapleButter | 2018-12-04 |
| | | | | caches were off, so everything will be slow as shit. | ||
* | add proper support for GXFIFO stalls. | StapleButter | 2018-11-23 |
| | | | | | | | | bad games that blast the GXFIFO and overflow it: * Super Mario 64 DS * Rayman RR2 latter seems to get its music streaming crapoed. | ||
* | make the ARM clock shift configurable. nothing fancy there, just paving the ↵ | StapleButter | 2018-11-07 |
| | | | | way for DSi support later. | ||
* | 3D: keep the rasterizer from accidentally going out of bounds when given ↵ | StapleButter | 2018-11-04 |
| | | | | | | | | very flat X-major edge slopes. this, by a fucking shitshow of butterfly effect, ends up fixing #234. technically, the rasterizer was going out of bounds, which, under certain circumstances, caused interpolation to shit itself and generate Z values that were out of range (but still ended up in the zbuffer). sometimes those values ended up negative, which caused these glitches when polygons had to be drawn over those. about fucking time. | ||
* | savestate shito: fix compile errors. | StapleButter | 2018-10-18 |
| | | | | still far from being finished, so avoid using unless you want to spawn blackholes or some pretty bad shit. | ||
* | start implementing actual shito | StapleButter | 2018-09-15 |
| | | | | (also looks like the test bench in libui_sdl/main.cpp snuck in with the copyright update. shit) | ||
* | fixor copyright years. | StapleButter | 2018-09-15 |
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* | wifi: fix for MP replies. | StapleButter | 2017-06-18 |
| | | | | | clean up code. make packet logging conditional. | ||
* | misc. things | StapleButter | 2017-05-09 |
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* | set POSTFLG to 1 upon direct boot. fixes Pokémon White among others. | StapleButter | 2017-04-26 |
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* | a few attempts at optimization | StapleButter | 2017-04-23 |
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* | hopefully fix the DMA bug without breaking everything this time. | StapleButter | 2017-04-13 |
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* | fix addressing for tiny EEPROM. | StapleButter | 2017-04-11 |
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* | * stub more wifi crap | StapleButter | 2017-04-07 |
| | | | | | * louder sound * misc fixes |