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Commit message (Collapse)AuthorAge
* update copyright headersArisotura2022-01-09
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* finally decouple Config from the core. baahhahahahahArisotura2021-11-18
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* decouple JIT from Config. bahahahahahArisotura2021-11-17
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* add the PU checks. bahahahahArisotura2021-10-29
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* blargArisotura2021-10-28
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* more complete (and accurate) CP15 setup for direct bootArisotura2021-10-28
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* fix some gaps in CPU modesArisotura2021-10-28
| | | | | | | * non-defined CPU modes are actually possible * bit4 of all PSRs is forced to one (modes 00-0F aren't possible) * modes 14/15/16 and 18/19/1A share a SPSR with modes 17 and 1B respectively (but they don't share the register banks) * modes 10 and 1C/1D/1E don't have a SPSR (MRS returns the CPSR always)
* DLDI/SD folder-sync apparatus (#1251)Arisotura2021-10-28
| | | guess we can finally have DLDI that isn't obtuse
* use std::swap 🔃RSDuck2021-08-21
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* update copyright year and add missing GPL headersRSDuck2021-03-12
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* remove some debug crapArisotura2020-12-10
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* make things function atleast somewhatArisotura2020-10-26
| | | | no pciture is being actually sent yet
* messin' aroundArisotura2020-09-08
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* check IRQ first then Idle loopRSDuck2020-07-28
| | | | apparently I put it this way for a reason
* subtract cycles after checking IRQ and HaltRSDuck2020-07-27
| | | | also switch back to adding to ARM::Cycles instead of subtracting from them
* fix build with JIT disabledRSDuck2020-07-25
| | | | fixes #675 and #674
* reconcile DSi and JIT, fastmem for x64 and WindowsRSDuck2020-06-30
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* first steps in bringing over the JIT refactor/fastmemRSDuck2020-06-16
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* rewrite JIT memory emulationRSDuck2020-06-16
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* fix build with JIT disabled and set default JIT maxblock size to 32RSDuck2020-06-16
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* implement block linking + some refactoringRSDuck2020-06-16
| | | | currently only supported for x64
* remove debug leftoversRSDuck2020-06-16
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* improve nop handling and proper behaviour for LDM^RSDuck2020-06-16
| | | | fixes dslinux
* make savestates 100% compatible againRSDuck2020-06-16
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* integrate changes from ARM64 backend and moreRSDuck2020-06-16
| | | | | | | | | - better handle LDM/STM in reg alloc - unify Halted and IRQ in anticipation for branch inlining - literal optimisations can be disabled in gui - jit blocks follow simple returns - fix idle loop detection - break jit blocks on IRQ (fixes saving in Pokemon White)
* new block cache and much more...RSDuck2020-06-16
| | | | | | | | | - more reliable code invalidation detection - blocks aren't stopped at any branch, but are being followed if possible to get larger blocks - idle loop recognition - optimised literal loads, load/store cycle counting and loads/stores from constant addresses
* abandon pipelining on jitRSDuck2020-06-16
| | | | | fixes Golden Sun Dawn this makes the cpu state incompatible between interpreter and JIT. That's why switching cpu mode requires a restart(not requiring is stupid anyway) and the pipeline is manually filled when making a save state.
* fix uninitialised memory mappingRSDuck2020-06-16
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* jit: decrease blockcache AddrMapping size for ARM9RSDuck2020-06-16
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* jit: add compile optionRSDuck2020-06-16
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* jit: make everything configurableRSDuck2020-06-16
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* jit: LDM/STM finally(!) working + MUL, MLA and CLZRSDuck2020-06-16
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* jit: branch instructionsRSDuck2020-06-16
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* JIT: most mem instructions workingRSDuck2020-06-16
| | | | + branching
* JIT: implemented most ALU instructionsRSDuck2020-06-16
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* JIT: baseRSDuck2020-06-16
| | | | all instructions are interpreted
* make it able to switch between DS and DSi modesArisotura2020-06-01
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* Merge commit '4b57416552ec2fa95216e2b044559f215723bf70' into melonDSiArisotura2020-05-30
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| * detect whether we are running the gameArisotura2020-02-24
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| * * add support for a bunch of codes (all of them minus the loop shit, really)Arisotura2020-02-14
| | | | | | | | * hook it betterer so it doesn't asplode
| * update copyright yearsArisotura2020-02-14
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* | add AES, fix a bunch of bugsArisotura2019-06-19
| | | | | | | | we're getting an error screen! wee
* | y'know, actually running the DMA units might yield better results.Arisotura2019-06-18
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* | fix fucking ass-stupid bug with new-WRAM handlingArisotura2019-06-16
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* | get it to do more interesting thingsArisotura2019-06-15
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* | add I2C shitoArisotura2019-06-15
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* pftArisotura2019-06-10
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* fasterer BG/OBJ VRAM readsArisotura2019-06-09
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* fasterer IRQ check. clean up code.Arisotura2019-06-08
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* draft API for OpenGL shito in libuiArisotura2019-03-31
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